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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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09e1eef95c
Changed, Game Configurations: changed "basegame" value type from int to string. Updated documentation.
30 lines
No EOL
631 B
INI
30 lines
No EOL
631 B
INI
// Default lump name for new map
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defaultlumpname = "MAP01";
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skyflatname = "F_SKY";
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basegame = "Hexen";
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// Decorate actors to include depending on actor game property
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decorategames = "hexen raven";
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// Skill levels
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skills
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{
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include("Hexen_misc.cfg", "skills");
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}
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// Default textures
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defaultwalltexture = "FOREST01";
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defaultfloortexture = "F_010";
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defaultceilingtexture = "F_011";
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// Door making
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makedoortrack = "D_END2";
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makedoordoor = "D_WD07";
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makedoorceil = "F_092";
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// Default texture sets
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// (these are not required, but useful for new users)
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texturesets
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{
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include("Hexen_texturesets.cfg");
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} |