UltimateZoneBuilder/Source/Plugins/BuilderModes/General/BuilderPlug.cs
2023-06-10 19:31:53 +02:00

698 lines
28 KiB
C#
Executable file

#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections.Generic;
using System.Drawing;
using System.IO;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Windows.Forms;
using CodeImp.DoomBuilder.Actions;
using CodeImp.DoomBuilder.BuilderModes.Interface;
using CodeImp.DoomBuilder.BuilderModes.IO;
using CodeImp.DoomBuilder.Config;
using CodeImp.DoomBuilder.Controls;
using CodeImp.DoomBuilder.Data;
using CodeImp.DoomBuilder.Editing;
using CodeImp.DoomBuilder.Geometry;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Plugins;
using CodeImp.DoomBuilder.Rendering;
using CodeImp.DoomBuilder.Types;
using CodeImp.DoomBuilder.Windows;
using System.Runtime.CompilerServices;
#endregion
namespace CodeImp.DoomBuilder.BuilderModes
{
internal class ToastMessages
{
public static readonly string VISUALSLOPING = "visualsloping";
public static readonly string CHANGEMAPELEMENTINDEX = "changemapelementindex";
}
public class BuilderPlug : Plug
{
#region ================== API Declarations
[DllImport("user32.dll")]
internal static extern int GetWindowLong(IntPtr hWnd, int nIndex);
#endregion
#region ================== Constants
internal const int WS_HSCROLL = 0x100000;
internal const int WS_VSCROLL = 0x200000;
internal const int GWL_STYLE = -16;
#endregion
#region ================== Structs (mxd)
public struct MakeDoorSettings
{
public readonly string DoorTexture;
public readonly string TrackTexture;
public readonly string CeilingTexture;
public readonly bool ResetOffsets;
public readonly bool ApplyActionSpecials;
public readonly bool ApplyTag;
public MakeDoorSettings(string doortexture, string tracktexture, string ceilingtexture, bool resetoffsets, bool applyactionspecials, bool applytag)
{
DoorTexture = doortexture;
TrackTexture = tracktexture;
CeilingTexture = ceilingtexture;
ResetOffsets = resetoffsets;
ApplyActionSpecials = applyactionspecials;
ApplyTag = applytag;
}
}
#endregion
#region ================== Variables
// Static instance
private static BuilderPlug me;
// Main objects
private MenusForm menusform;
private FindReplaceForm findreplaceform;
private ErrorCheckForm errorcheckform;
private PreferencesForm preferencesform;
// Dockers
private UndoRedoPanel undoredopanel;
private Docker undoredodocker;
private SectorDrawingOptionsPanel drawingOverridesPanel; //mxd
private Docker drawingOverridesDocker; //mxd
// Settings
private int showvisualthings; // 0 = none, 1 = sprite only, 2 = sprite caged
private bool usegravity;
private int changeheightbysidedef; // 0 = nothing, 1 = change ceiling, 2 = change floor
private bool editnewthing;
private bool editnewsector;
private bool additiveselect;
private bool additivepaintselect;
private bool autoclearselection;
private bool visualmodeclearselection;
private string copiedtexture;
private string copiedflat;
private Point copiedoffsets;
private VertexProperties copiedvertexprops;
private SectorProperties copiedsectorprops;
private SidedefProperties copiedsidedefprops;
private LinedefProperties copiedlinedefprops;
private ThingProperties copiedthingprops;
private bool viewselectionnumbers;
private bool viewselectioneffects; //mxd
private float stitchrange;
private float highlightrange;
private float highlightthingsrange;
private float splitlinedefsrange;
private float mouseselectionthreshold;
private bool autodragonpaste;
private bool autoAlignTextureOffsetsOnCreate;//mxd
private bool dontMoveGeometryOutsideMapBoundary;//mxd
private bool autoDrawOnEdit; //mxd
private bool marqueSelectTouching; //mxd. Select elements partially/fully inside of marque selection?
private bool syncSelection; //mxd. Sync selection between Visual and Classic modes.
