mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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271 lines
9.8 KiB
C#
271 lines
9.8 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Drawing;
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using System.Globalization;
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using System.Windows.Forms;
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using CodeImp.DoomBuilder.Data;
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using CodeImp.DoomBuilder.GZBuilder.Data;
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using CodeImp.DoomBuilder.Map;
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using CodeImp.DoomBuilder.Config;
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using CodeImp.DoomBuilder.Types;
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using CodeImp.DoomBuilder.GZBuilder; //mxd
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using System.Collections.Generic;
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#endregion
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namespace CodeImp.DoomBuilder.Controls
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{
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internal partial class ThingInfoPanel : UserControl
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{
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private readonly int hexenformatwidth;
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private readonly int doomformatwidth;
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private Label[] arglabels;
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private Label[] args;
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// Constructor
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public ThingInfoPanel()
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{
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// Initialize
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InitializeComponent();
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CodeImp.DoomBuilder.General.ApplyMonoListViewFix(flags);
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// Hide stuff when in Doom format
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hexenformatwidth = infopanel.Width;
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doomformatwidth = infopanel.Width - 190;
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arglabels = new Label[] { arglbl1, arglbl2, arglbl3, arglbl4, arglbl5 };
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args = new Label[] { arg1, arg2, arg3, arg4, arg5 };
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}
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// This shows the info
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public void ShowInfo(Thing t)
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{
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// Show/hide stuff depending on format
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bool hasArgs = General.Map.FormatInterface.HasActionArgs;
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for (int i = 0; i < args.Length; i++)
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{
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arglabels[i].Visible = hasArgs;
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args[i].Visible = hasArgs;
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}
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infopanel.Width = (hasArgs ? hexenformatwidth : doomformatwidth);
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//mxd
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action.Visible = General.Map.FormatInterface.HasThingAction;
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labelaction.Visible = General.Map.FormatInterface.HasThingAction;
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// Move panel
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spritepanel.Left = infopanel.Left + infopanel.Width + infopanel.Margin.Right + spritepanel.Margin.Left;
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flagsPanel.Left = spritepanel.Left + spritepanel.Width + spritepanel.Margin.Right + flagsPanel.Margin.Left; //mxd
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// Lookup thing info
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ThingTypeInfo ti = General.Map.Data.GetThingInfo(t.Type);
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// Get thing action information
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LinedefActionInfo act;
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if(General.Map.Config.LinedefActions.ContainsKey(t.Action)) act = General.Map.Config.LinedefActions[t.Action];
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else if(t.Action == 0) act = new LinedefActionInfo(0, "None", true, false);
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else act = new LinedefActionInfo(t.Action, "Unknown", false, false);
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string actioninfo = act.ToString();
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// Determine z info to show
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t.DetermineSector();
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string zinfo;
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if(ti.AbsoluteZ || t.AbsoluteZ || t.Sector == null)
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{
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zinfo = t.Position.z.ToString(CultureInfo.InvariantCulture) + " (abs.)"; //mxd
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}
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else
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{
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// Hangs from ceiling? / Is flipped?
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if(t.IsFlipped)
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zinfo = t.Position.z + " (" + Math.Round(Sector.GetCeilingPlane(t.Sector).GetZ(t.Position) - t.Position.z - ti.Height, General.Map.FormatInterface.VertexDecimals).ToString(CultureInfo.InvariantCulture) + ")"; //mxd
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else
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zinfo = t.Position.z + " (" + Math.Round(Sector.GetFloorPlane(t.Sector).GetZ(t.Position) + t.Position.z, General.Map.FormatInterface.VertexDecimals).ToString(CultureInfo.InvariantCulture) + ")"; //mxd
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}
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// Thing info
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infopanel.Text = " Thing " + t.Index + " ";
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type.Text = t.Type + " - " + ti.Title;
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if(ti.IsObsolete) type.Text += " - OBSOLETE"; //mxd
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action.Text = actioninfo;
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bool displayclassname = !string.IsNullOrEmpty(ti.ClassName) && !ti.ClassName.StartsWith("$"); //mxd
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labelclass.Enabled = displayclassname; //mxd
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classname.Enabled = displayclassname; //mxd
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classname.Text = (displayclassname ? ti.ClassName : "--"); //mxd
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position.Text = t.Position.x.ToString(CultureInfo.InvariantCulture) + ", " + t.Position.y.ToString(CultureInfo.InvariantCulture) + ", " + zinfo;
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tag.Text = t.Tag + (General.Map.Options.TagLabels.ContainsKey(t.Tag) ? " - " + General.Map.Options.TagLabels[t.Tag] : string.Empty);
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angle.Text = t.AngleDoom + "\u00B0";
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anglecontrol.Angle = t.AngleDoom;
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anglecontrol.Left = angle.Right + 1;
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// Sprite
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if(ti.Sprite.ToLowerInvariant().StartsWith(DataManager.INTERNAL_PREFIX) && (ti.Sprite.Length > DataManager.INTERNAL_PREFIX.Length))
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{
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spritename.Text = "";
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spritetex.Image = General.Map.Data.GetSpriteImage(ti.Sprite).GetSpritePreview();
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}
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else if((ti.Sprite.Length <= 8) && (ti.Sprite.Length > 0))
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{
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spritename.Text = ti.Sprite;
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spritetex.Image = General.Map.Data.GetSpriteImage(ti.Sprite).GetPreview();
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}
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else
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{
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spritename.Text = "";
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spritetex.Image = null;
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}
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// Arguments
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ArgumentInfo[] arginfo = ((t.Action == 0 && ti.Args[0] != null) ? ti.Args : act.Args); //mxd
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//mxd. ACS script argument names
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bool isacsscript = (Array.IndexOf(GZGeneral.ACS_SPECIALS, t.Action) != -1);
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bool isarg0str = (General.Map.UDMF && t.Fields.ContainsKey("arg0str"));
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string arg0str = isarg0str ? t.Fields.GetValue("arg0str", string.Empty) : string.Empty;
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ScriptItem scriptitem = null;
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//mxd. Set default label colors
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arg1.ForeColor = SystemColors.ControlText;
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arglbl1.ForeColor = SystemColors.ControlText;
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// Named script?
