UltimateZoneBuilder/Source/Core/GZBuilder
spherallic ba67a87c75 Optimize SRB2 NiGHTS/zoom tube/polyobject rendering
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2023-06-15 12:25:46 +02:00
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Data Optimize SRB2 NiGHTS/zoom tube/polyobject rendering 2023-06-15 12:25:46 +02:00
md3 Fixed an issue where textures OBJ models with w components in their texture coordinates were not displayed correctly. Fixes #775 2022-09-03 12:25:26 +02:00
GZGeneral.cs Added support for ZDRay static light things 2022-06-02 20:18:35 +02:00