UltimateZoneBuilder/Source/Core/Config/ResourceTextureSet.cs
2017-01-15 00:35:40 +02:00

126 lines
3.8 KiB
C#
Executable file

#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System.Collections.Generic;
using CodeImp.DoomBuilder.Data;
#endregion
namespace CodeImp.DoomBuilder.Config
{
internal sealed class ResourceTextureSet : TextureSet, IFilledTextureSet
{
#region ================== Constants
#endregion
#region ================== Variables
// Matching textures and flats
private Dictionary<long, ImageData> textures;
private Dictionary<long, ImageData> flats;
private DataLocation location;
#endregion
#region ================== Properties
public ICollection<ImageData> Textures { get { return textures.Values; } }
public ICollection<ImageData> Flats { get { return flats.Values; } }
public DataLocation Location { get { return location; } }
#endregion
#region ================== Constructor / Destructor
// New texture set constructor
public ResourceTextureSet(string name, DataLocation location)
{
this.name = name;
this.location = location;
this.textures = new Dictionary<long, ImageData>();
this.flats = new Dictionary<long, ImageData>();
}
#endregion
#region ================== Methods
// Add a texture
internal void AddTexture(ImageData image)
{
//mxd. Wad duplicates are checked by WadReader
if(location.type != DataLocation.RESOURCE_WAD && textures.ContainsKey(image.LongName) && !image.HasPatchWithSameName)
{
if(image is CameraTextureImage)
General.ErrorLogger.Add(ErrorType.Warning, "Texture \"" + image.Name + "\" is overridden by CameraTexture with the same name in resource \"" + this.Location.GetDisplayName() + "\".");
else
General.ErrorLogger.Add(ErrorType.Warning, "Texture \"" + image.Name + "\" is double defined in resource \"" + this.Location.GetDisplayName() + "\".");
}
textures[image.LongName] = image;
}
// Add a flat
internal void AddFlat(ImageData image)
{
//mxd. Wad duplicates are checked by WadReader
if(location.type != DataLocation.RESOURCE_WAD && flats.ContainsKey(image.LongName) && (!General.Map.Config.MixTexturesFlats || !image.HasPatchWithSameName))
{
if(image is CameraTextureImage)
General.ErrorLogger.Add(ErrorType.Warning, "Flat \"" + image.Name + "\" is overridden by CameraTexture with the same name in resource \"" + this.Location.GetDisplayName() + "\".");
else
General.ErrorLogger.Add(ErrorType.Warning, "Flat \"" + image.Name + "\" is double defined in resource \"" + this.Location.GetDisplayName() + "\".");
}
flats[image.LongName] = image;
}
// Check if this set has a texture
internal bool TextureExists(ImageData image)
{
return textures.ContainsKey(image.LongName);
}
// Check if this set has a flat
internal bool FlatExists(ImageData image)
{
return flats.ContainsKey(image.LongName);
}
// Mix the textures and flats
internal void MixTexturesAndFlats()
{
// Make a copy of the flats only
Dictionary<long, ImageData> flatsonly = new Dictionary<long, ImageData>(flats);
// Add textures to flats
foreach(KeyValuePair<long, ImageData> t in textures)
{
if(!flats.ContainsKey(t.Key)) flats.Add(t.Key, t.Value);
}
// Add flats to textures
foreach(KeyValuePair<long, ImageData> f in flatsonly)
{
if(!textures.ContainsKey(f.Key)) textures.Add(f.Key, f.Value);
}
}
#endregion
}
}