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if (isacsscript && isarg0str && General.Map.NamedScripts.ContainsKey(arg0str.ToLowerInvariant()))
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{
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scriptitem = General.Map.NamedScripts[arg0str.ToLowerInvariant()];
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}
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// Script number?
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else if (isacsscript && General.Map.NumberedScripts.ContainsKey(t.Args[0]))
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{
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scriptitem = General.Map.NumberedScripts[t.Args[0]];
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arg0str = (scriptitem.HasCustomName ? scriptitem.Name : scriptitem.Index.ToString());
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}
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// Apply script args?
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if (scriptitem != null)
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{
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int first;
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string[] argnames = scriptitem.GetArgumentsDescriptions(t.Action, out first);
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for (int i = 0; i < Math.Min(args.Length, first); i++)
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{
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arglabels[i].Text = (isarg0str ? arginfo[i].TitleStr : arginfo[i].Title) + ":";
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arglabels[i].Enabled = arginfo[i].Used;
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args[i].Enabled = arginfo[i].Used;
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}
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for (int i = first; i < args.Length; i++)
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{
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if (!string.IsNullOrEmpty(argnames[i]))
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{
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arglabels[i].Text = argnames[i] + ":";
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arglabels[i].Enabled = true;
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args[i].Enabled = true;
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}
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else
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{
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arglabels[i].Text = (isarg0str ? arginfo[i].TitleStr : arginfo[i].Title) + ":";
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arglabels[i].Enabled = arginfo[i].Used;
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args[i].Enabled = arginfo[i].Used;
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}
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}
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}
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else
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{
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for (int i = 0; i < args.Length; i++)
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{
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arglabels[i].Text = (isarg0str ? arginfo[i].TitleStr : arginfo[i].Title) + ":";
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arglabels[i].Enabled = arginfo[i].Used;
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args[i].Enabled = arginfo[i].Used;
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}
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// Special cases: unknown script name/index
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if (isacsscript)
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{
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arglbl1.Text = "Unknown script " + (isarg0str ? "name" : "number") + ":";
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arg1.ForeColor = Color.DarkRed;
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arglbl1.ForeColor = Color.DarkRed;
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}
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}
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//mxd. Set argument value and label
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if (isarg0str) arg1.Text = arg0str;
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else SetArgumentText(act.Args[0], arg1, t.Args[0]);
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for (int i = 1; i < args.Length; i++)
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SetArgumentText(arginfo[i], args[i], t.Args[i]);
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//mxd. Flags
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flags.Items.Clear();
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Dictionary<string, string> flagsrename = ti.FlagsRename;
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foreach(KeyValuePair<string, string> group in General.Map.Config.ThingFlags)
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{
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if(t.Flags.ContainsKey(group.Key) && t.Flags[group.Key])
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{
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ListViewItem lvi = (flagsrename != null && flagsrename.ContainsKey(group.Key))
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? new ListViewItem(flagsrename[group.Key]) { ForeColor = SystemColors.HotTrack }
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: new ListViewItem(group.Value);
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lvi.Checked = true;
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flags.Items.Add(lvi);
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}
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}
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//mxd. Flags panel visibility and size
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flagsPanel.Visible = (flags.Items.Count > 0);
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if(flags.Items.Count > 0)
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{
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Rectangle rect = flags.GetItemRect(0);
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int itemspercolumn = 1;
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// Check how many items per column we have...
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for(int i = 1; i < flags.Items.Count; i++)
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{
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if(flags.GetItemRect(i).X != rect.X) break;
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itemspercolumn++;
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}
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flags.Width = rect.Width * (int)Math.Ceiling(flags.Items.Count / (float)itemspercolumn);
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flagsPanel.Width = flags.Width + flags.Left * 2;
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}
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// Show the whole thing
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this.Show();
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//this.Update(); // ano - don't think this is needed, and is slow
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}
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//mxd
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private static void SetArgumentText(ArgumentInfo info, Label label, int value)
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{
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TypeHandler th = General.Types.GetArgumentHandler(info);
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th.SetValue(value);
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label.Text = th.GetStringValue();
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}
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// When visible changed
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protected override void OnVisibleChanged(EventArgs e)
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{
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// Hiding panels
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if(!this.Visible)
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{
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spritetex.Image = null;
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}
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// Call base
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base.OnVisibleChanged(e);
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}
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}
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}
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