mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-27 14:12:16 +00:00
5853624dc5
Increased maximum zoom level in Classic modes to 3000%. Added "1 mp" option in grid size menu. Added "400%" option in zoom menu. Renamed "Toggle GZDoom rendering effects" action to "Toggle Geometry Effects". Sync camera position: Visual Camera height is now changed only if camera is above or below current sector. Classic modes: view was not redrawn after "Test map from current position" action. "Test map from current position" action: incorrect player start was used when a map had several Player 1 Start things.
32 lines
1.1 KiB
HTML
32 lines
1.1 KiB
HTML
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
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<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
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<head>
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<title>GZDoom Builder features</title>
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<meta http-equiv="content-type" content="text/html; charset=iso-8859-1" />
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<link rel="stylesheet" type="text/css" href="../default.css" media="screen" title="Default" />
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</head>
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<body>
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<object type="application/x-oleobject" classid="clsid:1e2a7bd0-dab9-11d0-b93a-00c04fc99f9e">
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<param name="keyword" value="Template">
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</object>
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<div id="gz_title"><h1>(Z)MAPINFO support</h1></div>
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<div id="contents">
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<p>GZDoom Builder will automatically load data from (Z)MAPINFO lump if it's present in map resources.<br />
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Several values from (Z)MAPINFO are used in Visual modes. List of supported properties:
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<ul>
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<li>fade</li>
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<li>outsidefog</li>
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<li>vertwallshade</li>
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<li>horizwallshade</li>
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<li>evenlighting</li>
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<li>smoothlighting</li>
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</ul>
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You can reload (Z)MAPINFO by using "<a href="actions.html#mapinfo">Reload (Z)MAPINFO</a>" action.
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</p>
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</div>
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</body>
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