..
Actions
Texture Browser Form: swapped foreground and background colors of texture size labels.
2014-12-03 23:15:26 +00:00
Compilers
More code sanity changes (constructors of abstract classes should not be public or internal).
2015-05-27 12:38:03 +00:00
Config
UDMF: Added "Comment" tab to Edit Sector / Linedef / Thing forms.
2015-07-14 23:34:31 +00:00
Controls
Changed, Linedef/Thing Edit windows: when using ACS specials and choosing a script with arguments, appropriate action argument names are replaced with script argument names.
2015-07-27 09:02:28 +00:00
Data
Changed: "Show Comments" option should also control whether comment tooltips are displayed.
2015-07-15 09:09:47 +00:00
Editing
Cosmetic: renamed Drawing mode to Draw Lines mode.
2015-07-09 22:32:12 +00:00
General
Changed, Linedef/Thing Edit windows: when using ACS specials and choosing a script with arguments, appropriate action argument names are replaced with script argument names.
2015-07-27 09:02:28 +00:00
Geometry
Fixed, "Flip Linedefs" action: in some cases my sector based flipping logic was behaving incorrectly.
2015-05-26 20:10:09 +00:00
GZBuilder
Changed, Linedef/Thing Edit windows: when using ACS specials and choosing a script with arguments, appropriate action argument names are replaced with script argument names.
2015-07-27 09:02:28 +00:00
IO
Map Analysis mode: added "Check very short linedefs" check (unchecked by default), which finds linedefs shorter than 1 m.u.
2015-07-13 11:20:02 +00:00
Map
Changed: "Show Comments" option should also control whether comment tooltips are displayed.
2015-07-15 09:09:47 +00:00
Plugins
Fixed(?), PK3: SharpCompress doesn't like it when several threads try to read PK3 archive entries at the same time.
2015-05-28 10:04:42 +00:00
Properties
UDMF: Added "Comment" tab to Edit Sector / Linedef / Thing forms.
2015-07-14 23:34:31 +00:00
Rendering
Fixed, Classic modes, Visual mode, UDMF: the last argument of Sector_Set3dFloor (160) action must be ignored in UDMF.
2015-07-26 23:35:34 +00:00
Resources
Fixed, DECORATE parser: enums were not handled properly.
2015-07-26 23:18:13 +00:00
Types
Game Configurations: added "Thing Radius" (23) and "Thing Height" (24) action argument types. When non-zero, arguments of these types will affect the size of associated thing in Classic and Visual modes.
2015-05-30 10:26:16 +00:00
VisualModes
Changed, Visual mode: models and lights are much less prone to disappear when near the edges of the screen.
2015-06-22 19:52:23 +00:00
Windows
Changed, Linedef/Thing Edit windows: when using ACS specials and choosing a script with arguments, appropriate action argument names are replaced with script argument names.
2015-07-27 09:02:28 +00:00
ZDoom
Fixed, DECORATE parser: enums were not handled properly.
2015-07-26 23:18:13 +00:00
app.manifest
Fixed: apparently, adding dpiAware as asmv1 element broke Windows XP compatibility...
2015-01-08 15:01:57 +00:00
Builder.csproj
Changed, Linedef/Thing Edit windows: when using ACS specials and choosing a script with arguments, appropriate action argument names are replaced with script argument names.
2015-07-27 09:02:28 +00:00
Builder.sln
Removed UDMFControls plugin.
2013-08-10 11:28:51 +00:00