UltimateZoneBuilder/Source
2010-08-01 16:02:00 +00:00
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Core @ UnlockBuffers() added to Sector.UpdateCache() and some additional vertex buffer usage flag changes. Also added a note that some DirectX warnings can't easily be fixed, so we'll live with that (they are harmless, just not nice to see). 2010-08-01 16:02:00 +00:00
Plugins Added support for DECORATE 'scale' property in actors (sprites in Visual Mode now scale accordingly) 2010-07-31 21:17:49 +00:00