mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-25 13:21:28 +00:00
6faa88f981
Changed: "+++" and "---" prefixes are now incremented on the first step instead of the second when used in any numeric inputs, which support prefixes, except action arguments. Fixed, Visual mode, UDMF: texture offset/scale/rotation changes were applied several times when used on several 3d-floor floors/ceilings linked to the same control sector, when using "Move Texture Offsets" / "Change Texture Scale" / "Rotate Texture CW/CCW" actions. Updated ZDoom ACC (DamageActor). Updated ZDoom_ACS.cfg (DamageActor).
1664 lines
20 KiB
INI
1664 lines
20 KiB
INI
players
|
|
{
|
|
color = 10; // Light Green
|
|
arrow = 1;
|
|
title = "Player Starts";
|
|
sprite = "PLAYA2";
|
|
width = 18;
|
|
height = 56;
|
|
sort = 1;
|
|
|
|
1 = "Player 1 start";
|
|
2 = "Player 2 start";
|
|
3 = "Player 3 start";
|
|
4 = "Player 4 start";
|
|
5 = "Player 5 start";
|
|
6 = "Player 6 start";
|
|
7 = "Player 7 start";
|
|
8 = "Player 8 start";
|
|
|
|
11
|
|
{
|
|
title = "Player Deathmatch start";
|
|
sprite = "PLAYF1";
|
|
}
|
|
}
|
|
|
|
teleports
|
|
{
|
|
color = 2; // Green
|
|
arrow = 1;
|
|
title = "Teleports";
|
|
sprite = "internal:Teleport";
|
|
width = 18;
|
|
sort = 1;
|
|
|
|
14 = "Teleport Destination";
|
|
23
|
|
{
|
|
title = "Teleport Swirl";
|
|
width = 20;
|
|
}
|
|
118 = "Teleport New Map Spot 1";
|
|
119 = "Teleport New Map Spot 2";
|
|
120 = "Teleport New Map Spot 3";
|
|
121 = "Teleport New Map Spot 4";
|
|
122 = "Teleport New Map Spot 5";
|
|
123 = "Teleport New Map Spot 6";
|
|
124 = "Teleport New Map Spot 7";
|
|
125 = "Teleport New Map Spot 8";
|
|
126 = "Teleport New Map Spot 9";
|
|
127 = "Teleport New Map Spot 10";
|
|
}
|
|
|
|
monsters
|
|
{
|
|
color = 12; // Light Red
|
|
arrow = 1;
|
|
title = "Monsters";
|
|
width = 24;
|
|
sort = 1;
|
|
|
|
3002
|
|
{
|
|
title = "Acolyte (tan)";
|
|
sprite = "AGRDA2";
|
|
height = 64;
|
|
}
|
|
|
|
142
|
|
{
|
|
title = "Acolyte (red)";
|
|
sprite = "AGRDA2";
|
|
height = 64;
|
|
}
|
|
|
|
143
|
|
{
|
|
title = "Acolyte (rust)";
|
|
sprite = "AGRDA2";
|
|
height = 64;
|
|
}
|
|
|
|
146
|
|
{
|
|
title = "Acolyte (gray)";
|
|
sprite = "AGRDA2";
|
|
height = 64;
|
|
}
|
|
|
|
147
|
|
{
|
|
title = "Acolyte (dark green)";
|
|
sprite = "AGRDA2";
|
|
height = 64;
|
|
}
|
|
|
|
148
|
|
{
|
|
title = "Acolyte (gold)";
|
|
sprite = "AGRDA2";
|
|
height = 64;
|
|
}
|
|
|
|
232
|
|
{
|
|
title = "Acolyte (bright green)";
|
|
sprite = "AGRDA2";
|
|
height = 64;
|
|
}
|
|
|
|
231
|
|
{
|
|
title = "Acolyte (blue)";
|
|
sprite = "AGRDA2";
|
|
height = 64;
|
|
}
|
|
|
|
58
|
|
{
|
|
title = "Acolyte (shadow armor)";
|
|
sprite = "AGRDA2";
|
|
height = 64;
|
|
}
|
|
|
|
3006
|
|
{
|
|
title = "Sentinel";
|
|
sprite = "SEWRA8A2";
|
|
width = 23;
|
|
height = 53;
|
|
}
|
|
|
|
186
|
|
{
|
|
title = "Stalker";
|
|
sprite = "SPIDJ2";
|
|
width = 31;
|
|
height = 25;
|
|
}
|
|
|
|
27
|
|
{
|
|
title = "Ceiling Turret";
|
|
sprite = "TURTA8A2";
