UltimateZoneBuilder/Source/Plugins/BuilderModes/VisualModes/BaseVisualSlope.cs

143 lines
3.8 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using CodeImp.DoomBuilder.BuilderModes;
using CodeImp.DoomBuilder.Geometry;
using CodeImp.DoomBuilder.Map;
namespace CodeImp.DoomBuilder.VisualModes
{
internal abstract class BaseVisualSlope : VisualSlope, IVisualEventReceiver
{
#region ================== Variables
protected readonly BaseVisualMode mode;
protected readonly SectorLevel level;
protected Vector3D pickintersect;
protected double pickrayu;
protected readonly bool up;
protected Plane plane;
#endregion
#region ================== Properties
public SectorLevel Level { get { return level; } }
#endregion
#region ================== Constructor
public BaseVisualSlope(BaseVisualMode mode, SectorLevel level, bool up)
{
this.mode = mode;
this.level = level;
this.up = up;
}
#endregion
#region ================== Events
// Select or deselect
public void OnSelectEnd()
{
if (this.selected)
{
this.selected = false;
mode.RemoveSelectedObject(this);
mode.RenderSlopeHandles.Remove(this);
}
else
{
if (this.pivot)
{
General.Interface.DisplayStatus(Windows.StatusType.Warning, "It is not allowed to mark pivot slope handles as selected.");
return;
}
this.selected = true;
mode.AddSelectedObject(this);
mode.RenderSlopeHandles.Add(this);
}
}
public void OnEditEnd()
{
// We can only have one pivot handle, so remove it from all first
foreach (KeyValuePair<Sector, List<VisualSlope>> kvp in mode.AllSlopeHandles)
{
foreach (VisualSlope handle in kvp.Value)
{
if (handle == mode.HighlightedTarget)
{
if (handle.Selected)
General.Interface.DisplayStatus(Windows.StatusType.Warning, "It is not allowed to mark selected slope handles as pivot slope handles.");
else
{
if (handle.Pivot)
{
mode.RenderSlopeHandles.Remove(handle);
handle.Pivot = false;
}
else
{
mode.RenderSlopeHandles.Add(handle);
handle.Pivot = true;
}
}
}
else
{
if(!handle.Selected && !handle.SmartPivot)
mode.RenderSlopeHandles.Remove(handle);
handle.Pivot = false;
}
}
}
}
public abstract void OnChangeTargetHeight(int amount);
// Return texture name
public string GetTextureName() { return ""; }
// Unused
public void OnSelectBegin() { }
public void OnEditBegin() { }
public void OnChangeTargetBrightness(bool up) { }
public void OnChangeTextureOffset(int horizontal, int vertical, bool doSurfaceAngleCorrection) { }
public void OnSelectTexture() { }
public void OnCopyTexture() { }
public void OnPasteTexture() { }
public void OnCopyTextureOffsets() { }
public void OnPasteTextureOffsets() { }
public void OnTextureAlign(bool alignx, bool aligny) { }
public void OnToggleUpperUnpegged() { }
public void OnToggleLowerUnpegged() { }
public void OnProcess(long deltatime) { }
public void OnTextureFloodfill() { }
public void OnInsert() { }
public void OnTextureFit(FitTextureOptions options) { } //mxd
public void ApplyTexture(string texture) { }
public void ApplyUpperUnpegged(bool set) { }
public void ApplyLowerUnpegged(bool set) { }
public void SelectNeighbours(bool select, bool withSameTexture, bool withSameHeight) { } //mxd
public virtual void OnPaintSelectEnd() { } // biwa
public void OnChangeScale(int x, int y) { }
public void OnResetTextureOffset() { }
public void OnResetLocalTextureOffset() { }
public void OnCopyProperties() { }
public void OnPasteProperties(bool usecopysetting) { }
public void OnDelete() { }
public void OnPaintSelectBegin() { }
public void OnMouseMove(MouseEventArgs e) { }
#endregion
}
}