UltimateZoneBuilder/Source/Core/Controls/SectorInfoPanel.cs

447 lines
15 KiB
C#
Executable file

#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Drawing;
using System.Globalization;
using System.Windows.Forms;
using CodeImp.DoomBuilder.IO;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Data;
using CodeImp.DoomBuilder.Rendering;
using System.Collections.Generic;
#endregion
namespace CodeImp.DoomBuilder.Controls
{
internal partial class SectorInfoPanel : UserControl
{
private readonly List<Label> floorinfolabels;
private readonly List<Label> ceilinfolabels;
private readonly List<Label> floorlabels;
private readonly List<Label> ceillabels;
// Constructor
public SectorInfoPanel()
{
// Initialize
InitializeComponent();
CodeImp.DoomBuilder.General.ApplyMonoListViewFix(flags);
// We have to set the parernt (and subsequently the new location relative to the parent) here since
// we can't set the parent in the designer. And if the parent is not set to the ConfigurablePictureBox
// the Label's background alpha will not work correctly
labelFloorTextureSize.Parent = floortex;
labelFloorTextureSize.Location = new Point(1, 1);
labelCeilTextureSize.Parent = ceilingtex;
labelCeilTextureSize.Location = new Point(1, 1);
//mxd
labelFloorTextureSize.BackColor = Color.FromArgb(128, labelFloorTextureSize.BackColor);
labelCeilTextureSize.BackColor = Color.FromArgb(128, labelCeilTextureSize.BackColor);
floorinfolabels = new List<Label> { floorAngle, floorLight, floorOffset, floorScale };
ceilinfolabels = new List<Label> { ceilingAngle, ceilingLight, ceilingOffset, ceilingScale };
floorlabels = new List<Label> { floorAngleLabel, floorLightLabel, floorOffsetLabel, floorScaleLabel };
ceillabels = new List<Label> { ceilingAngleLabel, ceilingLightLabel, ceilingOffsetLabel, ceilingScaleLabel };
}
// This shows the info
public void ShowInfo(Sector s, bool highlightceiling, bool highlightfloor)
{
int sheight = s.CeilHeight - s.FloorHeight;
// Lookup effect description in config
//string effectinfo = s.Effect + " - " + General.Map.Config.GetSectorEffectInfo(s.Effect).Title; //mxd
// Sector info
sectorinfo.Text = " Sector " + s.Index + " (" + (s.Sidedefs == null ? "no" : s.Sidedefs.Count.ToString()) + " sidedefs)"; //mxd
effect.Text = s.Fields.GetValue("damagetype", "None"); // SRB2 hack
ceiling.Text = s.CeilHeight.ToString();
floor.Text = s.FloorHeight.ToString();
height.Text = sheight.ToString();
brightness.Text = s.Brightness.ToString();
floorname.Text = (s.FloorTexture.Length > DataManager.CLASIC_IMAGE_NAME_LENGTH ? s.FloorTexture : s.FloorTexture.ToUpperInvariant());
ceilingname.Text = (s.CeilTexture.Length > DataManager.CLASIC_IMAGE_NAME_LENGTH ? s.CeilTexture : s.CeilTexture.ToUpperInvariant());
//mxd. Set tags
if(s.Tags.Count > 1)
{
string[] tags = new string[s.Tags.Count];
for(int i = 0; i < s.Tags.Count; i++) tags[i] = s.Tags[i].ToString();
tag.Text = string.Join(", ", tags);
tag.Enabled = true;
taglabel.Enabled = true;
taglabel.Text = "Tags:";
}
else
{
tag.Text = s.Tag + (General.Map.Options.TagLabels.ContainsKey(s.Tag) ? " - " + General.Map.Options.TagLabels[s.Tag] : string.Empty);
tag.Enabled = (s.Tag != 0);
taglabel.Enabled = (s.Tag != 0);
taglabel.Text = "Tag:";
}
//mxd
effect.Enabled = s.Fields.GetValue("damagetype", "None") != "None";
effectlabel.Enabled = s.Fields.GetValue("damagetype", "None") != "None";
//mxd. Texture size
if(s.LongFloorTexture == MapSet.EmptyLongName)
{
labelFloorTextureSize.Visible = false;
floortex.Image = Properties.Resources.MissingTexture;