|
|
width = 20;
|
|
height = 20;
|
|
hangs = 1;
|
|
blocking = 0;
|
|
}
|
|
|
|
3001
|
|
{
|
|
title = "Reaver";
|
|
sprite = "ROB1C2";
|
|
width = 20;
|
|
height = 60;
|
|
}
|
|
|
|
3005
|
|
{
|
|
title = "Crusader";
|
|
sprite = "ROB2A2";
|
|
width = 40;
|
|
height = 56;
|
|
}
|
|
|
|
3003
|
|
{
|
|
title = "Templar";
|
|
sprite = "PGRDE2";
|
|
width = 20;
|
|
height = 60;
|
|
}
|
|
|
|
16
|
|
{
|
|
title = "Inquisitor";
|
|
sprite = "ROB3A2";
|
|
width = 40;
|
|
height = 110;
|
|
}
|
|
|
|
71
|
|
{
|
|
title = "Programmer";
|
|
sprite = "PRGRD0";
|
|
width = 45;
|
|
height = 60;
|
|
}
|
|
|
|
187
|
|
{
|
|
title = "Bishop";
|
|
sprite = "MLDRF2";
|
|
width = 40;
|
|
height = 56;
|
|
}
|
|
|
|
12
|
|
{
|
|
title = "Loremaster";
|
|
sprite = "PRSTB2";
|
|
width = 15;
|
|
height = 56;
|
|
}
|
|
|
|
129
|
|
{
|
|
title = "Specter A";
|
|
sprite = "ALN1K0";
|
|
width = 64;
|
|
height = 64;
|
|
}
|
|
|
|
75
|
|
{
|
|
title = "Specter B";
|
|
sprite = "ALN1J0";
|
|
width = 24;
|
|
height = 64;
|
|
}
|
|
|
|
76
|
|
{
|
|
title = "Specter C - put with Oracle";
|
|
sprite = "ALN1I0";
|
|
width = 24;
|
|
height = 64;
|
|
hangs = 1;
|
|
}
|
|
|
|
167
|
|
{
|
|
title = "Specter D";
|
|
sprite = "ALN1H0";
|
|
width = 24;
|
|
height = 64;
|
|
}
|
|
|
|
168
|
|
{
|
|
title = "Specter E";
|
|
sprite = "ALN1G0";
|
|
width = 24;
|
|
height = 64;
|
|
}
|
|
|
|
128
|
|
{
|
|
title = "Entity";
|
|
sprite = "MNALH0";
|
|
width = 130;
|
|
height = 200;
|
|
}
|
|
|
|
85
|
|
{
|
|
title = "Rat Buddy";
|
|
sprite = "RATTA2A8";
|
|
width = 10;
|
|
height = 16;
|
|
}
|
|
}
|
|
|
|
weapons
|
|
{
|
|
color = 14; // Yellow
|
|
arrow = 0;
|
|
title = "Weapons";
|
|
width = 20;
|
|
sort = 1;
|
|
|
|
2001
|
|
{
|
|
title = "Crossbow";
|
|
sprite = "CBOWA0";
|
|
}
|
|
|
|
2002
|
|
{
|
|
title = "Assault Gun";
|
|
sprite = "RIFLA0";
|
|
}
|
|
|
|
2006
|
|
{
|
|
title = "Assault Gun (standing)";
|
|
sprite = "RIFLB0";
|
|
}
|
|
|
|
2003
|
|
{
|
|
title = "Mini-Missile Launcher";
|
|
sprite = "MMSLA0";
|
|
}
|
|
|
|
154
|
|
{
|
|
title = "Grenade Launcher";
|
|
sprite = "GRNDA0";
|
|
}
|
|
|
|
2005
|
|
{
|
|
title = "Flame Thrower";
|
|
sprite = "FLAMA0";
|
|
}
|
|
|
|
2004
|
|
{
|
|
title = "Mauler";
|
|
sprite = "TRPDA0";
|
|
}
|
|
|
|
77
|
|
{
|
|
title = "Sigil A (lightning strike)";
|
|
sprite = "SIGLA0";
|
|
}
|
|
|
|
78
|
|
{
|
|
title = "Sigil B (rail lightning shot)";
|
|
sprite = "SIGLB0";
|
|
}
|
|
|
|
79
|
|
{
|
|
title = "Sigil C (spread shot)";
|
|
sprite = "SIGLC0";
|
|
}
|
|
|
|
80
|
|
{
|
|
title = "Sigil D (column shot)";
|
|
sprite = "SIGLD0";
|
|
}
|
|
|
|
81
|
|
{
|
|
title = "Sigil E (big blast)";
|
|
sprite = "SIGLE0";
|
|
}
|
|
}
|
|
|
|
ammunition
|
|
{
|
|
color = 6; // Brown
|
|
arrow = 0;
|
|
title = "Ammunition";
|
|
width = 20;
|
|
sort = 1;
|
|
|
|
183
|
|
{
|
|
title = "Ammo Satchel";
|
|
sprite = "BKPKA0";
|
|
}
|
|
|
|
114
|
|
{
|
|
title = "Electric Bolts";
|
|
sprite = "XQRLA0";
|
|
}
|
|
|
|
115
|
|
{
|
|
title = "Poison Arrows";
|
|
sprite = "PQRLA0";
