UltimateZoneBuilder/Source/Core/GZBuilder
2024-05-13 17:26:29 +02:00
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Data Scale thing float offset by thing's mobjscale + more object scale handling improvements 2024-05-13 17:26:29 +02:00
Models Fixed a crash when trying to load a voxel that could not be found multiple times. Fixes #1024 2024-03-03 17:43:22 +01:00
GZGeneral.cs Game configurations: renamed lightmap things from static to lightmap. Added pulsing, flickering, and random flickering lightmap things 2023-09-29 21:19:18 +02:00