mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-24 12:51:30 +00:00
229 lines
6.2 KiB
C#
Executable file
229 lines
6.2 KiB
C#
Executable file
|
|
#region ================== Copyright (c) 2007 Pascal vd Heiden
|
|
|
|
/*
|
|
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
|
|
* This program is released under GNU General Public License
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
*/
|
|
|
|
#endregion
|
|
|
|
#region ================== Namespaces
|
|
|
|
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using System.Globalization;
|
|
using System.Text;
|
|
using System.Windows.Forms;
|
|
using System.IO;
|
|
using System.Reflection;
|
|
using CodeImp.DoomBuilder.Windows;
|
|
using CodeImp.DoomBuilder.IO;
|
|
using CodeImp.DoomBuilder.Map;
|
|
using CodeImp.DoomBuilder.Rendering;
|
|
using CodeImp.DoomBuilder.Geometry;
|
|
using CodeImp.DoomBuilder.Editing;
|
|
using System.Drawing;
|
|
using CodeImp.DoomBuilder.Actions;
|
|
using CodeImp.DoomBuilder.Data;
|
|
|
|
#endregion
|
|
|
|
namespace CodeImp.DoomBuilder.BuilderModes
|
|
{
|
|
[EditMode(DisplayName = "BlockMap Mode",
|
|
SwitchAction = "blockmapmode",
|
|
ButtonImage = "Blockmap.png",
|
|
ButtonOrder = 400,
|
|
ButtonGroup = "002_tools",
|
|
AllowCopyPaste = false,
|
|
UseByDefault = true,
|
|
SafeStartMode = true)]
|
|
|
|
public sealed class BlockMapMode : BaseClassicMode
|
|
{
|
|
#region ================== Constants
|
|
|
|
#endregion
|
|
|
|
#region ================== Variables
|
|
|
|
private BlockMap<BlockEntry> blockmap;
|
|
private BlockEntry highlighted;
|
|
private int hx, hy;
|
|
|
|
#endregion
|
|
|
|
#region ================== Properties
|
|
|
|
#endregion
|
|
|
|
#region ================== Constructor / Disposer
|
|
|
|
// Constructor
|
|
public BlockMapMode()
|
|
{
|
|
}
|
|
|
|
// Disposer
|
|
public override void Dispose()
|
|
{
|
|
// Not already disposed?
|
|
if(!isdisposed)
|
|
{
|
|
// Dispose base
|
|
base.Dispose();
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Methods
|
|
|
|
#endregion
|
|
|
|
#region ================== Events
|
|
|
|
// Mode engages
|
|
public override void OnEngage()
|
|
{
|
|
base.OnEngage();
|
|
|
|
// Nothing highlighted
|
|
highlighted = null;
|
|
hx = -1;
|
|
hy = -1;
|
|
|
|
// Custom presentation to hide the grid
|
|
CustomPresentation p = new CustomPresentation();
|
|
p.AddLayer(new PresentLayer(RendererLayer.Background, BlendingMode.Mask, General.Settings.BackgroundAlpha));
|
|
p.AddLayer(new PresentLayer(RendererLayer.Surface, BlendingMode.Mask));
|
|
p.AddLayer(new PresentLayer(RendererLayer.Overlay, BlendingMode.Alpha, 1f, true));
|
|
p.AddLayer(new PresentLayer(RendererLayer.Things, BlendingMode.Alpha, 1.0f));
|
|
p.AddLayer(new PresentLayer(RendererLayer.Geometry, BlendingMode.Alpha, 1f, true));
|
|
renderer.SetPresentation(p);
|
|
|
|
// Make the blockmap
|
|
RectangleF area = MapSet.CreateArea(General.Map.Map.Vertices);
|
|
area = MapSet.IncreaseArea(area, General.Map.Map.Things);
|
|
blockmap = new BlockMap<BlockEntry>(area);
|
|
blockmap.AddLinedefsSet(General.Map.Map.Linedefs);
|
|
blockmap.AddSectorsSet(General.Map.Map.Sectors);
|
|