|
|
}
|
|
|
|
2007
|
|
{
|
|
title = "Bullet Clip";
|
|
sprite = "BLITA0";
|
|
}
|
|
|
|
2048
|
|
{
|
|
title = "Box of Bullets";
|
|
sprite = "BBOXA0";
|
|
}
|
|
|
|
2010
|
|
{
|
|
title = "Mini Missiles";
|
|
sprite = "MSSLA0";
|
|
}
|
|
|
|
2046
|
|
{
|
|
title = "Crate of Missiles";
|
|
sprite = "ROKTA0";
|
|
}
|
|
|
|
152
|
|
{
|
|
title = "HE-Grenade Rounds";
|
|
sprite = "GRN1A0";
|
|
}
|
|
|
|
153
|
|
{
|
|
title = "Phosphorus-Grenade Rounds";
|
|
sprite = "GRN2A0";
|
|
}
|
|
|
|
84 = "Gas-Grenade Rounds (demo only)";
|
|
|
|
2047
|
|
{
|
|
title = "Energy Pod";
|
|
sprite = "BRY1A0";
|
|
}
|
|
|
|
17
|
|
{
|
|
title = "Energy Pack";
|
|
sprite = "CPACA0";
|
|
}
|
|
}
|
|
|
|
health
|
|
{
|
|
color = 1; // Blue
|
|
arrow = 0;
|
|
title = "Health and Armor";
|
|
width = 20;
|
|
sort = 1;
|
|
|
|
2011
|
|
{
|
|
title = "Med Patch";
|
|
sprite = "STMPA0";
|
|
}
|
|
|
|
2012
|
|
{
|
|
title = "Medical Kit";
|
|
sprite = "MDKTA0";
|
|
}
|
|
|
|
2018
|
|
{
|
|
title = "Leather Armor";
|
|
sprite = "ARM2A0";
|
|
}
|
|
|
|
2019
|
|
{
|
|
title = "Metal Armor";
|
|
sprite = "ARM1A0";
|
|
}
|
|
|
|
83
|
|
{
|
|
title = "Surgery Kit";
|
|
sprite = "FULLA0";
|
|
}
|
|
}
|
|
|
|
powerups
|
|
{
|
|
color = 9; // Light Blue
|
|
arrow = 0;
|
|
title = "Powerups";
|
|
width = 20;
|
|
height = 20;
|
|
sort = 1;
|
|
|
|
2024
|
|
{
|
|
title = "Shadow Armor";
|
|
sprite = "SHD1A0";
|
|
}
|
|
|
|
2025
|
|
{
|
|
title = "Environmental Suit";
|
|
sprite = "MASKA0";
|
|
}
|
|
|
|
207
|
|
{
|
|
title = "Targeter";
|
|
sprite = "TARGA0";
|
|
}
|
|
|
|
2026
|
|
{
|
|
title = "Map";
|
|
sprite = "PMAPA0";
|
|
}
|
|
|
|
2027
|
|
{
|
|
title = "Scanner/Map-Radar";
|
|
sprite = "PMUPA0";
|
|
}
|
|
|
|
10
|
|
{
|
|
title = "Teleport Beacon";
|
|
sprite = "BEACA0";
|
|
width = 16;
|
|
height = 16;
|
|
}
|
|
}
|
|
|
|
quests
|
|
{
|
|
color = 13; // Light Magenta
|
|
arrow = 0;
|
|
title = "Quest things";
|
|
width = 20;
|
|
sort = 1;
|
|
|
|
45
|
|
{
|
|
title = "Gates (Piston)";
|
|
sprite = "PSTNA0";
|
|
height = 76;
|
|
}
|
|
|
|
182
|
|
{
|
|
title = "Computer";
|
|
sprite = "SECRA0";
|
|
width = 26;
|
|
height = 128;
|
|
}
|
|
|
|
220
|
|
{
|
|
title = "Power Coupling (Only 1)";
|
|
sprite = "COUPA0";
|
|
width = 17;
|
|
height = 64;
|
|
}
|
|
|
|
226
|
|
{
|
|
title = "Broken Power Coupling (Only 1)";
|
|
sprite = "COUPC0";
|
|
width = 16;
|
|
height = 16;
|
|
}
|
|
|
|
205
|
|
{
|
|
title = "Offering Chalice";
|
|
sprite = "RELCA0";
|
|
width = 10;
|
|
height = 16;
|
|
}
|
|
|
|
90
|
|
{
|
|
title = "Guard Uniform (gives token)";
|
|
sprite = "UNIFA0";
|
|
}
|
|
|
|
52
|
|
{
|
|
title = "Officer's Uniform (no alarm)";
|
|
sprite = "OFICA0";
|
|
}
|
|
|
|
206
|
|
{
|
|
title = "Communicator";
|
|
sprite = "COMMA0";
|
|
}
|
|
|
|
93
|
|
{
|
|
title = "Coin";
|
|
sprite = "COINA0";
|
|
}
|
|
|
|
138
|
|
{
|
|
title = "10 Gold";
|
|
sprite = "CREDA0";
|
|
}
|
|
|
|
139
|
|
{
|
|
title = "25 Gold";
|
|
sprite = "SACKA0";
|
|
}
|
|
|
|
140
|
|
{
|
|
title = "50 Gold";
