mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-24 04:41:10 +00:00
5eba596a02
Updated ZDoom_DECORATE.cfg. Updated documentation, rearranged contents a bit.
352 lines
No EOL
18 KiB
C#
352 lines
No EOL
18 KiB
C#
namespace CodeImp.DoomBuilder.BuilderEffects
|
|
{
|
|
partial class JitterSectorsForm
|
|
{
|
|
/// <summary>
|
|
/// Required designer variable.
|
|
/// </summary>
|
|
private System.ComponentModel.IContainer components = null;
|
|
|
|
/// <summary>
|
|
/// Clean up any resources being used.
|
|
/// </summary>
|
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
protected override void Dispose(bool disposing) {
|
|
if(disposing && (components != null)) {
|
|
components.Dispose();
|
|
}
|
|
base.Dispose(disposing);
|
|
}
|
|
|
|
#region Windows Form Designer generated code
|
|
|
|
/// <summary>
|
|
/// Required method for Designer support - do not modify
|
|
/// the contents of this method with the code editor.
|
|
/// </summary>
|
|
private void InitializeComponent() {
|
|
this.bCancel = new System.Windows.Forms.Button();
|
|
this.bApply = new System.Windows.Forms.Button();
|
|
this.bUpdateTranslation = new System.Windows.Forms.Button();
|
|
this.bUpdateCeilingHeight = new System.Windows.Forms.Button();
|
|
this.bUpdateFloorHeight = new System.Windows.Forms.Button();
|
|
this.gbUpperTexture = new System.Windows.Forms.GroupBox();
|
|
this.textureUpper = new CodeImp.DoomBuilder.Controls.TextureSelectorControl();
|
|
this.cbPegTop = new System.Windows.Forms.CheckBox();
|
|
this.textureLower = new CodeImp.DoomBuilder.Controls.TextureSelectorControl();
|
|
this.cbPegBottom = new System.Windows.Forms.CheckBox();
|
|
this.cbUpperTexStyle = new System.Windows.Forms.ComboBox();
|
|
this.cbLowerTexStyle = new System.Windows.Forms.ComboBox();
|
|
this.gbLowerTexture = new System.Windows.Forms.GroupBox();
|
|
this.cbKeepExistingTextures = new System.Windows.Forms.CheckBox();
|
|
this.positionJitterAmmount = new IntControl();
|
|
this.floorHeightAmmount = new IntControl();
|
|
this.ceilingHeightAmmount = new IntControl();
|
|
this.cbUseFloorVertexHeights = new System.Windows.Forms.CheckBox();
|
|
this.cbUseCeilingVertexHeights = new System.Windows.Forms.CheckBox();
|
|
this.gbUpperTexture.SuspendLayout();
|
|
this.gbLowerTexture.SuspendLayout();
|
|
this.SuspendLayout();
|
|
//
|
|
// bCancel
|
|
//
|
|
this.bCancel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
|
this.bCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
|
|
this.bCancel.Location = new System.Drawing.Point(195, 368);
|
|
this.bCancel.Name = "bCancel";
|
|
this.bCancel.Size = new System.Drawing.Size(75, 25);
|
|
this.bCancel.TabIndex = 10;
|
|
this.bCancel.Text = "Cancel";
|
|
this.bCancel.UseVisualStyleBackColor = true;
|
|
this.bCancel.Click += new System.EventHandler(this.bCancel_Click);
|
|
//
|
|
// bApply
|
|
//
|
|
this.bApply.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
|
this.bApply.Location = new System.Drawing.Point(276, 368);
|
|
this.bApply.Name = "bApply";
|
|
this.bApply.Size = new System.Drawing.Size(95, 25);
|
|
this.bApply.TabIndex = 9;
|
|
this.bApply.Text = "Apply";
|
|
this.bApply.UseVisualStyleBackColor = true;
|
|
this.bApply.Click += new System.EventHandler(this.bApply_Click);
|
|
//
|
|
// bUpdateTranslation
|
|
//
|
|
this.bUpdateTranslation.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
|
this.bUpdateTranslation.Image = global::CodeImp.DoomBuilder.BuilderEffects.Properties.Resources.Update;