private bool lockSectorTextureOffsetsWhileDragging; //mxd
private bool lock3DFloorSectorTextureOffsetsWhileDragging;
private bool syncthingedit; //mxd
private bool alphabasedtexturehighlighting; //mxd
private bool showlightradii; //mxd
private bool showsoundradii; //mxd
private int scaletexturesonslopes; // 0 = base scale of 1, 1 = use current scale as base, 2 = don't scale
private int eventlinelabelvisibility; // 0 = never show, 1 = forward only, 2 = reverse only, 3 = forward + reverse
private int eventlinelabelstyle; // 0 = Action only, 1 = Action + short arguments, 2 = action + full arguments
private bool eventlinedistinctcolors;
private bool useoppositesmartpivothandle;
private bool selectchangedafterundoredo;
private bool selectadjacentvisualvertexslopehandles;
#endregion
#region ================== Properties
public override string Name { get { return "Ultimate Zone Builder"; } } //mxd
public static BuilderPlug Me { get { return me; } }
//mxd. BuilderModes.dll revision should always match the main module revision
public override bool StrictRevisionMatching { get { return true; } }
public override int MinimumRevision { get { return Assembly.GetExecutingAssembly().GetName().Version.Revision; } }
public MenusForm MenusForm { get { return menusform; } }
public FindReplaceForm FindReplaceForm { get { return findreplaceform ?? (findreplaceform = new FindReplaceForm()); } }
public ErrorCheckForm ErrorCheckForm { get { return errorcheckform ?? (errorcheckform = new ErrorCheckForm()); } }
public PreferencesForm PreferencesForm { get { return preferencesform; } }
// Settings
public int ShowVisualThings { get { return showvisualthings; } set { showvisualthings = value; } }
public bool UseGravity { get { return usegravity; } set { usegravity = value; } }
public int ChangeHeightBySidedef { get { return changeheightbysidedef; } }
public bool EditNewThing { get { return editnewthing; } }
public bool EditNewSector { get { return editnewsector; } }
public bool AdditiveSelect { get { return additiveselect; } }
public bool AdditivePaintSelect { get { return additivepaintselect; } }
public bool AutoClearSelection { get { return autoclearselection; } }
public bool VisualModeClearSelection { get { return visualmodeclearselection; } }
public string CopiedTexture { get { return copiedtexture; } set { copiedtexture = value; } }
public string CopiedFlat { get { return copiedflat; } set { copiedflat = value; } }
public Point CopiedOffsets { get { return copiedoffsets; } set { copiedoffsets = value; } }
public VertexProperties CopiedVertexProps { get { return copiedvertexprops; } set { copiedvertexprops = value; } }
public SectorProperties CopiedSectorProps { get { return copiedsectorprops; } set { copiedsectorprops = value; } }
public SidedefProperties CopiedSidedefProps { get { return copiedsidedefprops; } set { copiedsidedefprops = value; } }
public LinedefProperties CopiedLinedefProps { get { return copiedlinedefprops; } set { copiedlinedefprops = value; } }
public ThingProperties CopiedThingProps { get { return copiedthingprops; } set { copiedthingprops = value; } }
public bool ViewSelectionNumbers { get { return viewselectionnumbers; } set { viewselectionnumbers = value; } }
public bool ViewSelectionEffects { get { return viewselectioneffects; } set { viewselectioneffects = value; } } //mxd
public float StitchRange { get { return stitchrange; } internal set { stitchrange = value; } }
public float HighlightRange { get { return highlightrange; } }
public float HighlightThingsRange { get { return highlightthingsrange; } }
public float SplitLinedefsRange { get { return splitlinedefsrange; } }
public float MouseSelectionThreshold { get { return mouseselectionthreshold; } }
public bool AutoDragOnPaste { get { return autodragonpaste; } set { autodragonpaste = value; } }
public bool AutoDrawOnEdit { get { return autoDrawOnEdit; } set { autoDrawOnEdit = value; } } //mxd
public bool AutoAlignTextureOffsetsOnCreate { get { return autoAlignTextureOffsetsOnCreate; } set { autoAlignTextureOffsetsOnCreate = value; } } //mxd