|
|
sprite = "CHSTA0";
|
|
}
|
|
}
|
|
|
|
keys
|
|
{
|
|
color = 13; // Light Magenta
|
|
arrow = 0;
|
|
title = "Keys";
|
|
width = 20;
|
|
sort = 1;
|
|
|
|
13
|
|
{
|
|
title = "ID Card";
|
|
sprite = "CRD2A0";
|
|
}
|
|
|
|
184
|
|
{
|
|
title = "ID Badge";
|
|
sprite = "CRD1A0";
|
|
}
|
|
|
|
185
|
|
{
|
|
title = "Passcard";
|
|
sprite = "TPASA0";
|
|
}
|
|
|
|
39
|
|
{
|
|
title = "Brass Key";
|
|
sprite = "KY3BA0";
|
|
}
|
|
|
|
38
|
|
{
|
|
title = "Silver Key";
|
|
sprite = "KY2SA0";
|
|
}
|
|
|
|
40
|
|
{
|
|
title = "Gold Key";
|
|
sprite = "KY1GA0";
|
|
}
|
|
|
|
195
|
|
{
|
|
title = "Chapel Key";
|
|
sprite = "CHAPA0";
|
|
}
|
|
|
|
230
|
|
{
|
|
title = "Base Key (Front)";
|
|
sprite = "FUSLA0";
|
|
}
|
|
|
|
233
|
|
{
|
|
title = "Mauler Key";
|
|
sprite = "BLTKA0";
|
|
}
|
|
|
|
234
|
|
{
|
|
title = "Factory Key";
|
|
sprite = "PROCA0";
|
|
}
|
|
|
|
236
|
|
{
|
|
title = "Core Key";
|
|
sprite = "GOIDA0";
|
|
}
|
|
|
|
235
|
|
{
|
|
title = "Mine Key";
|
|
sprite = "MINEA0";
|
|
}
|
|
|
|
86
|
|
{
|
|
title = "Order Key";
|
|
sprite = "FUBRA0";
|
|
}
|
|
|
|
166
|
|
{
|
|
title = "Warehouse Key";
|
|
sprite = "WAREA0";
|
|
}
|
|
|
|
91
|
|
{
|
|
title = "Severed Hand";
|
|
sprite = "HANDA0";
|
|
}
|
|
|
|
61
|
|
{
|
|
title = "Oracle Key";
|
|
sprite = "ORACA0";
|
|
}
|
|
|
|
192
|
|
{
|
|
title = "Red Crystal Key";
|
|
sprite = "RCRYA0";
|
|
}
|
|
|
|
193
|
|
{
|
|
title = "Blue Crystal Key";
|
|
sprite = "BCRYA0";
|
|
}
|
|
}
|
|
|
|
lights
|
|
{
|
|
color = 11; // Light Cyan
|
|
arrow = 0;
|
|
title = "Light sources";
|
|
width = 20;
|
|
sort = 1;
|
|
|
|
24
|
|
{
|
|
title = "Claxon warning light";
|
|
sprite = "KLAXA0";
|
|
width = 5;
|
|
hangs = 1;
|
|
}
|
|
|
|
70
|
|
{
|
|
title = "Burning Barrel";
|
|
sprite = "BARLA0";
|
|
width = 16;
|
|
height = 48;
|
|
}
|
|
|
|
28
|
|
{
|
|
title = "Cage Light";
|
|
sprite = "CAGEA0";
|
|
height = 3;
|
|
hangs = 1;
|
|
}
|
|
|
|
34
|
|
{
|
|
title = "Candle";
|
|
sprite = "CNDLA0";
|
|
}
|
|
|
|
35
|
|
{
|
|
title = "Candelabra";
|
|
sprite = "CLBRA0";
|
|
width = 16;
|
|
height = 40;
|
|
}
|
|
|
|
43
|
|
{
|
|
title = "Outside Lamp";
|
|
sprite = "LAMPA0";
|
|
width = 3;
|
|
height = 80;
|
|
}
|
|
|
|
46
|
|
{
|
|
title = "Pole Lantern";
|
|
sprite = "LANTA0";
|
|
width = 3;
|
|
height = 80;
|
|
}
|
|
|
|
107
|
|
{
|
|
title = "Small Burning Torch";
|
|
sprite = "TRCHA0";
|
|
width = 3;
|
|
height = 16;
|
|
}
|
|
|
|
108
|
|
{
|
|
title = "Small Unlit Torch";
|
|
sprite = "TRHOA0";
|
|
width = 3;
|
|
height = 16;
|
|
}
|
|
|
|
111
|
|
{
|
|
title = "Medium Torch";
|
|
sprite = "LTRHA0";
|
|
width = 4;
|
|
height = 72;
|
|
}
|
|
|
|
47
|
|
{
|
|
title = "Large Torch";
|
|
sprite = "LMPCA0";
|
|
width = 10;
|
|
height = 72;
|
|
}
|
|
|
|
50
|
|
{
|
|
title = "Huge Torch";
|
|
sprite = "LOGSA0";
|
|
width = 10;
|
|
height = 80;
|
|
}
|
|
|
|
95
|
|
{
|
|
title = "Silver Flourescent Light";
|
|
sprite = "LITSA0";
|
|
width = 3;
|
|
height = 16;
|
|
}
|
|
|
|
96
|
|
{
|
|