}
else
{
ImageData image = General.Map.Data.GetFlatImage(s.FloorTexture);
DisplayTextureSize(labelFloorTextureSize, image);
floortex.Image = image.GetPreview();
}
if(s.LongCeilTexture == MapSet.EmptyLongName)
{
labelCeilTextureSize.Visible = false;
ceilingtex.Image = Properties.Resources.MissingTexture;
}
else
{
ImageData image = General.Map.Data.GetFlatImage(s.CeilTexture);
DisplayTextureSize(labelCeilTextureSize, image); //mxd
ceilingtex.Image = image.GetPreview();
}
//mxd
bool showExtededFloorInfo = false;
bool showExtededCeilingInfo = false;
if(General.Map.UDMF)
{
if(s.Fields != null)
{
//sector colors
labelLight.Visible = true;
labelFade.Visible = true;
panelLightColor.Visible = true;
panelFadeColor.Visible = true;
if(s.Fields.ContainsKey("lightcolor"))
{
panelLightColor.BackColor = PixelColor.FromInt(s.Fields.GetValue("lightcolor", 0xFFFFFF)).WithAlpha(255).ToColor();
labelLight.Enabled = true;
}
else
{
panelLightColor.BackColor = SystemColors.Control;
labelLight.Enabled = false;
}
if(s.Fields.ContainsKey("fadecolor"))
{
panelFadeColor.BackColor = PixelColor.FromInt(s.Fields.GetValue("fadecolor", 0)).WithAlpha(255).ToColor();
labelFade.Enabled = true;
}
else
{
panelFadeColor.BackColor = SystemColors.Control;
labelFade.Enabled = false;
}
lightalpha.Text = s.Fields.GetValue("lightalpha", General.Map.Config.MaxColormapAlpha).ToString();
fadealpha.Text = s.Fields.GetValue("fadealpha", General.Map.Config.MaxColormapAlpha).ToString();
lightalpha.Enabled = s.Fields.ContainsKey("lightalpha");
fadealpha.Enabled = s.Fields.ContainsKey("fadealpha");
//light
if (s.Fields.ContainsKey("lightceiling") || s.Fields.ContainsKey("lightceilingabsolute"))
{
showExtededCeilingInfo = true;
ceilingLight.Enabled = true;
ceilingLightLabel.Enabled = true;
int cl = s.Fields.GetValue("lightceiling", 0);
if(s.Fields.GetValue("lightceilingabsolute", false))
ceilingLight.Text = cl + " (abs.)";
else
ceilingLight.Text = cl + " (" + Math.Min(255, Math.Max(0, (cl + s.Brightness))) + ")";
}
else
{
ceilingLight.Text = "--";
ceilingLight.Enabled = false;
ceilingLightLabel.Enabled = false;
}
if(s.Fields.ContainsKey("lightfloor") || s.Fields.ContainsKey("lightfloorabsolute"))
{
showExtededFloorInfo = true;
floorLight.Enabled = true;
floorLightLabel.Enabled = true;
int fl = s.Fields.GetValue("lightfloor", 0);
if(s.Fields.GetValue("lightfloorabsolute", false))
floorLight.Text = fl + " (abs.)";
else
floorLight.Text = fl + " (" + Math.Min(255, Math.Max(0, (fl + s.Brightness))) + ")";
}
else
{
floorLight.Text = "--";
floorLight.Enabled = false;
floorLightLabel.Enabled = false;
}
//ceiling offsets
double panX = s.Fields.GetValue("xpanningceiling", 0.0);
double panY = s.Fields.GetValue("ypanningceiling", 0.0);
if(panX != 0 || panY != 0)
{
showExtededCeilingInfo = true;
ceilingOffset.Enabled = true;
ceilingOffsetLabel.Enabled = true;
ceilingOffset.Text = panX.ToString(CultureInfo.InvariantCulture) + ", " + panY.ToString(CultureInfo.InvariantCulture);
}
else
{
ceilingOffset.Text = "--, --";
ceilingOffset.Enabled = false;
ceilingOffsetLabel.Enabled = false;
}
//floor offsets
panX = s.Fields.GetValue("xpanningfloor", 0.0);
panY = s.Fields.GetValue("ypanningfloor", 0.0);
if(panX != 0 || panY != 0)
{
showExtededFloorInfo = true;
floorOffset.Enabled = true;
floorOffsetLabel.Enabled = true;
floorOffset.Text = panX.ToString(CultureInfo.InvariantCulture) + ", " + panY.ToString(CultureInfo.InvariantCulture);
}
else
{
floorOffset.Text = "--, --";
floorOffset.Enabled = false;
