mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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9f15de8cd5
- more regarding UDMF editing - added some ideas and todo items
78 lines
1.6 KiB
C#
78 lines
1.6 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Text;
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using CodeImp.DoomBuilder.IO;
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using CodeImp.DoomBuilder.Data;
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using System.IO;
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using System.Diagnostics;
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#endregion
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namespace CodeImp.DoomBuilder.Types
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{
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internal class NullHandler : TypeHandler
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{
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#region ================== Constants
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#endregion
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#region ================== Variables
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private object value = (int)0;
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#endregion
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#region ================== Properties
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#endregion
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#region ================== Methods
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public override void SetValue(object value)
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{
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if(value != null)
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this.value = value;
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else
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this.value = (int)0;
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}
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public override object GetValue()
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{
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return this.value.ToString();
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}
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public override int GetIntValue()
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{
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int result;
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if(int.TryParse(this.value.ToString(), out result)) return result;
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else return 0;
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}
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public override string GetStringValue()
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{
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return this.value.ToString();
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}
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#endregion
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}
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}
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