title = "Brass Flourescent Light";
|
|
sprite = "LITBA0";
|
|
width = 3;
|
|
height = 16;
|
|
}
|
|
|
|
97
|
|
{
|
|
title = "Gold Flourescent Light";
|
|
sprite = "LITGA0";
|
|
width = 3;
|
|
height = 16;
|
|
}
|
|
|
|
105
|
|
{
|
|
title = "Burning Bowl";
|
|
sprite = "BOWLA0";
|
|
width = 16;
|
|
height = 16;
|
|
}
|
|
|
|
106
|
|
{
|
|
title = "Burning Brazier";
|
|
sprite = "BRAZA0";
|
|
width = 10;
|
|
height = 32;
|
|
}
|
|
|
|
196
|
|
{
|
|
title = "Silver Tech Lamp";
|
|
sprite = "TLMPA0";
|
|
width = 11;
|
|
height = 64;
|
|
}
|
|
|
|
197
|
|
{
|
|
title = "Brass Tech Lamp";
|
|
sprite = "TLMPB0";
|
|
width = 8;
|
|
height = 64;
|
|
}
|
|
|
|
2028
|
|
{
|
|
title = "Light Globe";
|
|
sprite = "LITEA0";
|
|
width = 16;
|
|
height = 16;
|
|
}
|
|
|
|
225
|
|
{
|
|
title = "Alien Spider Light";
|
|
sprite = "SPDLA0";
|
|
width = 32;
|
|
height = 56;
|
|
}
|
|
}
|
|
|
|
decoration
|
|
{
|
|
color = 11; // light cyan
|
|
arrow = 0;
|
|
title = "Decorations";
|
|
width = 20;
|
|
sort = 1;
|
|
|
|
216
|
|
{
|
|
title = "Sigil Banner";
|
|
sprite = "SBANA1";
|
|
width = 24;
|
|
height = 96;
|
|
}
|
|
|
|
82
|
|
{
|
|
title = "Wooden Barrel";
|
|
sprite = "BARWA0";
|
|
width = 10;
|
|
height = 32;
|
|
}
|
|
|
|
117
|
|
{
|
|
title = "Surgery Crab";
|
|
sprite = "CRABA0";
|
|
height = 16;
|
|
}
|
|
|
|
68
|
|
{
|
|
title = "Tray";
|
|
sprite = "TRAYA0";
|
|
width = 24;
|
|
height = 40;
|
|
}
|
|
|
|
217
|
|
{
|
|
title = "Rebel Boots";
|
|
sprite = "BOTRA0";
|
|
}
|
|
|
|
218
|
|
{
|
|
title = "Rebel Helmet";
|
|
sprite = "HATRA0";
|
|
}
|
|
|
|
219
|
|
{
|
|
title = "Rebel Shirt";
|
|
sprite = "TOPRA0";
|
|
}
|
|
|
|
208
|
|
{
|
|
title = "Practice Target";
|
|
sprite = "HOGNA0";
|
|
width = 10;
|
|
height = 72;
|
|
}
|
|
|
|
194
|
|
{
|
|
title = "Anvil";
|
|
sprite = "ANVLA0";
|
|
width = 16;
|
|
height = 32;
|
|
}
|
|
|
|
228
|
|
{
|
|
title = "Ammo Filler";
|
|
sprite = "AFEDA0";
|
|
width = 12;
|
|
height = 24;
|
|
}
|
|
|
|
109
|
|
{
|
|
title = "Ceiling Chain";
|
|
sprite = "CHANA0";
|
|
height = 93;
|
|
hangs = 1;
|
|
}
|
|
|
|
112
|
|
{
|
|
title = "Fountain";
|
|
sprite = "WTFTA0";
|
|
}
|
|
|
|
53
|
|
{
|
|
title = "Ceiling Water Drip";
|
|
sprite = "CDRPA0";
|
|
hangs = 1;
|
|
}
|
|
|
|
103
|
|
{
|
|
title = "Floor Water Drip";
|
|
sprite = "DRIPA0";
|
|
}
|
|
|
|
104
|
|
{
|
|
title = "Waterfall Splash";
|
|
sprite = "SPLHA0";
|
|
}
|
|
|
|
164
|
|
{
|
|
title = "Mug";
|
|
sprite = "MUGGA0";
|
|
}
|
|
|
|
2014
|
|
{
|
|
title = "Water Bottle";
|
|
sprite = "WATRA0";
|
|
}
|
|
|
|
165
|
|
{
|
|
title = "Pot";
|
|
sprite = "VASEA0";
|
|
width = 12;
|
|
height = 24;
|
|
}
|
|
|
|
190
|
|
{
|
|
title = "Metal Pot";
|
|
sprite = "POT1A0";
|
|
}
|
|
|
|
188
|
|
{
|
|
title = "Pitcher";
|
|
sprite = "VASEB0";
|
|
width = 12;
|
|
height = 32;
|
|
}
|
|
|
|
189
|
|
{
|
|
title = "Stool";
|
|
sprite = "STOLA0";
|
|
width = 6;
|
|
height = 24;
|
|
}
|
|
|
|
191
|
|
{
|
|
title = "Tub";
|
|
sprite = "TUB1A0";
|
|
}
|
|
|
|
26
|
|
{
|
|
title = "Entity Nest";