public bool DontMoveGeometryOutsideMapBoundary { get { return dontMoveGeometryOutsideMapBoundary; } set { DontMoveGeometryOutsideMapBoundary = value; } } //mxd
public bool MarqueSelectTouching { get { return marqueSelectTouching; } set { marqueSelectTouching = value; } } //mxd
public bool SyncSelection { get { return syncSelection; } set { syncSelection = value; } } //mxd
public bool LockSectorTextureOffsetsWhileDragging { get { return lockSectorTextureOffsetsWhileDragging; } internal set { lockSectorTextureOffsetsWhileDragging = value; } } //mxd
public bool Lock3DFloorSectorTextureOffsetsWhileDragging { get { return lock3DFloorSectorTextureOffsetsWhileDragging; } internal set { lock3DFloorSectorTextureOffsetsWhileDragging = value; } } //mxd
public bool SyncronizeThingEdit { get { return syncthingedit; } internal set { syncthingedit = value; } } //mxd
public bool AlphaBasedTextureHighlighting { get { return alphabasedtexturehighlighting; } internal set { alphabasedtexturehighlighting = value; } } //mxd
public bool ShowLightRadii { get { return showlightradii; } internal set { showlightradii = value; } } //mxd
public bool ShowSoundRadii { get { return showsoundradii; } internal set { showsoundradii = value; } } //mxd
public int ScaleTexturesOnSlopes { get { return scaletexturesonslopes; } internal set { scaletexturesonslopes = value; } }
public int EventLineLabelVisibility { get { return eventlinelabelvisibility; } internal set { eventlinelabelvisibility = value; } }
public int EventLineLabelStyle { get { return eventlinelabelstyle; } internal set { eventlinelabelstyle = value; } }
public bool EventLineDistinctColors { get { return eventlinedistinctcolors; } internal set { eventlinedistinctcolors = value; } }
public bool UseOppositeSmartPivotHandle { get { return useoppositesmartpivothandle; } internal set { useoppositesmartpivothandle = value; } }
public bool SelectChangedafterUndoRedo { get { return selectchangedafterundoredo; } internal set { selectchangedafterundoredo = value; } }
public bool SelectAdjacentVisualVertexSlopeHandles { get { return selectadjacentvisualvertexslopehandles; } internal set { selectadjacentvisualvertexslopehandles = value; } }
//mxd. "Make Door" action persistent settings
internal MakeDoorSettings MakeDoor;
#endregion
#region ================== Initialize / Dispose
// When plugin is initialized
public override void OnInitialize()
{
// Setup
me = this;
// Settings
showvisualthings = 2;
usegravity = false;
LoadSettings();
LoadUISettings(); //mxd
// Load menus form and register it
menusform = new MenusForm();
menusform.Register();
menusform.TextureOffsetLock.Checked = lockSectorTextureOffsetsWhileDragging; //mxd
menusform.TextureOffset3DFloorLock.Checked = lock3DFloorSectorTextureOffsetsWhileDragging;
menusform.SyncronizeThingEditButton.Checked = syncthingedit; //mxd
menusform.SyncronizeThingEditSectorsItem.Checked = syncthingedit; //mxd
menusform.SyncronizeThingEditLinedefsItem.Checked = syncthingedit; //mxd
menusform.ItemLightRadii.Checked = showlightradii;
menusform.ButtonLightRadii.Checked = showlightradii;
menusform.ItemSoundRadii.Checked = showsoundradii;
menusform.ButtonSoundRadii.Checked = showsoundradii;
// Load Undo\Redo docker
undoredopanel = new UndoRedoPanel();
undoredodocker = new Docker("undoredo", "Undo / Redo", undoredopanel);
General.Interface.AddDocker(undoredodocker);
//mxd. Create Overrides docker
drawingOverridesPanel = new SectorDrawingOptionsPanel();
drawingOverridesDocker = new Docker("drawingoverrides", "Draw Settings", drawingOverridesPanel);
//mxd
General.Actions.BindMethods(this);
// Register toasts
General.ToastManager.RegisterToast(ToastMessages.VISUALSLOPING, "Visual sloping", "Toasts related to visual sloping");
General.ToastManager.RegisterToast(ToastMessages.CHANGEMAPELEMENTINDEX, "Change map element index", "Toasts related to changing the index of map elements");
}
// Disposer
public override void Dispose()
{
// Not already disposed?
