UltimateZoneBuilder/Source/Plugins/BuilderModes
MaxED 70102f1420 Changed mode buttons order in the toolbar.
Fixed a crash when enabling Nodes Viewer mode in an unsaved map.
2014-01-09 13:09:43 +00:00
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ClassicModes Changed mode buttons order in the toolbar. 2014-01-09 13:09:43 +00:00
ErrorChecks Voxels can now be loaded from WAD resources. 2014-01-08 09:46:57 +00:00
FindReplace Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
General Increased performance when deleting things in Things mode, linedefs in Linedefs mode and sectors in Sectors mode. 2013-12-13 09:31:18 +00:00
Interface Fixed: side panel was not auto-collapsed when Help tab was selected. 2014-01-09 11:31:34 +00:00
IO Added a bath file, which can be used to make an SVN build of GZDB. 2014-01-08 15:20:56 +00:00
Properties Added a bath file, which can be used to make an SVN build of GZDB. 2014-01-08 15:20:56 +00:00
Resources Added VOXELDEF support. 2014-01-03 10:33:45 +00:00
VisualModes Voxels can now be loaded from WAD resources. 2014-01-08 09:46:57 +00:00
BuilderModes.csproj Added Draw Settings side panel, which replaces Set Default Textures Form and allows to set textures, brightness and floor/ceiling heights to use when drawing sectors. Used settings are now saved in the map's .dbs file. 2013-11-21 10:53:11 +00:00