|
|
sprite = "NESTA1";
|
|
width = 84;
|
|
height = 47;
|
|
}
|
|
|
|
198
|
|
{
|
|
title = "Entity Pod";
|
|
sprite = "PODDA0";
|
|
width = 25;
|
|
height = 91;
|
|
}
|
|
}
|
|
|
|
obstacles
|
|
{
|
|
color = 3; // Cyan
|
|
arrow = 0;
|
|
title = "Trees and Rocks";
|
|
width = 16;
|
|
sort = 1;
|
|
|
|
33
|
|
{
|
|
title = "Tree Stub";
|
|
sprite = "TRE1A0";
|
|
width = 15;
|
|
height = 80;
|
|
}
|
|
|
|
51
|
|
{
|
|
title = "Palm Tree";
|
|
sprite = "TREEA0";
|
|
width = 15;
|
|
height = 109;
|
|
}
|
|
|
|
202
|
|
{
|
|
title = "Big Tree";
|
|
sprite = "TREEB0";
|
|
width = 15;
|
|
height = 109;
|
|
}
|
|
|
|
203
|
|
{
|
|
title = "Potted Tree";
|
|
sprite = "TREEC0";
|
|
width = 15;
|
|
height = 64;
|
|
}
|
|
|
|
60
|
|
{
|
|
title = "Short Bush";
|
|
sprite = "BUSHA0";
|
|
width = 15;
|
|
height = 40;
|
|
}
|
|
|
|
62
|
|
{
|
|
title = "Tall Bush";
|
|
sprite = "SHRBA0";
|
|
width = 20;
|
|
height = 64;
|
|
}
|
|
|
|
215
|
|
{
|
|
title = "Stick in Water";
|
|
sprite = "LOGGA0";
|
|
width = 20;
|
|
}
|
|
|
|
98
|
|
{
|
|
title = "Stalactite";
|
|
sprite = "STLGC0";
|
|
height = 64;
|
|
hangs = 1;
|
|
}
|
|
|
|
161
|
|
{
|
|
title = "Small Stalactite";
|
|
sprite = "STLGA0";
|
|
height = 40;
|
|
hangs = 1;
|
|
}
|
|
|
|
160
|
|
{
|
|
title = "Stalagmite";
|
|
sprite = "STLGB0";
|
|
height = 40;
|
|
}
|
|
|
|
163
|
|
{
|
|
title = "Small Stalagmite";
|
|
sprite = "STLGF0";
|
|
height = 25;
|
|
}
|
|
|
|
159
|
|
{
|
|
title = "Cave Pillar Top";
|
|
sprite = "STLGD0";
|
|
height = 128;
|
|
hangs = 1;
|
|
}
|
|
|
|
162
|
|
{
|
|
title = "Cave Pillar Bottom";
|
|
sprite = "STLGE0";
|
|
height = 128;
|
|
}
|
|
|
|
99
|
|
{
|
|
title = "Rock 1";
|
|
sprite = "ROK1A0";
|
|
width = 20;
|
|
}
|
|
|
|
100
|
|
{
|
|
title = "Rock 2";
|
|
sprite = "ROK2A0";
|
|
width = 20;
|
|
}
|
|
|
|
101
|
|
{
|
|
title = "Rock 3";
|
|
sprite = "ROK3A0";
|
|
width = 20;
|
|
}
|
|
|
|
102
|
|
{
|
|
title = "Rock 4";
|
|
sprite = "ROK4A0";
|
|
width = 20;
|
|
}
|
|
|
|
29
|
|
{
|
|
title = "Rubble 1";
|
|
sprite = "RUB1A0";
|
|
width = 20;
|
|
}
|
|
|
|
30
|
|
{
|
|
title = "Rubble 2";
|
|
sprite = "RUB2A0";
|
|
width = 20;
|
|
}
|
|
|
|
31
|
|
{
|
|
title = "Rubble 3";
|
|
sprite = "RUB3A0";
|
|
width = 20;
|
|
}
|
|
32
|
|
{
|
|
title = "Rubble 4";
|
|
sprite = "RUB4A0";
|
|
width = 20;
|
|
}
|
|
|
|
36
|
|
{
|
|
title = "Rubble 5";
|
|
sprite = "RUB5A0";
|
|
width = 20;
|
|
}
|
|
|
|
37
|
|
{
|
|
title = "Rubble 6";
|
|
sprite = "RUB6A0";
|
|
width = 20;
|
|
}
|
|
|
|
41
|
|
{
|
|
title = "Rubble 7";
|
|
sprite = "RUB7A0";
|
|
width = 20;
|
|
}
|
|
|
|
42
|
|
{
|
|
title = "Rubble 8";
|
|
sprite = "RUB8A0";
|
|
width = 20;
|
|
}
|
|
}
|
|
|
|
pillars
|
|
{
|
|
color = 3; // Cyan
|
|
arrow = 0;
|
|
title = "Pillars";
|
|
width = 20;
|
|
sort = 1;
|
|
|
|
69
|
|
{
|
|
title = "Barricade Column";
|
|
sprite = "BAR1A0";
|
|
width = 16;
|
|
height = 128;
|
|
}
|
|
|
|
63
|
|
{
|
|
title = "Chimneystack";
|
|
sprite = "STAKA0";
|
|
height = 64;
|
|
}
|
|
|
|
48
|
|
{
|
|
