UltimateZoneBuilder/Source/Map
codeimp ef79592200 @ Refactored code to use the term "radius" for thing widths instead of "width"
- Thing properties dialog now shows the actual width of a Thing (not the radius)
2009-02-16 10:06:58 +00:00
..
BlockEntry.cs @added code 2009-01-28 14:41:52 +00:00
BlockMap.cs fixed bugs in error checking blockmap and progress bar 2009-01-31 10:38:09 +00:00
Linedef.cs fixed potential problem with copy/paste translation info 2009-01-24 15:54:50 +00:00
MapElement.cs - created MapSet serialization system for undo/redo 2008-12-06 13:20:47 +00:00
MapOptions.cs - added option to load patches between P_START and P_END only, for the WAD file being opened/created 2009-01-31 09:09:49 +00:00
MapSet.cs @working on stuff 2009-01-30 16:14:11 +00:00
Sector.cs fixed crash on resources loading when hardware is not available (for example, window is minimized) 2009-01-13 06:31:53 +00:00
SelectableElement.cs generalized selectable map elements in a base class 2008-10-16 08:45:23 +00:00
Sidedef.cs several fixes 2009-01-03 22:18:59 +00:00
SidedefPart.cs lots of changes/additions 2007-12-26 14:29:36 +00:00
Thing.cs @ Refactored code to use the term "radius" for thing widths instead of "width" 2009-02-16 10:06:58 +00:00
UniFields.cs - created MapSet serialization system for undo/redo 2008-12-06 13:20:47 +00:00
UniValue.cs fixed crash when undo is created after changing UDMF string enumeration types 2009-01-15 14:04:13 +00:00
Vertex.cs several fixes 2009-01-03 22:18:59 +00:00