UltimateZoneBuilder/Build/Configurations
2009-06-12 08:56:30 +00:00
..
Boom.cfg - Fixed a bug that allowed to use texture names longer than 8 characters, making the WAD file unusable after saving 2009-06-08 18:52:56 +00:00
Doom.cfg - Fixed a bug that allowed to use texture names longer than 8 characters, making the WAD file unusable after saving 2009-06-08 18:52:56 +00:00
Doom2.cfg - Fixed a bug that allowed to use texture names longer than 8 characters, making the WAD file unusable after saving 2009-06-08 18:52:56 +00:00
Edge.cfg - Fixed a bug that allowed to use texture names longer than 8 characters, making the WAD file unusable after saving 2009-06-08 18:52:56 +00:00
Eternity_Doom.cfg - Fixed a bug that allowed to use texture names longer than 8 characters, making the WAD file unusable after saving 2009-06-08 18:52:56 +00:00
Eternity_DoomUDMF.cfg Added default thing flag "dm" (1024) to game configurations so that things appear in deathmatch by default 2009-06-12 08:56:30 +00:00
Heretic.cfg - Fixed a bug that allowed to use texture names longer than 8 characters, making the WAD file unusable after saving 2009-06-08 18:52:56 +00:00
Hexen.cfg Added default thing flag "dm" (1024) to game configurations so that things appear in deathmatch by default 2009-06-12 08:56:30 +00:00
jDoom.cfg - Fixed a bug that allowed to use texture names longer than 8 characters, making the WAD file unusable after saving 2009-06-08 18:52:56 +00:00
Legacy.cfg - Fixed a bug that allowed to use texture names longer than 8 characters, making the WAD file unusable after saving 2009-06-08 18:52:56 +00:00
Risen3D.cfg - Fixed a bug that allowed to use texture names longer than 8 characters, making the WAD file unusable after saving 2009-06-08 18:52:56 +00:00
Skulltag_Doom.cfg - Fixed a bug that allowed to use texture names longer than 8 characters, making the WAD file unusable after saving 2009-06-08 18:52:56 +00:00
Skulltag_DoomHexen.cfg - Fixed a bug that allowed to use texture names longer than 8 characters, making the WAD file unusable after saving 2009-06-08 18:52:56 +00:00
Strife.cfg - Fixed a bug that allowed to use texture names longer than 8 characters, making the WAD file unusable after saving 2009-06-08 18:52:56 +00:00
UltDoom.cfg - Fixed a bug that allowed to use texture names longer than 8 characters, making the WAD file unusable after saving 2009-06-08 18:52:56 +00:00
ZDoom_Doom.cfg - Fixed a bug that allowed to use texture names longer than 8 characters, making the WAD file unusable after saving 2009-06-08 18:52:56 +00:00
ZDoom_DoomHexen.cfg Added default thing flag "dm" (1024) to game configurations so that things appear in deathmatch by default 2009-06-12 08:56:30 +00:00
ZDoom_DoomUDMF.cfg Added default thing flag "dm" (1024) to game configurations so that things appear in deathmatch by default 2009-06-12 08:56:30 +00:00
ZDoom_HereticHexen.cfg Added default thing flag "dm" (1024) to game configurations so that things appear in deathmatch by default 2009-06-12 08:56:30 +00:00
ZDoom_Hexen.cfg Added default thing flag "dm" (1024) to game configurations so that things appear in deathmatch by default 2009-06-12 08:56:30 +00:00
ZDoom_StrifeHexen.cfg Added default thing flag "dm" (1024) to game configurations so that things appear in deathmatch by default 2009-06-12 08:56:30 +00:00