title = "Techno Pillar";
|
|
sprite = "MONIA0";
|
|
height = 128;
|
|
}
|
|
|
|
54
|
|
{
|
|
title = "Aztec Pillar";
|
|
sprite = "STELA0";
|
|
width = 16;
|
|
height = 128;
|
|
}
|
|
|
|
55
|
|
{
|
|
title = "Damaged Aztec Pillar";
|
|
sprite = "STLAA0";
|
|
width = 16;
|
|
height = 80;
|
|
}
|
|
|
|
56
|
|
{
|
|
title = "Ruined Aztec Pillar";
|
|
sprite = "STLEA0";
|
|
width = 16;
|
|
height = 40;
|
|
}
|
|
|
|
57
|
|
{
|
|
title = "Huge Tech Pillar";
|
|
sprite = "HUGEA0";
|
|
width = 24;
|
|
height = 192;
|
|
}
|
|
|
|
227
|
|
{
|
|
title = "Huge Alien Pillar";
|
|
sprite = "APOWA0";
|
|
width = 24;
|
|
height = 192;
|
|
}
|
|
|
|
110
|
|
{
|
|
title = "Statue";
|
|
sprite = "STATA0";
|
|
height = 64;
|
|
}
|
|
|
|
44
|
|
{
|
|
title = "Ruined Statue";
|
|
sprite = "DSTAA0";
|
|
height = 56;
|
|
}
|
|
|
|
221
|
|
{
|
|
title = "Alien Bubble Column";
|
|
sprite = "BUBBA0";
|
|
width = 16;
|
|
height = 128;
|
|
}
|
|
|
|
222
|
|
{
|
|
title = "Alien Floor Bubble";
|
|
sprite = "BUBFA0";
|
|
width = 16;
|
|
height = 72;
|
|
}
|
|
|
|
223
|
|
{
|
|
title = "Alien Ceiling Bubble";
|
|
sprite = "BUBCA0";
|
|
width = 16;
|
|
height = 72;
|
|
hangs = 1;
|
|
}
|
|
|
|
224
|
|
{
|
|
title = "Alien Asp Climber";
|
|
sprite = "ASPRA0";
|
|
width = 16;
|
|
height = 128;
|
|
}
|
|
}
|
|
|
|
corpses
|
|
{
|
|
color = 4; // Red
|
|
arrow = 0;
|
|
title = "Corpses";
|
|
width = 16;
|
|
sort = 1;
|
|
|
|
15
|
|
{
|
|
title = "Dead Player, disappears";
|
|
sprite = "PLAYP0";
|
|
width = 20;
|
|
}
|
|
|
|
18
|
|
{
|
|
title = "Dead Peasant";
|
|
sprite = "PEASN0";
|
|
width = 20;
|
|
}
|
|
|
|
19
|
|
{
|
|
title = "Dead Rebel";
|
|
sprite = "HMN1N0";
|
|
width = 20;
|
|
}
|
|
|
|
20
|
|
{
|
|
title = "Dead Reaver";
|
|
sprite = "ROB1R0";
|
|
width = 20;
|
|
}
|
|
|
|
21
|
|
{
|
|
title = "Dead Acolyte";
|
|
sprite = "AGRDN0";
|
|
width = 20;
|
|
}
|
|
|
|
22
|
|
{
|
|
title = "Dead Crusader";
|
|
sprite = "ROB2P0";
|
|
width = 20;
|
|
}
|
|
|
|
212
|
|
{
|
|
title = "Sacrificed Guy";
|
|
sprite = "SACRA0";
|
|
width = 20;
|
|
}
|
|
|
|
113
|
|
{
|
|
title = "Hearts in Tank";
|
|
sprite = "HERTA0";
|
|
height = 56;
|
|
}
|
|
|
|
209
|
|
{
|
|
title = "Huge Tank 1 (has skeleton)";
|
|
sprite = "TNK1A0";
|
|
height = 192;
|
|
}
|
|
|
|
210
|
|
{
|
|
title = "Huge Tank 2";
|
|
sprite = "TNK2A0";
|
|
height = 192;
|
|
}
|
|
|
|
211
|
|
{
|
|
title = "Huge Tank 3";
|
|
sprite = "TNK3A0";
|
|
height = 192;
|
|
}
|
|
|
|
213
|
|
{
|
|
title = "Tank 4 (spine with organs)";
|
|
sprite = "TNK4A0";
|
|
height = 56;
|
|
}
|
|
|
|
214
|
|
{
|
|
title = "Tank 5 (acolyte)";
|
|
sprite = "TNK5A0";
|
|
height = 56;
|
|
}
|
|
|
|
229
|
|
{
|
|
title = "Tank 6 (spectre)";
|
|
sprite = "TNK6A0";
|
|
height = 56;
|
|
}
|
|
}
|
|
|
|
rebels
|
|
{
|
|
color = 4; // Red
|
|
arrow = 0;
|
|
title = "Rebels";
|
|
width = 20;
|
|
height = 56;
|
|
sprite = "HMN1A2";
|
|
sort = 1;
|
|
|
|
9 = "Rebel 1 (summoned by beacon)";
|
|
144 = "Rebel 2";
|
|
145 = "Rebel 3";
|
|
149 = "Rebel 4";
|
|
