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ClippedStream.cs
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UDMF on top!
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2008-06-01 20:25:46 +00:00 |
Configuration.cs
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lots more UDMF code
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2008-05-31 19:31:45 +00:00 |
DeserializerStream.cs
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- created MapSet serialization system for undo/redo
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2008-12-06 13:20:47 +00:00 |
DoomFlatReader.cs
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- change a lot in the resources system
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2008-09-28 21:20:56 +00:00 |
DoomMapSetIO.cs
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Fixed major bug in MapSet IO implementations (how can I have missed this?!)
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2008-11-10 21:06:02 +00:00 |
DoomPictureReader.cs
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added some exception handling in case textures/sprites can't load for some reason
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2008-02-23 13:12:59 +00:00 |
FileImageReader.cs
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- change a lot in the resources system
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2008-09-28 21:20:56 +00:00 |
HexenMapSetIO.cs
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Fixed major bug in MapSet IO implementations (how can I have missed this?!)
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2008-11-10 21:06:02 +00:00 |
IImageReader.cs
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merged plugin system into trunk
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2008-01-02 21:49:43 +00:00 |
IMapSetIO.cs
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- added proper text rendering
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2008-05-13 14:24:35 +00:00 |
IReadWriteStream.cs
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- created MapSet serialization system for undo/redo
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2008-12-06 13:20:47 +00:00 |
Lump.cs
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- limited possible characters typed for map lump name
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2008-05-05 15:35:58 +00:00 |
MapSetIO.cs
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working on script editor
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2008-11-13 16:21:11 +00:00 |
SerializerStream.cs
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- created MapSet serialization system for undo/redo
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2008-12-06 13:20:47 +00:00 |
UniversalCollection.cs
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UDMF on top!
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2008-06-01 20:25:46 +00:00 |
UniversalEntry.cs
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UDMF on top!
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2008-06-01 20:25:46 +00:00 |
UniversalMapSetIO.cs
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Fixed major bug in MapSet IO implementations (how can I have missed this?!)
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2008-11-10 21:06:02 +00:00 |
UniversalParser.cs
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even better copy/pasting
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2008-09-23 17:46:34 +00:00 |
UniversalStreamReader.cs
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flags and activations conversion to and from UDMF format (needed for copy/paste between map formats and prefabs)
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2008-12-31 14:08:40 +00:00 |
UniversalStreamWriter.cs
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lots of stuff (including half decent copy/paste)
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2008-09-22 18:27:50 +00:00 |
UnknownImageReader.cs
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- change a lot in the resources system
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2008-09-28 21:20:56 +00:00 |
WAD.cs
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- change a lot in the resources system
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2008-09-28 21:20:56 +00:00 |