UltimateZoneBuilder/Source/Plugins/BuilderModes
2022-01-17 20:21:36 +01:00
..
ClassicModes Drag Geometry Mode: floor and ceiling panning are now correctly preserved when dragging geometry. Fixes 648 2021-11-28 15:52:09 +01:00
ErrorChecks Missing/Unused Textures checks cover floor to lowest, next higher & highest (#608) 2021-09-03 18:31:36 +02:00
FindReplace Find and Replace Mode: fixed a problem where linedef activation flags could not be found or replaced. Fixes #667 2021-12-14 21:29:05 +01:00
General Visual Mode: added toggleable option to select all adjacent visual vertex slope handle when selecting a visual slope vertex handle. The action is called "Toggle Adjacent Visual Vertex Slope Selection" 2022-01-07 16:28:06 +01:00
Interface Added option to reselect changed map elements after undo/redo 2021-10-24 19:22:00 +02:00
IO Image Exporter: added option to chose between taking sector colors into account or not when exporting. Resolves #635 2021-10-14 21:43:41 +02:00
Properties OBJ Exporter: added sanity checks to the actor name 2020-12-23 22:08:56 +01:00
Resources Visual Mode: added toggleable option to select all adjacent visual vertex slope handle when selecting a visual slope vertex handle. The action is called "Toggle Adjacent Visual Vertex Slope Selection" 2022-01-07 16:28:06 +01:00
VisualModes Add rudimentary support for SRB2's FOFs to Visual Mode 2022-01-17 20:21:36 +01:00
BuilderModes.csproj Missing/Unused Textures checks cover floor to lowest, next higher & highest (#608) 2021-09-03 18:31:36 +02:00
BuilderModesMono.csproj Missing/Unused Textures checks cover floor to lowest, next higher & highest (#608) 2021-09-03 18:31:36 +02:00