150 = "Rebel 5";
|
|
151 = "Rebel 6";
|
|
|
|
64
|
|
{
|
|
title = "Macil 1 Invincible (Map03,34)";
|
|
sprite = "LEADA2";
|
|
}
|
|
|
|
200
|
|
{
|
|
title = "Macil 2 Spectral (Map10)";
|
|
sprite = "LEADA2";
|
|
}
|
|
}
|
|
|
|
peasants
|
|
{
|
|
color = 4; // Red
|
|
arrow = 0;
|
|
title = "Peasants";
|
|
width = 20;
|
|
height = 56;
|
|
sprite = "PEASA1";
|
|
sort = 1;
|
|
|
|
3004 = "Peasant Tan 1";
|
|
130 = "Peasant Tan 2";
|
|
131 = "Peasant Tan 3";
|
|
65 = "Peasant Red 1 (2,33 Harris/23 Tevick)";
|
|
132 = "Peasant Red 2 (4 Derwin/33 Harris)";
|
|
133 = "Peasant Red 3 (4 Worner)";
|
|
67 = "Peasant Rust 1 (2 Rowan)";
|
|
136 = "Peasant Rust 2 (2 Geoff)";
|
|
137 = "Peasant Rust 3 (4 Technician)";
|
|
66 = "Peasant Gray 1 (4 Ketrick/5 Warden/17 Medic)";
|
|
134 = "Peasant Gray 2 (4 Sammis/5 Judge)";
|
|
135 = "Peasant Gray 3 (1 Beldin)";
|
|
172 = "Peasant DGreen 1 (2 Irale/23 Richter)";
|
|
173 = "Peasant DGreen 2 (6 Weran the Rat King)";
|
|
174 = "Peasant DGreen 3 (4 Computer Tech)";
|
|
178 = "Peasant Gold 1 (11 Key Master/31 False Prg)";
|
|
179 = "Peasant Gold 2";
|
|
180 = "Peasant Gold 3";
|
|
175 = "Peasant BGreen 1 (7 False Programmer)";
|
|
176 = "Peasant BGreen 2";
|
|
177 = "Peasant BGreen 3";
|
|
181 = "Peasant Blue (2,33 Governor/8 False Prgr)";
|
|
}
|
|
|
|
npcs
|
|
{
|
|
color = 4; // Red
|
|
arrow = 0;
|
|
title = "Other NPCs";
|
|
width = 20;
|
|
height = 56;
|
|
sprite = "BEGRA1";
|
|
sort = 1;
|
|
|
|
141 = "Beggar 1 (Map01 MacGuffin/32 Prisoner)";
|
|
155 = "Beggar 2";
|
|
156 = "Beggar 3";
|
|
157 = "Beggar 4";
|
|
158 = "Beggar 5";
|
|
|
|
204
|
|
{
|
|
title = "Kneeling Guy";
|
|
sprite = "NEALA2A8";
|
|
width = 6;
|
|
height = 17;
|
|
}
|
|
|
|
169
|
|
{
|
|
title = "Zombie";
|
|
sprite = "PEASA2";
|
|
}
|
|
|
|
170
|
|
{
|
|
title = "Zombie Spawner";
|
|
sprite = "internal:Actor";
|
|
}
|
|
|
|
201
|
|
{
|
|
title = "Becoming Acolyte";
|
|
sprite = "ARMRA0";
|
|
}
|
|
|
|
72
|
|
{
|
|
title = "Bar Keep 1 Gold (Map02,23,33)";
|
|
sprite = "MRSTA0";
|
|
}
|
|
|
|
73
|
|
{
|
|
title = "Armorer 2 Bright Green (Map02,23,33/10)";
|
|
sprite = "MRSTA0";
|
|
}
|
|
|
|
74
|
|
{
|
|
title = "Medic 3 Blue (Map02,23,33/03,10/17)";
|
|
sprite = "MRSTA0";
|
|
}
|
|
|
|
116
|
|
{
|
|
title = "Weapon Smith 4 Tan (Map02,23,33/03,10)";
|
|
sprite = "MRSTA0";
|
|
}
|
|
|
|
199
|
|
{
|
|
title = "Oracle (Map12)";
|
|
sprite = "ORCLA0";
|
|
width = 15;
|
|
}
|
|
}
|
|
|
|
hints
|
|
{
|
|
color = 13; // Light Magenta
|
|
arrow = 0;
|
|
title = "Explosives and Hints";
|
|
width = 20;
|
|
sort = 1;
|
|
|
|
94
|
|
{
|
|
title = "Explosive Barrel";
|
|
sprite = "BARTA0";
|
|
width = 10;
|
|
height = 32;
|
|
}
|
|
|
|
92
|
|
{
|
|
title = "Power Crystal";
|
|
sprite = "CRYSA0";
|
|
height = 32;
|
|
}
|
|
|
|
59
|
|
{
|
|
title = "Degnin Ore - for FFG";
|
|
sprite = "XPRKA0";
|
|
width = 16;
|
|
height = 16;
|
|
}
|
|
|
|
25
|
|
{
|
|
title = "Force Field Guard - use ore";
|
|
sprite = "internal:Actor";
|
|
width = 2;
|
|
height = 1;
|
|
}
|
|
}
|