mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-26 22:01:45 +00:00
343 lines
8 KiB
C#
343 lines
8 KiB
C#
|
|
#region ================== Copyright (c) 2007 Pascal vd Heiden
|
|
|
|
/*
|
|
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
|
|
* This program is released under GNU General Public License
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
*/
|
|
|
|
#endregion
|
|
|
|
#region ================== Namespaces
|
|
|
|
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using System.Globalization;
|
|
using System.Text;
|
|
using System.Windows.Forms;
|
|
using System.IO;
|
|
using System.Reflection;
|
|
using CodeImp.DoomBuilder.Windows;
|
|
using CodeImp.DoomBuilder.IO;
|
|
using CodeImp.DoomBuilder.Map;
|
|
using CodeImp.DoomBuilder.Rendering;
|
|
using System.Diagnostics;
|
|
using CodeImp.DoomBuilder.Actions;
|
|
|
|
#endregion
|
|
|
|
namespace CodeImp.DoomBuilder.Editing
|
|
{
|
|
public class UndoManager
|
|
{
|
|
#region ================== Constants
|
|
|
|
#endregion
|
|
|
|
#region ================== Variables
|
|
|
|
// Undo and redo stacks
|
|
private List<UndoSnapshot> undos;
|
|
private List<UndoSnapshot> redos;
|
|
|
|
// Grouping
|
|
private UndoGroup lastgroup;
|
|
private int lastgrouptag;
|
|
|
|
// Unique tickets
|
|
private int ticketid;
|
|
|
|
// Disposing
|
|
private bool isdisposed = false;
|
|
|
|
#endregion
|
|
|
|
#region ================== Properties
|
|
|
|
public UndoSnapshot NextUndo { get { if(undos.Count > 0) return undos[0]; else return null; } }
|
|
public UndoSnapshot NextRedo { get { if(redos.Count > 0) return redos[0]; else return null; } }
|
|
public bool IsDisposed { get { return isdisposed; } }
|
|
|
|
#endregion
|
|
|
|
#region ================== Constructor / Disposer
|
|
|
|
// Constructor
|
|
internal UndoManager()
|
|
{
|
|
// Initialize
|
|
ticketid = 1;
|
|
undos = new List<UndoSnapshot>(General.Settings.UndoLevels + 1);
|
|
redos = new List<UndoSnapshot>(General.Settings.UndoLevels + 1);
|
|
|
|
// Bind any methods
|
|
General.Actions.BindMethods(this);
|
|
|
|
// We have no destructor
|
|
GC.SuppressFinalize(this);
|
|
}
|
|
|
|
// Disposer
|
|
internal void Dispose()
|
|
{
|
|
// Not already disposed?
|
|
if(!isdisposed)
|
|
{
|
|
// Unbind any methods
|
|
General.Actions.UnbindMethods(this);
|
|
|
|
// Clean up
|
|
ClearUndos();
|
|
ClearRedos();
|
|
General.WriteLogLine("All undo and redo levels cleared.");
|
|
|
|
// Done
|
|
isdisposed = true;
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Private Methods
|
|
|
|
// This clears the redos
|
|
private void ClearRedos()
|
|
{
|
|
// Dispose all redos
|
|
foreach(UndoSnapshot u in redos) u.Dispose();
|
|
redos.Clear();
|
|
}
|
|
|
|
// This clears the undos
|
|
private void ClearUndos()
|
|
{
|
|
// Dispose all undos
|
|
foreach(UndoSnapshot u in undos) u.Dispose();
|
|
undos.Clear();
|
|
}
|
|
|
|
// This checks and removes a level when the limit is reached
|
|
private void LimitUndoRedoLevel(List<UndoSnapshot> list)
|
|
{
|
|
UndoSnapshot u;
|
|
|
|
// Too many?
|
|
if(list.Count > General.Settings.UndoLevels)
|
|
{
|
|
// Remove one and dispose map
|
|
u = list[list.Count - 1];
|
|
u.Dispose();
|
|
list.RemoveAt(list.Count - 1);
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Public Methods
|
|
|
|
// This clears all redos
|
|
public void ClearAllRedos()
|
|
{
|
|
ClearRedos();
|
|
General.MainWindow.UpdateInterface();
|
|
}
|
|
|
|
// This makes an undo and returns the unique ticket id
|
|
// Also automatically indicates that the map is changed
|
|
public int CreateUndo(string description)
|
|
{
|
|
return CreateUndo(description, UndoGroup.None, 0);
|
|
}
|
|
|
|
// This makes an undo and returns the unique ticket id
|
|
// Also automatically indicates that the map is changed
|
|
public int CreateUndo(string description, UndoGroup group, int grouptag)
|
|
{
|
|
UndoSnapshot u;
|
|
|
|
// Not the same as previous group?
|
|
if((group == UndoGroup.None) ||
|
|
(group != lastgroup) ||
|
|
(grouptag != lastgrouptag))
|
|
{
|
|
// Next ticket id
|
|
if(++ticketid == int.MaxValue) ticketid = 1;
|
|
|
|
General.WriteLogLine("Creating undo snapshot \"" + description + "\", Group " + group + ", Tag " + grouptag + ", Ticket ID " + ticketid + "...");
|
|
|
|
// Make a snapshot
|
|
u = new UndoSnapshot(description, General.Map.Map.Serialize(), ticketid);
|
|
|
|
// Put it on the stack
|
|
undos.Insert(0, u);
|
|
LimitUndoRedoLevel(undos);
|
|
|
|
// Clear all redos
|
|
ClearRedos();
|
|
|
|
// Keep grouping info
|
|
lastgroup = group;
|
|
lastgrouptag = grouptag;
|
|
|
|
// Map changes!