|
|
this.bUpdateTranslation.Location = new System.Drawing.Point(347, 14);
|
|
this.bUpdateTranslation.Name = "bUpdateTranslation";
|
|
this.bUpdateTranslation.Size = new System.Drawing.Size(23, 25);
|
|
this.bUpdateTranslation.TabIndex = 11;
|
|
this.bUpdateTranslation.UseVisualStyleBackColor = true;
|
|
this.bUpdateTranslation.Click += new System.EventHandler(this.bUpdateTranslation_Click);
|
|
//
|
|
// bUpdateCeilingHeight
|
|
//
|
|
this.bUpdateCeilingHeight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
|
this.bUpdateCeilingHeight.Image = global::CodeImp.DoomBuilder.BuilderEffects.Properties.Resources.Update;
|
|
this.bUpdateCeilingHeight.Location = new System.Drawing.Point(347, 44);
|
|
this.bUpdateCeilingHeight.Name = "bUpdateCeilingHeight";
|
|
this.bUpdateCeilingHeight.Size = new System.Drawing.Size(23, 25);
|
|
this.bUpdateCeilingHeight.TabIndex = 15;
|
|
this.bUpdateCeilingHeight.UseVisualStyleBackColor = true;
|
|
this.bUpdateCeilingHeight.Click += new System.EventHandler(this.bUpdateCeilingHeight_Click);
|
|
//
|
|
// bUpdateFloorHeight
|
|
//
|
|
this.bUpdateFloorHeight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
|
this.bUpdateFloorHeight.Image = global::CodeImp.DoomBuilder.BuilderEffects.Properties.Resources.Update;
|
|
this.bUpdateFloorHeight.Location = new System.Drawing.Point(347, 93);
|
|
this.bUpdateFloorHeight.Name = "bUpdateFloorHeight";
|
|
this.bUpdateFloorHeight.Size = new System.Drawing.Size(23, 25);
|
|
this.bUpdateFloorHeight.TabIndex = 16;
|
|
this.bUpdateFloorHeight.UseVisualStyleBackColor = true;
|
|
this.bUpdateFloorHeight.Click += new System.EventHandler(this.bUpdateFloorHeight_Click);
|
|
//
|
|
// gbUpperTexture
|
|
//
|
|
this.gbUpperTexture.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
|
this.gbUpperTexture.Controls.Add(this.textureUpper);
|
|
this.gbUpperTexture.Controls.Add(this.cbPegTop);
|
|
this.gbUpperTexture.Location = new System.Drawing.Point(12, 203);
|
|
this.gbUpperTexture.Name = "gbUpperTexture";
|
|
this.gbUpperTexture.Size = new System.Drawing.Size(176, 159);
|
|
this.gbUpperTexture.TabIndex = 24;
|
|
this.gbUpperTexture.TabStop = false;
|
|
this.gbUpperTexture.Text = "Upper Texture:";
|
|
//
|
|
// textureUpper
|
|
//
|
|
this.textureUpper.Location = new System.Drawing.Point(47, 41);
|
|
this.textureUpper.MultipleTextures = false;
|
|
this.textureUpper.Name = "textureUpper";
|
|
this.textureUpper.Required = false;
|
|
this.textureUpper.Size = new System.Drawing.Size(83, 112);
|
|
this.textureUpper.TabIndex = 2;
|
|
this.textureUpper.TextureName = "";
|
|
this.textureUpper.OnValueChanged += new System.EventHandler(this.textureUpper_OnValueChanged);
|
|
//
|
|
// cbPegTop
|
|
//
|
|
this.cbPegTop.AutoSize = true;
|
|
this.cbPegTop.Location = new System.Drawing.Point(6, 19);
|
|
this.cbPegTop.Name = "cbPegTop";
|
|
this.cbPegTop.Size = new System.Drawing.Size(107, 18);
|
|
this.cbPegTop.TabIndex = 26;
|
|
this.cbPegTop.Text = "Upper Unpegged";
|
|
this.cbPegTop.UseVisualStyleBackColor = true;
|
|
this.cbPegTop.CheckedChanged += new System.EventHandler(this.cbPegTop_CheckedChanged);
|
|
//
|
|
// textureLower
|
|
//
|
|
this.textureLower.Location = new System.Drawing.Point(47, 41);
|
|
this.textureLower.MultipleTextures = false;
|
|
this.textureLower.Name = "textureLower";
|
|
this.textureLower.Required = false;
|
|
this.textureLower.Size = new System.Drawing.Size(83, 112);
|
