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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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556 lines
No EOL
19 KiB
C#
556 lines
No EOL
19 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Text;
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using System.Windows.Forms;
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using CodeImp.DoomBuilder.Map;
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using CodeImp.DoomBuilder.Data;
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using CodeImp.DoomBuilder.IO;
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using System.IO;
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using CodeImp.DoomBuilder.Config;
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using CodeImp.DoomBuilder.Editing;
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using CodeImp.DoomBuilder.Geometry;
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using CodeImp.DoomBuilder.Controls;
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using CodeImp.DoomBuilder.GZBuilder.Data;
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#endregion
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namespace CodeImp.DoomBuilder.Windows
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{
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/// <summary>
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/// Dialog window that allows viewing and editing of Thing properties.
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/// </summary>
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public partial class ThingEditForm : DelayedForm
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{
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#region ================== Variables
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private ICollection<Thing> things;
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private ThingTypeInfo thinginfo;
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private bool preventchanges = false;
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//mxd
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private Vector3D initialPosition; //initial position of a thing used to fill posX, posY and posZ fields
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private int initialFloorHeight; //floor height of the sector first thing is in
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private static bool ABSOLUTE_HEIGHT;
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#endregion
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#region ================== Properties
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#endregion
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#region ================== Constructor
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// Constructor
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public ThingEditForm()
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{
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// Initialize
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InitializeComponent();
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// Fill flags list
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foreach(KeyValuePair<string, string> tf in General.Map.Config.ThingFlags)
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flags.Add(tf.Value, tf.Key);
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// Fill actions list
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action.GeneralizedCategories = General.Map.Config.GenActionCategories;
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action.AddInfo(General.Map.Config.SortedLinedefActions.ToArray());
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// Fill universal fields list
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fieldslist.ListFixedFields(General.Map.Config.ThingFields);
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// Initialize custom fields editor
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fieldslist.Setup("thing");
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// Custom fields?
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if(!General.Map.FormatInterface.HasCustomFields)
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tabs.TabPages.Remove(tabcustom);
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// Tag/Effects?
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if(!General.Map.FormatInterface.HasThingAction && !General.Map.FormatInterface.HasThingTag)
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tabs.TabPages.Remove(tabeffects);
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// Thing height?
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posZ.Visible = General.Map.FormatInterface.HasThingHeight;
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zlabel.Visible = General.Map.FormatInterface.HasThingHeight;
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cbAbsoluteHeight.Visible = General.Map.FormatInterface.HasThingHeight; //mxd
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// Setup types list
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thingtype.Setup();
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}
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// This sets up the form to edit the given things
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public void Setup(ICollection<Thing> things)
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{
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Thing ft;
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preventchanges = true;
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// Keep this list
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this.things = things;
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if(things.Count > 1) this.Text = "Edit Things (" + things.Count + ")";
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////////////////////////////////////////////////////////////////////////
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// Set all options to the first thing properties
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////////////////////////////////////////////////////////////////////////
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ft = General.GetByIndex(things, 0);
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// Set type
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thingtype.SelectType(ft.Type);
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// Flags
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foreach(CheckBox c in flags.Checkboxes)
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if(ft.Flags.ContainsKey(c.Tag.ToString())) c.Checked = ft.Flags[c.Tag.ToString()];
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// Coordination
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angle.Text = ft.AngleDoom.ToString();
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zlabel.Text = ABSOLUTE_HEIGHT ? "Z:" : "Height:"; //mxd
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cbAbsoluteHeight.Checked = ABSOLUTE_HEIGHT; //mxd
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//mxd
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initialPosition = ft.Position;
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if (ft.Sector != null)
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initialFloorHeight = ft.Sector.FloorHeight;
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posX.Text = ((int)ft.Position.x).ToString();
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posY.Text = ((int)ft.Position.y).ToString();
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posZ.Text = ABSOLUTE_HEIGHT ? ((int)ft.Position.z + initialFloorHeight).ToString() : ((int)ft.Position.z).ToString();
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posX.ButtonStep = General.Map.Grid.GridSize;
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posY.ButtonStep = General.Map.Grid.GridSize;
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posZ.ButtonStep = General.Map.Grid.GridSize;
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//mxd. setup arg0str
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arg0str.Location = arg0.Location;
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// Custom fields
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fieldslist.SetValues(ft.Fields, true);
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// Action/tags
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action.Value = ft.Action;
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//tag.Text = ft.Tag.ToString(); //mxd
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if(General.Map.FormatInterface.HasThingTag) {//mxd
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tagSelector.Setup();
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tagSelector.SetTag(ft.Tag);
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}
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arg0.SetValue(ft.Args[0]);
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arg1.SetValue(ft.Args[1]);
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arg2.SetValue(ft.Args[2]);
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arg3.SetValue(ft.Args[3]);
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arg4.SetValue(ft.Args[4]);
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////////////////////////////////////////////////////////////////////////
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// Now go for all lines and change the options when a setting is different
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////////////////////////////////////////////////////////////////////////
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// Go for all things
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foreach(Thing t in things)
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{
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// Type does not match?