|
|
General.Map.IsChanged = true;
|
|
|
|
// Update
|
|
General.MainWindow.UpdateInterface();
|
|
|
|
// Done
|
|
return ticketid;
|
|
}
|
|
else
|
|
{
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
// This removes a previously made undo
|
|
public void WithdrawUndo(int ticket)
|
|
{
|
|
// Anything to undo?
|
|
if(undos.Count > 0)
|
|
{
|
|
// Check if the ticket id matches
|
|
if(ticket == undos[0].TicketID)
|
|
{
|
|
General.WriteLogLine("Withdrawing undo snapshot \"" + undos[0].Description + "\", Ticket ID " + ticket + "...");
|
|
|
|
// Remove the last made undo
|
|
undos[0].Dispose();
|
|
undos.RemoveAt(0);
|
|
|
|
// Update
|
|
General.MainWindow.UpdateInterface();
|
|
}
|
|
}
|
|
}
|
|
|
|
// This performs an undo
|
|
[BeginAction("undo")]
|
|
public void PerformUndo()
|
|
{
|
|
UndoSnapshot u, r;
|
|
Cursor oldcursor = Cursor.Current;
|
|
Cursor.Current = Cursors.WaitCursor;
|
|
|
|
// Anything to undo?
|
|
if(undos.Count > 0)
|
|
{
|
|
// Let the plugins know
|
|
if(General.Plugins.OnUndoBegin())
|
|
{
|
|
// Call UndoBegin event
|
|
if(General.Editing.Mode.OnUndoBegin())
|
|
{
|
|
// Cancel volatile mode, if any
|
|
// This returns false when mode was not volatile
|
|
if(!General.CancelVolatileMode())
|
|
{
|
|
// Get undo snapshot
|
|
u = undos[0];
|
|
undos.RemoveAt(0);
|
|
|
|
General.WriteLogLine("Performing undo \"" + u.Description + "\", Ticket ID " + u.TicketID + "...");
|
|
|
|
// Make a snapshot for redo
|
|
r = new UndoSnapshot(u, General.Map.Map.Serialize());
|
|
|
|
// Put it on the stack
|
|
redos.Insert(0, r);
|
|
LimitUndoRedoLevel(redos);
|
|
|
|
// Reset grouping
|
|
lastgroup = UndoGroup.None;
|
|
|
|
// Change map set
|
|
General.Map.ChangeMapSet(new MapSet(u.MapData));
|
|
|
|
// Remove selection
|
|
General.Map.Map.ClearAllMarks(false);
|
|
General.Map.Map.ClearAllSelected();
|
|
|
|
// Done
|
|
General.Editing.Mode.OnUndoEnd();
|
|
General.Plugins.OnUndoEnd();
|
|
|
|
// Update
|
|
General.MainWindow.RedrawDisplay();
|
|
General.MainWindow.UpdateInterface();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
Cursor.Current = oldcursor;
|
|
}
|
|
|
|
// This performs a redo
|
|
[BeginAction("redo")]
|
|
internal void PerformRedo()
|
|
{
|
|
UndoSnapshot u, r;
|
|
Cursor oldcursor = Cursor.Current;
|
|
Cursor.Current = Cursors.WaitCursor;
|
|
|
|
// Anything to redo?
|
|
if(redos.Count > 0)
|
|
{
|
|
// Let the plugins know
|
|
if(General.Plugins.OnRedoBegin())
|
|
{
|
|
// Call RedoBegin event
|
|
if(General.Editing.Mode.OnRedoBegin())
|
|
{
|
|
// Cancel volatile mode, if any
|
|
General.CancelVolatileMode();
|
|
|
|
// Get redo snapshot
|
|
r = redos[0];
|
|
redos.RemoveAt(0);
|
|
|
|
General.WriteLogLine("Performing redo \"" + r.Description + "\", Ticket ID " + r.TicketID + "...");
|
|
|
|
// Make a snapshot for undo
|
|
u = new UndoSnapshot(r, General.Map.Map.Serialize());
|
|
|
|
// Put it on the stack
|
|
undos.Insert(0, u);
|
|
LimitUndoRedoLevel(undos);
|
|
|
|
// Reset grouping
|
|
lastgroup = UndoGroup.None;
|
|
|
|
// Change map set
|
|
General.Map.ChangeMapSet(new MapSet(r.MapData));
|
|
|
|
// Remove selection
|
|
General.Map.Map.ClearAllMarks(false);
|
|
General.Map.Map.ClearAllSelected();
|
|
|
|
// Done
|
|
General.Editing.Mode.OnRedoEnd();
|
|
General.Plugins.OnRedoEnd();
|
|
|
|
// Update
|
|
General.MainWindow.RedrawDisplay();
|
|
General.MainWindow.UpdateInterface();
|
|
}
|
|
}
|
|
}
|
|
|
|
Cursor.Current = oldcursor;
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
}
|