|
this.textureLower.TabIndex = 4;
|
|
this.textureLower.TextureName = "";
|
|
this.textureLower.OnValueChanged += new System.EventHandler(this.textureLower_OnValueChanged);
|
|
//
|
|
// cbPegBottom
|
|
//
|
|
this.cbPegBottom.AutoSize = true;
|
|
this.cbPegBottom.Location = new System.Drawing.Point(6, 19);
|
|
this.cbPegBottom.Name = "cbPegBottom";
|
|
this.cbPegBottom.Size = new System.Drawing.Size(110, 18);
|
|
this.cbPegBottom.TabIndex = 28;
|
|
this.cbPegBottom.Text = "Lower Unpegged";
|
|
this.cbPegBottom.UseVisualStyleBackColor = true;
|
|
this.cbPegBottom.CheckedChanged += new System.EventHandler(this.cbPegBottom_CheckedChanged);
|
|
//
|
|
// cbUpperTexStyle
|
|
//
|
|
this.cbUpperTexStyle.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
|
this.cbUpperTexStyle.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
|
this.cbUpperTexStyle.FormattingEnabled = true;
|
|
this.cbUpperTexStyle.Items.AddRange(new object[] {
|
|
"Don\'t change upper texture",
|
|
"Use ceiling texture",
|
|
"Pick upper texture"});
|
|
this.cbUpperTexStyle.Location = new System.Drawing.Point(12, 175);
|
|
this.cbUpperTexStyle.Name = "cbUpperTexStyle";
|
|
this.cbUpperTexStyle.Size = new System.Drawing.Size(176, 22);
|
|
this.cbUpperTexStyle.TabIndex = 26;
|
|
this.cbUpperTexStyle.SelectedIndexChanged += new System.EventHandler(this.cbUpperTexStyle_SelectedIndexChanged);
|
|
//
|
|
// cbLowerTexStyle
|
|
//
|
|
this.cbLowerTexStyle.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
|
this.cbLowerTexStyle.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
|
this.cbLowerTexStyle.FormattingEnabled = true;
|
|
this.cbLowerTexStyle.Items.AddRange(new object[] {
|
|
"Don\'t change lower texture",
|
|
"Use floor texture",
|
|
"Pick lower texture"});
|
|
this.cbLowerTexStyle.Location = new System.Drawing.Point(195, 175);
|
|
this.cbLowerTexStyle.Name = "cbLowerTexStyle";
|
|
this.cbLowerTexStyle.Size = new System.Drawing.Size(175, 22);
|
|
this.cbLowerTexStyle.TabIndex = 27;
|
|
this.cbLowerTexStyle.SelectedIndexChanged += new System.EventHandler(this.cbLowerTexStyle_SelectedIndexChanged);
|
|
//
|
|
// gbLowerTexture
|
|
//
|
|
this.gbLowerTexture.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
|
this.gbLowerTexture.Controls.Add(this.textureLower);
|
|
this.gbLowerTexture.Controls.Add(this.cbPegBottom);
|
|
this.gbLowerTexture.Location = new System.Drawing.Point(195, 203);
|
|
this.gbLowerTexture.Name = "gbLowerTexture";
|
|
this.gbLowerTexture.Size = new System.Drawing.Size(176, 159);
|
|
this.gbLowerTexture.TabIndex = 29;
|
|
this.gbLowerTexture.TabStop = false;
|
|
this.gbLowerTexture.Text = "Lower texture:";
|
|
//
|
|
// cbKeepExistingTextures
|
|
//
|
|
this.cbKeepExistingTextures.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
|
this.cbKeepExistingTextures.AutoSize = true;
|
|
this.cbKeepExistingTextures.Location = new System.Drawing.Point(12, 151);
|
|
this.cbKeepExistingTextures.Name = "cbKeepExistingTextures";
|
|
this.cbKeepExistingTextures.Size = new System.Drawing.Size(211, 18);
|
|
this.cbKeepExistingTextures.TabIndex = 30;
|
|
this.cbKeepExistingTextures.Text = "Don\'t change existing sidedef textures";
|
|
this.cbKeepExistingTextures.UseVisualStyleBackColor = true;
|
|
this.cbKeepExistingTextures.CheckedChanged += new System.EventHandler(this.cbKeepExistingTextures_CheckedChanged);
|
|
//
|
|
// cbUseFloorVertexHeights
|
|
//
|
|
this.cbUseFloorVertexHeights.AutoSize = true;