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ThingTypeInfo info = thingtype.GetSelectedInfo(); //mxd
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if(info != null && info.Index != t.Type)
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thingtype.ClearSelectedType();
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// Flags
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foreach(CheckBox c in flags.Checkboxes)
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{
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if(t.Flags.ContainsKey(c.Tag.ToString()))
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{
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if(t.Flags[c.Tag.ToString()] != c.Checked)
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{
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c.ThreeState = true;
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c.CheckState = CheckState.Indeterminate;
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}
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}
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}
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// Coordination
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if(t.AngleDoom.ToString() != angle.Text) angle.Text = "";
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//mxd
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if (ABSOLUTE_HEIGHT && t.Sector != null) {
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if(((int)t.Position.z + t.Sector.FloorHeight).ToString() != posZ.Text) posZ.Text = "";
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} else {
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if(((int)t.Position.z).ToString() != posZ.Text) posZ.Text = "";
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}
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// Action/tags
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if(t.Action != action.Value) action.Empty = true;
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//if(t.Tag.ToString() != tag.Text) tag.Text = ""; //mxd
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if(General.Map.FormatInterface.HasThingTag && t.Tag != ft.Tag) tagSelector.ClearTag(); //mxd
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if(t.Args[0] != arg0.GetResult(-1)) arg0.ClearValue();
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if(t.Args[1] != arg1.GetResult(-1)) arg1.ClearValue();
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if(t.Args[2] != arg2.GetResult(-1)) arg2.ClearValue();
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if(t.Args[3] != arg3.GetResult(-1)) arg3.ClearValue();
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if(t.Args[4] != arg4.GetResult(-1)) arg4.ClearValue();
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// Custom fields
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fieldslist.SetValues(t.Fields, false);
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//mxd. add user vars
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/*if(info != null && info.Actor != null && info.Actor.UserVars.Count > 0) {
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foreach(string s in info.Actor.UserVars) {
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if(!t.Fields.ContainsKey(s))
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fieldslist.SetValue(s, 0, CodeImp.DoomBuilder.Types.UniversalType.Integer);
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}
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}*/
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}
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preventchanges = false;
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}
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//mxd
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private void setNumberedScripts(Thing t) {
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arg0str.Items.Clear();
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if (General.Map.NumberedScripts.Count > 0) {
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foreach (ScriptItem si in General.Map.NumberedScripts) {
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arg0str.Items.Add(si);
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if (si.Index == t.Args[0])
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arg0str.SelectedIndex = arg0str.Items.Count - 1;
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}
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//script number is not among known scripts...
