UltimateZoneBuilder/Help/gzdb/features
MaxED 76559ae881 Added GZDoom's glowing flats (http://www.zdoom.org/wiki/GLDEFS#Glowing_flats) support to Classic and Visual modes.
MAPINFO: added "DoomEdNum" and "SpawnNums" blocks support.
MAPINFO: added "#include" directive support.
MAPINFO: added "$gzdb_skip" special comment support.
DECORATE: "spawnthing" Game Configuration block is now updated using "SpawnID" actor property.
Game configurations: added "class" property to the most of ZDoom things.
Actions: removed "Reload MAPINFO" action.
Documentation: merged "GLDEFS and MODELDEF support", "(Z)MAPINFO support" and "TEXTURES support" topics into "(G)ZDoom text lumps support", added info about the other text lumps GZDB can use.
2015-04-14 11:33:57 +00:00
..
all_modes Fixed, portable mode: fixed a possible crash when trying to check write permissions for GZDB folder. 2015-04-03 12:05:37 +00:00
classic_modes Fixed, portable mode: fixed a possible crash when trying to check write permissions for GZDB folder. 2015-04-03 12:05:37 +00:00
custom_fields Fixed documentation typos reported by Overwatch-C-17. 2015-03-31 18:39:49 +00:00
general Fixed, portable mode: fixed a possible crash when trying to check write permissions for GZDB folder. 2015-04-03 12:05:37 +00:00
scripting Script Editor: expanding snippet by pressing the Tab key now works only when the text cursor is at the end of a keyword. 2014-12-10 08:21:15 +00:00
sectors_mode Sectors mode: things inside of selected sectors can be moved when dragging sectors. This behavior can be toggled by the new button on Sectors mode's toolbar. 2014-07-18 15:11:37 +00:00
things_mode Added, Thing Edit form: thing class is now displayed. 2015-03-17 12:28:42 +00:00
visual_mode Fixed documentation typos reported by Overwatch-C-17. 2015-03-31 18:39:49 +00:00
features.html Added GZDoom's glowing flats (http://www.zdoom.org/wiki/GLDEFS#Glowing_flats) support to Classic and Visual modes. 2015-04-14 11:33:57 +00:00