|
|
this.cbUseFloorVertexHeights.Location = new System.Drawing.Point(108, 119);
|
|
this.cbUseFloorVertexHeights.Name = "cbUseFloorVertexHeights";
|
|
this.cbUseFloorVertexHeights.Size = new System.Drawing.Size(117, 18);
|
|
this.cbUseFloorVertexHeights.TabIndex = 31;
|
|
this.cbUseFloorVertexHeights.Text = "Use vertex heights";
|
|
this.cbUseFloorVertexHeights.UseVisualStyleBackColor = true;
|
|
this.cbUseFloorVertexHeights.CheckedChanged += new System.EventHandler(this.cbUseFloorVertexHeights_CheckedChanged);
|
|
//
|
|
// positionJitterAmmount
|
|
//
|
|
this.positionJitterAmmount.AllowNegative = false;
|
|
this.positionJitterAmmount.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
|
this.positionJitterAmmount.ExtendedLimits = true;
|
|
this.positionJitterAmmount.Font = new System.Drawing.Font("Arial", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
|
this.positionJitterAmmount.Label = "Position:";
|
|
this.positionJitterAmmount.Location = new System.Drawing.Point(12, 15);
|
|
this.positionJitterAmmount.Maximum = 100;
|
|
this.positionJitterAmmount.Minimum = 0;
|
|
this.positionJitterAmmount.Name = "positionJitterAmmount";
|
|
this.positionJitterAmmount.Size = new System.Drawing.Size(329, 22);
|
|
this.positionJitterAmmount.TabIndex = 18;
|
|
this.positionJitterAmmount.Value = 0;
|
|
this.positionJitterAmmount.OnValueChanging += new System.EventHandler(this.positionJitterAmmount_OnValueChanging);
|
|
//
|
|
// floorHeightAmmount
|
|
//
|
|
this.floorHeightAmmount.AllowNegative = false;
|
|
this.floorHeightAmmount.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
|
this.floorHeightAmmount.ExtendedLimits = false;
|
|
this.floorHeightAmmount.Font = new System.Drawing.Font("Arial", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
|
this.floorHeightAmmount.Label = "Floor height:";
|
|
this.floorHeightAmmount.Location = new System.Drawing.Point(12, 94);
|
|
this.floorHeightAmmount.Maximum = 100;
|
|
this.floorHeightAmmount.Minimum = 0;
|
|
this.floorHeightAmmount.Name = "floorHeightAmmount";
|
|
this.floorHeightAmmount.Size = new System.Drawing.Size(329, 22);
|
|
this.floorHeightAmmount.TabIndex = 20;
|
|
this.floorHeightAmmount.Value = 0;
|
|
this.floorHeightAmmount.OnValueChanging += new System.EventHandler(this.floorHeightAmmount_OnValueChanging);
|
|
//
|
|
// ceilingHeightAmmount
|
|
//
|
|
this.ceilingHeightAmmount.AllowNegative = false;
|
|
this.ceilingHeightAmmount.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
|
this.ceilingHeightAmmount.ExtendedLimits = false;
|
|
this.ceilingHeightAmmount.Font = new System.Drawing.Font("Arial", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
|
this.ceilingHeightAmmount.Label = "Ceil. height:";
|
|
this.ceilingHeightAmmount.Location = new System.Drawing.Point(12, 45);
|
|
this.ceilingHeightAmmount.Maximum = 100;
|
|
this.ceilingHeightAmmount.Minimum = 0;
|
|
this.ceilingHeightAmmount.Name = "ceilingHeightAmmount";
|
|
this.ceilingHeightAmmount.Size = new System.Drawing.Size(329, 22);
|
|
this.ceilingHeightAmmount.TabIndex = 19;
|
|
this.ceilingHeightAmmount.Value = 0;
|
|
this.ceilingHeightAmmount.OnValueChanging += new System.EventHandler(this.ceilingHeightAmmount_OnValueChanging);
|
|
//
|
|
// cbUseCeilingVertexHeights
|
|
//
|
|
this.cbUseCeilingVertexHeights.AutoSize = true;
|
|
this.cbUseCeilingVertexHeights.Location = new System.Drawing.Point(108, 70);
|
|
this.cbUseCeilingVertexHeights.Name = "cbUseCeilingVertexHeights";
