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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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7fbd07e586
Added classic rendering mode to closer emulate software renderer visuals in visual mode |
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.. | ||
gl_load | ||
GLBackend.cpp | ||
GLBackend.h | ||
GLIndexBuffer.cpp | ||
GLIndexBuffer.h | ||
GLRenderDevice.cpp | ||
GLRenderDevice.h | ||
GLShader.cpp | ||
GLShader.h | ||
GLShaderManager.cpp | ||
GLShaderManager.h | ||
GLTexture.cpp | ||
GLTexture.h | ||
GLVertexBuffer.cpp | ||
GLVertexBuffer.h | ||
OpenGLContext.cpp | ||
OpenGLContext.h |