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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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24 lines
1 KiB
HTML
Executable file
24 lines
1 KiB
HTML
Executable file
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
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<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
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<head>
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<title>About Editing Modes</title>
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<meta http-equiv="content-type" content="text/html; charset=iso-8859-1" />
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<link rel="stylesheet" type="text/css" href="default.css" media="screen" title="Default" />
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</head>
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<body>
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<object type="application/x-oleobject" classid="clsid:1e2a7bd0-dab9-11d0-b93a-00c04fc99f9e">
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<param name="keyword" value="Editing">
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<param name="keyword" value="Modes">
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</object>
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<div id="title"><h1>About Editing Modes</h1></div>
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<div id="contents">
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<p>
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With Doom Builder, you are always editing in a specific mode which depends on what you want to do and allows you to use the same mouse buttons and key controls for different purposes. You will find yourself switching editing modes all the time, so it is a good thing to remember which keys you have assigned to these modes.
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</p>
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</div>
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</body>
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