|
|
this.cbUseCeilingVertexHeights.Size = new System.Drawing.Size(117, 18);
|
|
this.cbUseCeilingVertexHeights.TabIndex = 32;
|
|
this.cbUseCeilingVertexHeights.Text = "Use vertex heights";
|
|
this.cbUseCeilingVertexHeights.UseVisualStyleBackColor = true;
|
|
this.cbUseCeilingVertexHeights.CheckedChanged += new System.EventHandler(this.cbUseCeilingVertexHeights_CheckedChanged);
|
|
//
|
|
// JitterSectorsForm
|
|
//
|
|
this.AcceptButton = this.bApply;
|
|
this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F);
|
|
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi;
|
|
this.CancelButton = this.bCancel;
|
|
this.ClientSize = new System.Drawing.Size(382, 396);
|
|
this.Controls.Add(this.cbUseCeilingVertexHeights);
|
|
this.Controls.Add(this.cbUseFloorVertexHeights);
|
|
this.Controls.Add(this.cbKeepExistingTextures);
|
|
this.Controls.Add(this.gbLowerTexture);
|
|
this.Controls.Add(this.cbLowerTexStyle);
|
|
this.Controls.Add(this.cbUpperTexStyle);
|
|
this.Controls.Add(this.gbUpperTexture);
|
|
this.Controls.Add(this.floorHeightAmmount);
|
|
this.Controls.Add(this.ceilingHeightAmmount);
|
|
this.Controls.Add(this.positionJitterAmmount);
|
|
this.Controls.Add(this.bUpdateFloorHeight);
|
|
this.Controls.Add(this.bUpdateCeilingHeight);
|
|
this.Controls.Add(this.bUpdateTranslation);
|
|
this.Controls.Add(this.bCancel);
|
|
this.Controls.Add(this.bApply);
|
|
this.Font = new System.Drawing.Font("Arial", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
|
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
|
|
this.MaximizeBox = false;
|
|
this.MinimizeBox = false;
|
|
this.Name = "JitterSectorsForm";
|
|
this.Opacity = 1;
|
|
this.ShowIcon = false;
|
|
this.ShowInTaskbar = false;
|
|
this.StartPosition = System.Windows.Forms.FormStartPosition.Manual;
|
|
this.Text = "Jitter Settings";
|
|
this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.JitterSectorsForm_FormClosing);
|
|
this.HelpRequested += new System.Windows.Forms.HelpEventHandler(this.JitterSectorsForm_HelpRequested);
|
|
this.gbUpperTexture.ResumeLayout(false);
|
|
this.gbUpperTexture.PerformLayout();
|
|
this.gbLowerTexture.ResumeLayout(false);
|
|
this.gbLowerTexture.PerformLayout();
|
|
this.ResumeLayout(false);
|
|
this.PerformLayout();
|
|
|
|
}
|
|
|
|
#endregion
|
|
|
|
private System.Windows.Forms.Button bUpdateTranslation;
|
|
private System.Windows.Forms.Button bCancel;
|
|
private System.Windows.Forms.Button bApply;
|
|
private System.Windows.Forms.Button bUpdateCeilingHeight;
|
|
private System.Windows.Forms.Button bUpdateFloorHeight;
|
|
private IntControl positionJitterAmmount;
|
|
private IntControl ceilingHeightAmmount;
|
|
private IntControl floorHeightAmmount;
|
|
private System.Windows.Forms.GroupBox gbUpperTexture;
|
|
private CodeImp.DoomBuilder.Controls.TextureSelectorControl textureLower;
|
|
private CodeImp.DoomBuilder.Controls.TextureSelectorControl textureUpper;
|
|
private System.Windows.Forms.CheckBox cbPegBottom;
|
|
private System.Windows.Forms.CheckBox cbPegTop;
|
|
private System.Windows.Forms.ComboBox cbUpperTexStyle;
|
|
private System.Windows.Forms.ComboBox cbLowerTexStyle;
|
|
private System.Windows.Forms.GroupBox gbLowerTexture;
|
|
private System.Windows.Forms.CheckBox cbKeepExistingTextures;
|
|
private System.Windows.Forms.CheckBox cbUseFloorVertexHeights;
|
|
private System.Windows.Forms.CheckBox cbUseCeilingVertexHeights;
|
|
}
|
|
} |