UltimateZoneBuilder/Build
MaxED 36f391653a GZDoomBuilder 1.05:
Added Color Picker plugin
Point, Flicker and Pulse light animation should now look almost exactly as seen in GZDoom.
Fixed a bug when editing thing properties in Visual mode didn't update visual thing.
Fixed incorrect doom-style walls shading when sector has "lightcolor" property set.
Fixed "Index was outside the bounds of the array in CalculateNormalsAndShading()" error.
GZDoomBuilder will now show error message prior to failing.
2012-05-11 12:28:20 +00:00
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Compilers Added the DeepBSP nodebuilder. 2011-12-02 21:48:07 +00:00
Configurations 2012-04-17 19:13:47 +00:00
Plugins GZDoomBuilder 1.05: 2012-05-11 12:28:20 +00:00
Scripting Added separate compiler for Hexen (with correct includes). 2010-08-24 19:55:44 +00:00
Setup Linked with the latest SlimDX (September 2011) 2011-12-02 19:49:09 +00:00
Sprites Added some missing Skulltag things (thanks StrikerMan780) 2010-08-11 19:47:48 +00:00
Builder.cfg Updated default settings, compilers and release script 2010-08-18 17:45:12 +00:00
Builder.exe GZDoomBuilder 1.05: 2012-05-11 12:28:20 +00:00
GPL.txt @ GPL in Windows style newlines (CR LF instead of LF only) 2010-08-30 19:43:09 +00:00
Scintilla.dll Fixed tabs in script editor 2009-05-06 19:08:37 +00:00
Sharpzip.dll Removed changes for BZip2 and LZMA compression support (library is unstable, will have a look at this later) 2009-04-19 08:41:28 +00:00
Trackbar.dll graphical interface fixes 2009-01-02 18:27:08 +00:00