.. |
Boom.cfg
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- Fixed a bug that allowed to use texture names longer than 8 characters, making the WAD file unusable after saving
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2009-06-08 18:52:56 +00:00 |
Doom.cfg
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- Fixed a bug that allowed to use texture names longer than 8 characters, making the WAD file unusable after saving
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2009-06-08 18:52:56 +00:00 |
Doom2.cfg
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- Fixed a bug that allowed to use texture names longer than 8 characters, making the WAD file unusable after saving
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2009-06-08 18:52:56 +00:00 |
Edge.cfg
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- Fixed a bug that allowed to use texture names longer than 8 characters, making the WAD file unusable after saving
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2009-06-08 18:52:56 +00:00 |
Eternity_Doom.cfg
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- Fixed a bug that allowed to use texture names longer than 8 characters, making the WAD file unusable after saving
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2009-06-08 18:52:56 +00:00 |
Eternity_DoomUDMF.cfg
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Added default thing flag "dm" (1024) to game configurations so that things appear in deathmatch by default
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2009-06-12 08:56:30 +00:00 |
Heretic.cfg
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- Fixed a bug that allowed to use texture names longer than 8 characters, making the WAD file unusable after saving
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2009-06-08 18:52:56 +00:00 |
Hexen.cfg
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Added default thing flag "dm" (1024) to game configurations so that things appear in deathmatch by default
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2009-06-12 08:56:30 +00:00 |
jDoom.cfg
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- Fixed a bug that allowed to use texture names longer than 8 characters, making the WAD file unusable after saving
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2009-06-08 18:52:56 +00:00 |
Legacy.cfg
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- Fixed a bug that allowed to use texture names longer than 8 characters, making the WAD file unusable after saving
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2009-06-08 18:52:56 +00:00 |
Risen3D.cfg
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- Fixed a bug that allowed to use texture names longer than 8 characters, making the WAD file unusable after saving
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2009-06-08 18:52:56 +00:00 |
Skulltag_Doom.cfg
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- Fixed a bug that allowed to use texture names longer than 8 characters, making the WAD file unusable after saving
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2009-06-08 18:52:56 +00:00 |
Skulltag_DoomHexen.cfg
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- Fixed a bug that allowed to use texture names longer than 8 characters, making the WAD file unusable after saving
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2009-06-08 18:52:56 +00:00 |
Strife.cfg
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- Fixed a bug that allowed to use texture names longer than 8 characters, making the WAD file unusable after saving
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2009-06-08 18:52:56 +00:00 |
UltDoom.cfg
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- Fixed a bug that allowed to use texture names longer than 8 characters, making the WAD file unusable after saving
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2009-06-08 18:52:56 +00:00 |
ZDoom_Doom.cfg
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- Fixed a bug that allowed to use texture names longer than 8 characters, making the WAD file unusable after saving
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2009-06-08 18:52:56 +00:00 |
ZDoom_DoomHexen.cfg
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Added default thing flag "dm" (1024) to game configurations so that things appear in deathmatch by default
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2009-06-12 08:56:30 +00:00 |
ZDoom_DoomUDMF.cfg
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Added default thing flag "dm" (1024) to game configurations so that things appear in deathmatch by default
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2009-06-12 08:56:30 +00:00 |
ZDoom_HereticHexen.cfg
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Added default thing flag "dm" (1024) to game configurations so that things appear in deathmatch by default
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2009-06-12 08:56:30 +00:00 |
ZDoom_Hexen.cfg
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Added default thing flag "dm" (1024) to game configurations so that things appear in deathmatch by default
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2009-06-12 08:56:30 +00:00 |
ZDoom_StrifeHexen.cfg
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Added default thing flag "dm" (1024) to game configurations so that things appear in deathmatch by default
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2009-06-12 08:56:30 +00:00 |