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if (arg0str.SelectedIndex == -1 && t.Args[0] > 0) {
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arg0str.Items.Add(new ScriptItem(t.Args[0], "Script " + t.Args[0]));
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arg0str.SelectedIndex = arg0str.Items.Count - 1;
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}
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} else if (t.Args[0] > 0) {
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arg0str.Items.Add(new ScriptItem(t.Args[0], "Script " + t.Args[0]));
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arg0str.SelectedIndex = 0;
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}
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}
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//mxd
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private void setNamedScripts(string selectedValue) {
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arg0str.Items.Clear();
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//update arg0str items
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if (General.Map.NamedScripts.Count > 0) {
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ScriptItem[] sn = new ScriptItem[General.Map.NamedScripts.Count];
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General.Map.NamedScripts.CopyTo(sn, 0);
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arg0str.Items.AddRange(sn);
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for(int i = 0; i < sn.Length; i++){
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if (sn[i].Name == selectedValue) {
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arg0str.SelectedIndex = i;
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break;
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}
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}
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} else {
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arg0str.Text = selectedValue;
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}
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}
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#endregion
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#region ================== Interface
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// Selected type changes
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private void thingtype_OnTypeChanged(ThingTypeInfo value)
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{
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thinginfo = value;
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// Update preview image
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if(thinginfo != null)
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{
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if(thinginfo.Sprite.ToLowerInvariant().StartsWith(DataManager.INTERNAL_PREFIX) &&
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(thinginfo.Sprite.Length > DataManager.INTERNAL_PREFIX.Length))
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{
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General.DisplayZoomedImage(spritetex, General.Map.Data.GetSpriteImage(thinginfo.Sprite).GetBitmap());
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}
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else if((thinginfo.Sprite.Length <= 8) && (thinginfo.Sprite.Length > 0))
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{
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General.DisplayZoomedImage(spritetex, General.Map.Data.GetSpriteImage(thinginfo.Sprite).GetPreview());
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}
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else
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{
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spritetex.BackgroundImage = null;
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}
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}
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else
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{
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spritetex.BackgroundImage = null;
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}
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// Update arguments
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action_ValueChanges(this, EventArgs.Empty);
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}
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// Action changes
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private void action_ValueChanges(object sender, EventArgs e)
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{
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int showaction = 0;
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ArgumentInfo[] arginfo;
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// Only when line type is known, otherwise use the thing arguments
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if(General.Map.Config.LinedefActions.ContainsKey(action.Value)) showaction = action.Value;
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if((showaction == 0) && (thinginfo != null)) arginfo = thinginfo.Args; else arginfo = General.Map.Config.LinedefActions[showaction].Args;
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// Change the argument descriptions
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arg0label.Text = arginfo[0].Title + ":";
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arg1label.Text = arginfo[1].Title + ":";
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arg2label.Text = arginfo[2].Title + ":";
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arg3label.Text = arginfo[3].Title + ":";
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arg4label.Text = arginfo[4].Title + ":";
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arg0label.Enabled = arginfo[0].Used;
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arg1label.Enabled = arginfo[1].Used;
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arg2label.Enabled = arginfo[2].Used;
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arg3label.Enabled = arginfo[3].Used;
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arg4label.Enabled = arginfo[4].Used;
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if(arg0label.Enabled) arg0.ForeColor = SystemColors.WindowText; else arg0.ForeColor = SystemColors.GrayText;
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if(arg1label.Enabled) arg1.ForeColor = SystemColors.WindowText; else arg1.ForeColor = SystemColors.GrayText;
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if(arg2label.Enabled) arg2.ForeColor = SystemColors.WindowText; else arg2.ForeColor = SystemColors.GrayText;
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if(arg3label.Enabled) arg3.ForeColor = SystemColors.WindowText; else arg3.ForeColor = SystemColors.GrayText;
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if(arg4label.Enabled) arg4.ForeColor = SystemColors.WindowText; else arg4.ForeColor = SystemColors.GrayText;
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arg0.Setup(arginfo[0]);
