UltimateZoneBuilder/Source/Plugins/BuilderModes
biwa 5eb438e3ba
Add map scripting capabilities to UDB (#656)
Added map scripting capabilities to UDB (#656). Documentation at https://biwa.github.io/udbscript-docs/
2021-11-28 14:00:24 +01:00
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ClassicModes Add map scripting capabilities to UDB (#656) 2021-11-28 14:00:24 +01:00
ErrorChecks Missing/Unused Textures checks cover floor to lowest, next higher & highest (#608) 2021-09-03 18:31:36 +02:00
FindReplace Find And Replace Mode: fixed a bug where searching for UDMF fields in a selection would crash 2021-09-19 22:45:55 +02:00
General Added option to reselect changed map elements after undo/redo 2021-10-24 19:22:00 +02:00
Interface Added option to reselect changed map elements after undo/redo 2021-10-24 19:22:00 +02:00
IO Image Exporter: added option to chose between taking sector colors into account or not when exporting. Resolves #635 2021-10-14 21:43:41 +02:00
Properties OBJ Exporter: added sanity checks to the actor name 2020-12-23 22:08:56 +01:00
Resources Added visual sloping for vertices (has an extra action to toggle visual vertex slope picking) 2021-01-30 22:01:55 +01:00
VisualModes Add map scripting capabilities to UDB (#656) 2021-11-28 14:00:24 +01:00
BuilderModes.csproj Missing/Unused Textures checks cover floor to lowest, next higher & highest (#608) 2021-09-03 18:31:36 +02:00
BuilderModesMono.csproj Missing/Unused Textures checks cover floor to lowest, next higher & highest (#608) 2021-09-03 18:31:36 +02:00