if(!IsDisposed)
{
// Clean up
General.Interface.RemoveDocker(undoredodocker);
undoredopanel.Dispose();
drawingOverridesPanel.Dispose(); //mxd
menusform.Unregister();
menusform.Dispose();
menusform = null;
//mxd. These are created on demand, so they may be nulls.
if(findreplaceform != null)
{
findreplaceform.Dispose();
findreplaceform = null;
}
if(errorcheckform != null)
{
errorcheckform.Dispose();
errorcheckform = null;
}
// Done
me = null;
base.Dispose();
}
}
#endregion
#region ================== Methods
// This loads the plugin settings
private void LoadSettings()
{
changeheightbysidedef = General.Settings.ReadPluginSetting("changeheightbysidedef", 0);
editnewthing = General.Settings.ReadPluginSetting("editnewthing", true);
editnewsector = General.Settings.ReadPluginSetting("editnewsector", false);
additiveselect = General.Settings.ReadPluginSetting("additiveselect", false);
additivepaintselect = General.Settings.ReadPluginSetting("additivepaintselect", additiveselect); // use the same value as additiveselect by default
autoclearselection = General.Settings.ReadPluginSetting("autoclearselection", false);
visualmodeclearselection = General.Settings.ReadPluginSetting("visualmodeclearselection", false);
stitchrange = General.Settings.ReadPluginSetting("stitchrange", 20);
highlightrange = General.Settings.ReadPluginSetting("highlightrange", 20);
highlightthingsrange = General.Settings.ReadPluginSetting("highlightthingsrange", 10);
splitlinedefsrange = General.Settings.ReadPluginSetting("splitlinedefsrange", 10);
mouseselectionthreshold = General.Settings.ReadPluginSetting("mouseselectionthreshold", 2);
autodragonpaste = General.Settings.ReadPluginSetting("autodragonpaste", false);
autoDrawOnEdit = General.Settings.ReadPluginSetting("autodrawonedit", true); //mxd
autoAlignTextureOffsetsOnCreate = General.Settings.ReadPluginSetting("autoaligntextureoffsetsoncreate", false); //mxd
dontMoveGeometryOutsideMapBoundary = General.Settings.ReadPluginSetting("dontmovegeometryoutsidemapboundary", false); //mxd
syncSelection = General.Settings.ReadPluginSetting("syncselection", false); //mxd
scaletexturesonslopes = General.Settings.ReadPluginSetting("scaletexturesonslopes", 0);
eventlinelabelvisibility = General.Settings.ReadPluginSetting("eventlinelabelvisibility", 3);
eventlinelabelstyle = General.Settings.ReadPluginSetting("eventlinelabelstyle", 2);
eventlinedistinctcolors = General.Settings.ReadPluginSetting("eventlinedistinctcolors", true);
useoppositesmartpivothandle = General.Settings.ReadPluginSetting("useoppositesmartpivothandle", true);
selectchangedafterundoredo = General.Settings.ReadPluginSetting("selectchangedafterundoredo", false);
}
//mxd. Load settings, which can be changed via UI
private void LoadUISettings()
{
lockSectorTextureOffsetsWhileDragging = General.Settings.ReadPluginSetting("locktextureoffsets", false);
lock3DFloorSectorTextureOffsetsWhileDragging = General.Settings.ReadPluginSetting("lock3dfloortextureoffsets", false);
viewselectionnumbers = General.Settings.ReadPluginSetting("viewselectionnumbers", true);
viewselectioneffects = General.Settings.ReadPluginSetting("viewselectioneffects", true);
syncthingedit = General.Settings.ReadPluginSetting("syncthingedit", true);
alphabasedtexturehighlighting = General.Settings.ReadPluginSetting("alphabasedtexturehighlighting", true);
showlightradii = General.Settings.ReadPluginSetting("showlightradii", true);
