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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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67 lines
2.4 KiB
C#
Executable file
67 lines
2.4 KiB
C#
Executable file
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using CodeImp.DoomBuilder.IO;
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#endregion
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namespace CodeImp.DoomBuilder.Config
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{
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public struct MapLumpInfo
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{
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// Members
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public readonly string Name;
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public readonly bool Required;
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public readonly bool BlindCopy;
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public readonly bool NodeBuild;
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public readonly bool AllowEmpty;
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public readonly bool ScriptBuild; //mxd
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public readonly bool Forbidden; // [ZZ]
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internal readonly ScriptConfiguration Script;
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// Construct from IDictionary
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internal MapLumpInfo(string name, Configuration cfg)
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{
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// Apply settings
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this.Name = name;
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this.Script = null;
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this.Required = cfg.ReadSetting("maplumpnames." + name + ".required", false);
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this.BlindCopy = cfg.ReadSetting("maplumpnames." + name + ".blindcopy", false);
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this.NodeBuild = cfg.ReadSetting("maplumpnames." + name + ".nodebuild", false);
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this.AllowEmpty = cfg.ReadSetting("maplumpnames." + name + ".allowempty", false);
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this.ScriptBuild = cfg.ReadSetting("maplumpnames." + name + ".scriptbuild", false); //mxd
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this.Forbidden = cfg.ReadSetting("maplumpnames." + name + ".forbidden", false); //mxd
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string scriptconfig = (this.ScriptBuild ? string.Empty : cfg.ReadSetting("maplumpnames." + name + ".script", "")); //mxd. Setting Script when "scriptbuild" is true can result in unexpected behaviour...
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// Find script configuration
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if(scriptconfig.Length > 0)
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{
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if(General.ScriptConfigs.ContainsKey(scriptconfig.ToLowerInvariant()))
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{
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this.Script = General.ScriptConfigs[scriptconfig.ToLowerInvariant()];
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}
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else
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{
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General.ErrorLogger.Add(ErrorType.Warning, "Map lump \"" + name + "\" in the current game configuration specifies an unknown script configuration \"" + scriptconfig + "\". Using plain text instead.");
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this.Script = new ScriptConfiguration();
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}
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}
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}
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}
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}
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