UltimateZoneBuilder/Source/Plugins/BuilderModes
MaxED 4b9f2d886c Visual mode: vertical texture offsets of double sided middle textures are no longer clamped.
Visual mode: fixed a crash when trying to move texture offsets of invisible sidedef.
2013-08-28 14:53:21 +00:00
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ClassicModes Vertices mode: fixed an exception when "DeleteItem" action tried to delete already deleted vertex. 2013-08-26 09:31:43 +00:00
ErrorChecks Error Checks mode: connected lines with decimal positions were reported as overlapping in some cases. 2013-08-23 14:22:40 +00:00
FindReplace Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
General "Snap Selected Vertices to Grid" mode: renamed to "Snap Selected Map Elements to Grid". Now it aligns things as well. 2013-08-22 15:30:50 +00:00
Interface Added "File -> Open Map in current WAD" command (default shortcut is Ctrl-Shift-O). 2013-07-23 14:25:03 +00:00
IO Moving to new SVN... 2013-03-18 13:52:27 +00:00
Properties Classic modes, UDMF: floor/ceiling texture offsets can now be locked in place while sector is dragged. 2013-04-11 09:27:16 +00:00
Resources "Snap Selected Vertices to Grid" mode: renamed to "Snap Selected Map Elements to Grid". Now it aligns things as well. 2013-08-22 15:30:50 +00:00
VisualModes Visual mode: vertical texture offsets of double sided middle textures are no longer clamped. 2013-08-28 14:53:21 +00:00
BuilderModes.csproj Map Analysis mode can now check the map for unconnected vertices. 2013-05-30 15:50:46 +00:00