showsoundradii = General.Settings.ReadPluginSetting("showsoundradii", true);
}
//mxd. Save settings, which can be changed via UI
private void SaveUISettings()
{
General.Settings.WritePluginSetting("locktextureoffsets", lockSectorTextureOffsetsWhileDragging);
General.Settings.WritePluginSetting("lock3dfloortextureoffsets", lock3DFloorSectorTextureOffsetsWhileDragging);
General.Settings.WritePluginSetting("viewselectionnumbers", viewselectionnumbers);
General.Settings.WritePluginSetting("viewselectioneffects", viewselectioneffects);
General.Settings.WritePluginSetting("syncthingedit", syncthingedit);
General.Settings.WritePluginSetting("alphabasedtexturehighlighting", alphabasedtexturehighlighting);
General.Settings.WritePluginSetting("showlightradii", showlightradii);
General.Settings.WritePluginSetting("showsoundradii", showsoundradii);
}
//mxd. These should be reset when changing maps
private void ResetCopyProperties()
{
copiedvertexprops = null;
copiedthingprops = null;
copiedlinedefprops = null;
copiedsidedefprops = null;
copiedsectorprops = null;
}
#endregion
#region ================== Events
// When floor surface geometry is created for classic modes
public override void OnSectorFloorSurfaceUpdate(Sector s, ref FlatVertex[] vertices)
{
ImageData img = General.Map.Data.GetFlatImage(s.LongFloorTexture);
if((img != null) && img.IsImageLoaded)
{
//mxd. Merged from GZDoomEditing plugin
if(General.Map.UDMF)
{
// Fetch ZDoom fields
Vector2D offset = new Vector2D(s.Fields.GetValue("xpanningfloor", 0.0),
s.Fields.GetValue("ypanningfloor", 0.0));
Vector2D scale = new Vector2D(s.Fields.GetValue("xscalefloor", 1.0),
s.Fields.GetValue("yscalefloor", 1.0));
double rotate = s.Fields.GetValue("rotationfloor", 0.0);
int color, light;
bool absolute;
//mxd. Apply GLDEFS override?
if(General.Map.Data.GlowingFlats.ContainsKey(s.LongFloorTexture)
&& General.Map.Data.GlowingFlats[s.LongFloorTexture].Fullbright)
{
color = -1;
light = 255;
absolute = true;
}
else
{
color = PixelColor.Modulate(PixelColor.FromInt(s.Fields.GetValue("lightcolor", -1)), PixelColor.FromInt(s.Fields.GetValue("color_floor", -1))).ToInt();
light = s.Fields.GetValue("lightfloor", 0);
absolute = s.Fields.GetValue("lightfloorabsolute", false);
}
// Setup the vertices with the given settings
SetupSurfaceVertices(vertices, s, img, offset, scale, rotate, color, light, absolute);
}
else
{
// Make scalars
float sw = 1.0f / img.ScaledWidth;
float sh = 1.0f / img.ScaledHeight;
// Make proper texture coordinates
for(int i = 0; i < vertices.Length; i++)
{
vertices[i].u = vertices[i].u * sw;
vertices[i].v = -vertices[i].v * sh;
}
}
}
else // [ZZ] proper fallback please.
{
for (int i = 0; i < vertices.Length; i++)
{
vertices[i].u = vertices[i].u / 64;
vertices[i].v = -vertices[i].v / 64;
}
}
}
// When ceiling surface geometry is created for classic modes
public override void OnSectorCeilingSurfaceUpdate(Sector s, ref FlatVertex[] vertices)
{
ImageData img = General.Map.Data.GetFlatImage(s.LongCeilTexture);
if((img != null) && img.IsImageLoaded)
{
//mxd. Merged from GZDoomEditing plugin
if(General.Map.UDMF)
{
// Fetch ZDoom fields
Vector2D offset = new Vector2D(s.Fields.GetValue("xpanningceiling", 0.0),
s.Fields.GetValue("ypanningceiling", 0.0));
Vector2D scale = new Vector2D(s.Fields.GetValue("xscaleceiling", 1.0),
s.Fields.GetValue("yscaleceiling", 1.0));
double rotate = s.Fields.GetValue("rotationceiling", 0.0);
int color, light;
bool absolute;
//mxd. Apply GLDEFS override?
