UltimateZoneBuilder/Source/Core/GZBuilder/Data/DynamicLight.cs

22 lines
497 B
C#
Executable file

using SlimDX;
namespace CodeImp.DoomBuilder.GZBuilder.Data
{
public sealed class DynamicLightData
{
public GZGeneral.LightData Type; //holds DynamicLightType
public Color3 Color;
public int PrimaryRadius;
public int SecondaryRadius;
public int Interval;
public Vector3 Offset;
public bool DontLightSelf;
public DynamicLightData(GZGeneral.LightData type)
{
Type = type;
Color = new Color3();
Offset = new Vector3();
}
}
}