blockmap.AddThingsSet(General.Map.Map.Things);
|
|
}
|
|
|
|
// When disengaged
|
|
public override void OnDisengage()
|
|
{
|
|
base.OnDisengage();
|
|
|
|
}
|
|
|
|
// This redraws the display
|
|
public override void OnRedrawDisplay()
|
|
{
|
|
renderer.RedrawSurface();
|
|
|
|
// Render lines and vertices
|
|
if(renderer.StartPlotter(true))
|
|
{
|
|
renderer.PlotLinedefSet(General.Map.Map.Linedefs);
|
|
|
|
if(highlighted != null)
|
|
{
|
|
foreach(Linedef l in highlighted.Lines)
|
|
{
|
|
renderer.PlotLinedef(l, General.Colors.Highlight);
|
|
}
|
|
}
|
|
|
|
renderer.PlotVerticesSet(General.Map.Map.Vertices);
|
|
renderer.Finish();
|
|
}
|
|
|
|
// Render things
|
|
if(renderer.StartThings(true))
|
|
{
|
|
renderer.RenderThingSet(General.Map.ThingsFilter.HiddenThings, Presentation.THINGS_HIDDEN_ALPHA);
|
|
renderer.RenderThingSet(General.Map.ThingsFilter.VisibleThings, 1.0f);
|
|
|
|
if(highlighted != null)
|
|
{
|
|
foreach(Thing t in highlighted.Things)
|
|
{
|
|
renderer.RenderThing(t, General.Colors.Highlight, 1.0f);
|
|
}
|
|
}
|
|
|
|
renderer.Finish();
|
|
}
|
|
|
|
// Render blocks
|
|
if(renderer.StartOverlay(true))
|
|
{
|
|
for(int x = 0; x <= blockmap.Size.Width; x++)
|
|
{
|
|
Vector2D v1 = new Vector2D(blockmap.Range.X + (float)x * blockmap.BlockSize, blockmap.Range.Y);
|
|
Vector2D v2 = new Vector2D(v1.x, blockmap.Range.Y + blockmap.Size.Height * blockmap.BlockSize);
|
|
renderer.RenderLine(v1, v2, 2.0f, General.Colors.Selection, true);
|
|
}
|
|
|
|
for(int y = 0; y <= blockmap.Size.Height; y++)
|
|
{
|
|
Vector2D v1 = new Vector2D(blockmap.Range.X, blockmap.Range.Y + (float)y * blockmap.BlockSize);
|
|
Vector2D v2 = new Vector2D(blockmap.Range.X + blockmap.Size.Width * blockmap.BlockSize, v1.y);
|
|
renderer.RenderLine(v1, v2, 2.0f, General.Colors.Selection, true);
|
|
}
|
|
|
|
if((hx > -1) && (hy > -1))
|
|
{
|
|
Vector2D v1 = new Vector2D(blockmap.Range.X + (float)hx * blockmap.BlockSize, blockmap.Range.Y + (float)hy * blockmap.BlockSize);
|
|
Vector2D v2 = new Vector2D(blockmap.Range.X + (float)(hx + 1) * blockmap.BlockSize, blockmap.Range.Y + (float)(hy + 1) * blockmap.BlockSize);
|
|
renderer.RenderRectangle(new RectangleF(v1.x, v1.y, v2.x - v1.x, v2.y - v1.y), 2.0f, General.Colors.Highlight, true);
|
|
}
|
|
|
|
renderer.Finish();
|
|
}
|
|
|
|
renderer.Present();
|
|
}
|
|
|
|
// Mouse moves over display
|
|
public override void OnMouseMove(MouseEventArgs e)
|
|
{
|
|
base.OnMouseMove(e);
|
|
|
|
BlockEntry newhighlight = null;
|
|
hx = -1;
|
|
hy = -1;
|
|
|
|
// Determine highlighted block
|
|
float nhx = (mousemappos.x - blockmap.Range.Left) / (float)blockmap.BlockSize;
|
|
float nhy = (mousemappos.y - blockmap.Range.Top) / (float)blockmap.BlockSize;
|
|
if((nhx < (float)blockmap.Size.Width) && (nhy < (float)blockmap.Size.Height) && (nhx >= 0.0f) && (nhy >= 0.0f))
|
|
{
|
|
newhighlight = blockmap.GetBlockAt(mousemappos);
|
|
if(newhighlight != null)
|
|
{
|
|
hx = (int)nhx;
|
|
hy = (int)nhy;
|
|
}
|
|
}
|
|
|
|
if(newhighlight != highlighted)
|
|
{
|
|
highlighted = newhighlight;
|
|
General.Interface.RedrawDisplay();
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
}
|