if(General.Map.Data.GlowingFlats.ContainsKey(s.LongCeilTexture)
&& General.Map.Data.GlowingFlats[s.LongCeilTexture].Fullbright)
{
color = -1;
light = 255;
absolute = true;
}
else
{
color = PixelColor.Modulate(PixelColor.FromInt(s.Fields.GetValue("lightcolor", -1)), PixelColor.FromInt(s.Fields.GetValue("color_ceiling", -1))).ToInt();
light = s.Fields.GetValue("lightceiling", 0);
absolute = s.Fields.GetValue("lightceilingabsolute", false);
}
// Setup the vertices with the given settings
SetupSurfaceVertices(vertices, s, img, offset, scale, rotate, color, light, absolute);
}
else
{
// Make scalars
float sw = 1.0f / img.ScaledWidth;
float sh = 1.0f / img.ScaledHeight;
// Make proper texture coordinates
for(int i = 0; i < vertices.Length; i++)
{
vertices[i].u = vertices[i].u * sw;
vertices[i].v = -vertices[i].v * sh;
}
}
}
else // [ZZ] proper fallback please.
{
for (int i = 0; i < vertices.Length; i++)
{
vertices[i].u = vertices[i].u / 64;
vertices[i].v = -vertices[i].v / 64;
}
}
}
// When the editing mode changes
public override bool OnModeChange(EditMode oldmode, EditMode newmode)
{
// Show the correct menu for the new mode
menusform.ShowEditingModeMenu(newmode);
return base.OnModeChange(oldmode, newmode);
}
// When the Preferences dialog is shown
public override void OnShowPreferences(PreferencesController controller)
{
base.OnShowPreferences(controller);
// Load preferences
preferencesform = new PreferencesForm();
preferencesform.Setup(controller);
}
// When the Preferences dialog is closed
public override void OnClosePreferences(PreferencesController controller)
{
base.OnClosePreferences(controller);
// Apply settings that could have been changed
LoadSettings();
// Unload preferences
preferencesform.Dispose();
preferencesform = null;
}
// New map created
public override void OnMapNewEnd()
{
base.OnMapNewEnd();
undoredopanel.SetBeginDescription("New Map");
undoredopanel.UpdateList();
//mxd
General.Interface.AddDocker(drawingOverridesDocker);
drawingOverridesPanel.Setup();
MakeDoor = new MakeDoorSettings(General.Map.Config.MakeDoorDoor, General.Map.Config.MakeDoorTrack, General.Map.Config.MakeDoorCeiling, MakeDoor.ResetOffsets, MakeDoor.ApplyActionSpecials, MakeDoor.ApplyTag);
ResetCopyProperties();
}
// Map opened
public override void OnMapOpenEnd()
{
base.OnMapOpenEnd();
undoredopanel.SetBeginDescription("Opened Map");
undoredopanel.UpdateList();
//mxd
General.Interface.AddDocker(drawingOverridesDocker);
drawingOverridesPanel.Setup();
General.Map.Renderer2D.UpdateExtraFloorFlag();
MakeDoor = new MakeDoorSettings(General.Map.Config.MakeDoorDoor, General.Map.Config.MakeDoorTrack, General.Map.Config.MakeDoorCeiling, MakeDoor.ResetOffsets, MakeDoor.ApplyActionSpecials, MakeDoor.ApplyTag);
ResetCopyProperties();
}
//mxd
public override void OnMapCloseBegin()
{
drawingOverridesPanel.Terminate();
General.Interface.RemoveDocker(drawingOverridesDocker);
}
// Map closed
public override void OnMapCloseEnd()
{
base.OnMapCloseEnd();
undoredopanel.UpdateList();
errorcheckform = null; //mxd. Error checks may need to be reinitialized
//mxd. Save settings
SaveUISettings();
}
//mxd. Error checks may need to be reinitialized
public override void OnMapReconfigure()
{
errorcheckform = null;
}
// Redo performed
public override void OnRedoEnd()
{
base.OnRedoEnd();
undoredopanel.UpdateList();
}
// Undo performed
public override void OnUndoEnd()
{
base.OnUndoEnd();
undoredopanel.UpdateList();
}
// Undo created
public override void OnUndoCreated()
{
base.OnUndoCreated();
undoredopanel.UpdateList();
}
// Undo withdrawn
public override void OnUndoWithdrawn()
{
base.OnUndoWithdrawn();
undoredopanel.UpdateList();
}
#endregion
#region ================== Tools
//mxd. merged from GZDoomEditing plugin
// This applies the given values on the vertices
private static void SetupSurfaceVertices(FlatVertex[] vertices, Sector s, ImageData img, Vector2D offset,
Vector2D scale, double rotate, int color, int light, bool absolute)
{
// Prepare for math!