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arg1.Setup(arginfo[1]);
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arg2.Setup(arginfo[2]);
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arg3.Setup(arginfo[3]);
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arg4.Setup(arginfo[4]);
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// Zero all arguments when linedef action 0 (normal) is chosen
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if(!preventchanges && (showaction == 0))
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{
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//mxd
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arg0.SetDefaultValue();
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arg1.SetDefaultValue();
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arg2.SetDefaultValue();
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arg3.SetDefaultValue();
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arg4.SetDefaultValue();
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}
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//update arg0str
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if (Array.IndexOf(GZBuilder.GZGeneral.ACS_SPECIALS, showaction) != -1) {
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arg0str.Visible = true;
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if (General.Map.UDMF && fieldslist.GetValue("arg0str") != null) {
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cbArgStr.Visible = true;
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cbArgStr.Checked = true;
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setNamedScripts((string)fieldslist.GetValue("arg0str"));
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} else { //use script numbers
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cbArgStr.Visible = General.Map.UDMF;
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cbArgStr.Checked = false;
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Thing t = General.GetByIndex(things, 0);
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setNumberedScripts(t);
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}
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} else {
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cbArgStr.Checked = false;
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cbArgStr.Visible = false;
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arg0str.Visible = false;
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}
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}
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// Browse Action clicked
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private void browseaction_Click(object sender, EventArgs e)
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{
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action.Value = ActionBrowserForm.BrowseAction(this, action.Value);
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}
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// Angle text changes
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private void angle_TextChanged(object sender, EventArgs e)
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{
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anglecontrol.Value = angle.GetResult(int.MinValue);
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}
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// Angle control clicked
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private void anglecontrol_ButtonClicked(object sender, EventArgs e)
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{
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angle.Text = anglecontrol.Value.ToString();
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}
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// Apply clicked
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private void apply_Click(object sender, EventArgs e)
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{
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List<string> defaultflags = new List<string>();
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string undodesc = "thing";
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//mxd
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// Verify the tag
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if(General.Map.FormatInterface.HasThingTag) //mxd
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{
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tagSelector.ValidateTag();//mxd
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if(((tagSelector.GetTag(0) < General.Map.FormatInterface.MinTag) || (tagSelector.GetTag(0) > General.Map.FormatInterface.MaxTag))) {
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General.ShowWarningMessage("Thing tag must be between " + General.Map.FormatInterface.MinTag + " and " + General.Map.FormatInterface.MaxTag + ".", MessageBoxButtons.OK);
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return;
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}
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}
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// Verify the type
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if(((thingtype.GetResult(0) < General.Map.FormatInterface.MinThingType) || (thingtype.GetResult(0) > General.Map.FormatInterface.MaxThingType)))
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{
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General.ShowWarningMessage("Thing type must be between " + General.Map.FormatInterface.MinThingType + " and " + General.Map.FormatInterface.MaxThingType + ".", MessageBoxButtons.OK);
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return;
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}
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// Verify the action
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if(General.Map.FormatInterface.HasThingAction && ((action.Value < General.Map.FormatInterface.MinAction) || (action.Value > General.Map.FormatInterface.MaxAction)))
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{
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General.ShowWarningMessage("Thing action must be between " + General.Map.FormatInterface.MinAction + " and " + General.Map.FormatInterface.MaxAction + ".", MessageBoxButtons.OK);
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return;
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}
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// Make undo
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if(things.Count > 1) undodesc = things.Count + " things";
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General.Map.UndoRedo.CreateUndo("Edit " + undodesc);
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//mxd
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Vector2D delta = new Vector2D((float)posX.GetResult((int)initialPosition.x) - initialPosition.x, (float)posY.GetResult((int)initialPosition.y) - initialPosition.y);
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bool hasAcs = Array.IndexOf(GZBuilder.GZGeneral.ACS_SPECIALS, action.Value) != -1;