rotate = Angle2D.DegToRad(rotate);
Vector2D texscale = new Vector2D(1.0f / img.ScaledWidth, 1.0f / img.ScaledHeight);
if(!absolute) light = s.Brightness + light;
PixelColor lightcolor = PixelColor.FromInt(color);
PixelColor brightness = PixelColor.FromInt(General.Map.Renderer2D.CalculateBrightness(light));
PixelColor finalcolor = PixelColor.Modulate(lightcolor, brightness);
color = finalcolor.WithAlpha(255).ToInt();
// Do the math for all vertices
for(int i = 0; i < vertices.Length; i++)
{
Vector2D pos = new Vector2D(vertices[i].x, vertices[i].y);
pos = pos.GetRotated(rotate);
pos.y = -pos.y;
pos = (pos + offset) * scale * texscale;
vertices[i].u = (float)pos.x;
vertices[i].v = (float)pos.y;
vertices[i].c = color;
}
}
// This finds all class types that inherits from the given type
public Type[] FindClasses(Type t)
{
List<Type> found = new List<Type>();
// Get all exported types
Type[] types = Assembly.GetExecutingAssembly().GetTypes();
foreach(Type it in types)
{
// Compare types
if(t.IsAssignableFrom(it)) found.Add(it);
}
// Return list
return found.ToArray();
}
#endregion
#region ================== Actions (mxd)
[BeginAction("exporttoobj")]
private void ExportToObj()
{
// Convert geometry selection to sectors
General.Map.Map.ConvertSelection(SelectionType.Sectors);
//get sectors
ICollection<Sector> sectors = General.Map.Map.SelectedSectorsCount == 0 ? General.Map.Map.Sectors : General.Map.Map.GetSelectedSectors(true);
if(sectors.Count == 0)
{
General.Interface.DisplayStatus(StatusType.Warning, "OBJ export failed. Map has no sectors!");
return;
}
//show settings form
WavefrontSettingsForm form = new WavefrontSettingsForm(General.Map.Map.SelectedSectorsCount == 0 ? -1 : sectors.Count);
if(form.ShowDialog() == DialogResult.OK)
{
WavefrontExportSettings data = new WavefrontExportSettings(form);
WavefrontExporter e = new WavefrontExporter();
e.Export(sectors, data);
}
}
[BeginAction("exporttoimage")]
private void ExportToImage()
{
// Convert geometry selection to sectors
General.Map.Map.ConvertSelection(SelectionType.Sectors);
// Get sectors
ICollection<Sector> sectors = General.Map.Map.SelectedSectorsCount == 0 ? General.Map.Map.Sectors : General.Map.Map.GetSelectedSectors(true);
if (sectors.Count == 0)
{
General.Interface.DisplayStatus(StatusType.Warning, "Image export failed. Map has no sectors!");
return;
}
ImageExportSettingsForm form = new ImageExportSettingsForm();
form.ShowDialog();
}
#endregion
}
}