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bool hasArg0str = General.Map.UDMF && !action.Empty && hasAcs && arg0str.Text.Length > 0;
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Random rnd = new Random();
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// Go for all the things
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foreach(Thing t in things)
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{
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// Thing type index
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t.Type = General.Clamp(thingtype.GetResult(t.Type), General.Map.FormatInterface.MinThingType, General.Map.FormatInterface.MaxThingType);
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// Coordination
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//mxd
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if(cbRandomAngle.Checked) {
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t.Rotate(rnd.Next(0, 359));
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} else {
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t.Rotate(angle.GetResult(t.AngleDoom));
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}
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//mxd
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float z = (float)posZ.GetResult((int)t.Position.z);
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if (ABSOLUTE_HEIGHT && t.Sector != null)
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z -= t.Sector.FloorHeight;
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t.Move(t.Position.x + delta.x, t.Position.y + delta.y, z);
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// Apply all flags
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foreach(CheckBox c in flags.Checkboxes)
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{
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if(c.CheckState == CheckState.Checked) t.SetFlag(c.Tag.ToString(), true);
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else if(c.CheckState == CheckState.Unchecked) t.SetFlag(c.Tag.ToString(), false);
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}
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// Action/tags
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//t.Tag = tag.GetResult(t.Tag);
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t.Tag = tagSelector.GetTag(t.Tag); //mxd
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if(!action.Empty) t.Action = action.Value;
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//mxd
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if (hasAcs && !cbArgStr.Checked) {
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if(arg0str.SelectedItem != null)
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t.Args[0] = ((ScriptItem)arg0str.SelectedItem).Index;
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else if(!int.TryParse(arg0str.Text.Trim(), out t.Args[0]))
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t.Args[0] = 0;
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} else {
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t.Args[0] = arg0.GetResult(t.Args[0]);
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}
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t.Args[1] = arg1.GetResult(t.Args[1]);
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t.Args[2] = arg2.GetResult(t.Args[2]);
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t.Args[3] = arg3.GetResult(t.Args[3]);
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t.Args[4] = arg4.GetResult(t.Args[4]);
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// Custom fields
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fieldslist.Apply(t.Fields);
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//mxd. apply arg0str
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if (hasArg0str && cbArgStr.Checked) {
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if (t.Fields.ContainsKey("arg0str"))
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t.Fields["arg0str"].Value = arg0str.Text;
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else
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t.Fields.Add("arg0str", new UniValue(2, arg0str.Text));
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} else if (t.Fields.ContainsKey("arg0str")) {
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t.Fields.Remove("arg0str");
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}
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// Update settings
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t.UpdateConfiguration();
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}
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// Set as defaults
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foreach(CheckBox c in flags.Checkboxes)
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if(c.CheckState == CheckState.Checked) defaultflags.Add(c.Tag.ToString());
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General.Settings.DefaultThingType = thingtype.GetResult(General.Settings.DefaultThingType);
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General.Settings.DefaultThingAngle = Angle2D.DegToRad((float)angle.GetResult((int)Angle2D.RadToDeg(General.Settings.DefaultThingAngle) - 90) + 90);
|
|
General.Settings.SetDefaultThingFlags(defaultflags);
|
|
|
|
// Done
|
|
General.Map.IsChanged = true;
|
|
this.DialogResult = DialogResult.OK;
|
|
this.Close();
|
|
}
|
|
|
|
// Cancel clicked
|
|
private void cancel_Click(object sender, EventArgs e)
|
|
{
|
|
// Be gone
|
|
this.DialogResult = DialogResult.Cancel;
|
|
this.Close();
|
|
}
|
|
|
|
//mxd
|
|
private void cbArgStr_CheckedChanged(object sender, EventArgs e) {
|
|
arg0str.Text = "";
|
|
|
|
if (cbArgStr.Checked){
|
|
setNamedScripts((string)fieldslist.GetValue("arg0str"));
|
|
} else if (!cbArgStr.Checked) {
|
|
setNumberedScripts(General.GetByIndex(things, 0));
|
|
}
|
|
|
|
arg0label.Text = cbArgStr.Checked ? "Script name:" : "Script number:";
|
|
}
|
|
|
|
//mxd
|
|
private void arg0str_Leave(object sender, EventArgs e) {
|
|
if(cbArgStr.Checked) fieldslist.SetValue("arg0str", arg0str.Text, CodeImp.DoomBuilder.Types.UniversalType.String);
|
|
}
|
|
|
|
//mxd
|
|
private void fieldslist_OnFieldValueChanged(string fieldname) {
|
|
if (cbArgStr.Checked && fieldname == "arg0str")
|
|
arg0str.Text = (string)fieldslist.GetValue(fieldname);
|
|
}
|
|
|
|
//mxd
|
|
private void cbAbsoluteHeight_CheckedChanged(object sender, EventArgs e) {
|
|
ABSOLUTE_HEIGHT = cbAbsoluteHeight.Checked;
|
|
zlabel.Text = ABSOLUTE_HEIGHT ? "Z:" : "Height:";
|
|
posZ.Text = (ABSOLUTE_HEIGHT ? initialFloorHeight + initialPosition.z : initialPosition.z).ToString();
|
|
}
|
|
|
|
//mxd
|
|
private void cbRandomAngle_CheckedChanged(object sender, EventArgs e) {
|
|
angle.Enabled = !cbRandomAngle.Checked;
|
|
anglecontrol.Enabled = !cbRandomAngle.Checked;
|
|
labelAngle.Enabled = !cbRandomAngle.Checked;
|
|
}
|
|
|
|
// Help
|
|
private void ThingEditForm_HelpRequested(object sender, HelpEventArgs hlpevent)
|
|
{
|
|
General.ShowHelp("w_thingeditor.html");
|
|
hlpevent.Handled = true;
|
|
}
|
|
|
|
|
|
|
|
#endregion
|
|
}
|
|
} |