floorOffsetLabel.Enabled = false;
}
//ceiling scale
double scaleX = s.Fields.GetValue("xscaleceiling", 1.0);
double scaleY = s.Fields.GetValue("yscaleceiling", 1.0);
if(scaleX != 1.0f || scaleY != 1.0f)
{
showExtededCeilingInfo = true;
ceilingScale.Enabled = true;
ceilingScaleLabel.Enabled = true;
ceilingScale.Text = scaleX.ToString(CultureInfo.InvariantCulture) + ", " + scaleY.ToString(CultureInfo.InvariantCulture);
}
else
{
ceilingScale.Text = "--, --";
ceilingScale.Enabled = false;
ceilingScaleLabel.Enabled = false;
}
//floor scale
scaleX = s.Fields.GetValue("xscalefloor", 1.0);
scaleY = s.Fields.GetValue("yscalefloor", 1.0);
if(scaleX != 1.0 || scaleY != 1.0)
{
showExtededFloorInfo = true;
floorScale.Enabled = true;
floorScaleLabel.Enabled = true;
floorScale.Text = scaleX.ToString(CultureInfo.InvariantCulture) + ", " + scaleY.ToString(CultureInfo.InvariantCulture);
}
else
{
floorScale.Text = "--, --";
floorScale.Enabled = false;
floorScaleLabel.Enabled = false;
}
//rotation
double ceilangle = s.Fields.GetValue("rotationceiling", 0.0);
if(ceilangle != 0.0)
{
showExtededCeilingInfo = true;
ceilingAngle.Enabled = true;
ceilingAngleLabel.Enabled = true;
ceilingAngle.Text = ceilangle + "\u00B0";
}
else
{
ceilingAngle.Text = "--";
ceilingAngle.Enabled = false;
ceilingAngleLabel.Enabled = false;
}
double floorangle = s.Fields.GetValue("rotationfloor", 0.0);
if(floorangle != 0f)
{
showExtededFloorInfo = true;
floorAngle.Enabled = true;
floorAngleLabel.Enabled = true;
floorAngle.Text = floorangle + "\u00B0";
}
else
{
floorAngle.Text = "--";
floorAngle.Enabled = false;
floorAngleLabel.Enabled = false;
}
}
//Flags
flags.Items.Clear();
foreach(KeyValuePair<string, string> group in General.Map.Config.SectorFlags)
{
if(s.Flags.ContainsKey(group.Key) && s.Flags[group.Key])
flags.Items.Add(new ListViewItem(group.Value) { Checked = true });
}
foreach(KeyValuePair<string, string> group in General.Map.Config.CeilingPortalFlags)
{
if(s.Flags.ContainsKey(group.Key) && s.Flags[group.Key])
flags.Items.Add(new ListViewItem(group.Value + " (ceil. portal)") { Checked = true });
}
foreach(KeyValuePair<string, string> group in General.Map.Config.FloorPortalFlags)
{
if(s.Flags.ContainsKey(group.Key) && s.Flags[group.Key])
flags.Items.Add(new ListViewItem(group.Value + " (floor portal)") { Checked = true });
}
//mxd. Flags panel visibility and size
flagsPanel.Visible = (flags.Items.Count > 0);
if(flags.Items.Count > 0)
{
Rectangle rect = flags.GetItemRect(0);
int itemspercolumn = 1;
// Check how many items per column we have...
for(int i = 1; i < flags.Items.Count; i++)
{
if(flags.GetItemRect(i).X != rect.X) break;
itemspercolumn++;
}
flags.Width = rect.Width * (int)Math.Ceiling(flags.Items.Count / (float)itemspercolumn);
flagsPanel.Width = flags.Width + flags.Left * 2;
}
triggertag.Text = s.Fields.GetValue("triggertag", 0).ToString();
triggerer.Text = s.Fields.GetValue("triggerer", "Player");
triggerPanel.Visible = triggertag.Text != "0";
//mxd. Toggle visibility
foreach (Label label in floorinfolabels) label.Visible = showExtededFloorInfo;
foreach(Label label in floorlabels) label.Visible = showExtededFloorInfo;
foreach(Label label in ceilinfolabels) label.Visible = showExtededCeilingInfo;
foreach(Label label in ceillabels) label.Visible = showExtededCeilingInfo;
}
else
{
panelFadeColor.Visible = false;
panelLightColor.Visible = false;
labelFade.Visible = false;
labelLight.Visible = false;
flagsPanel.Visible = false;
}
//mxd. Resize panels
UpdateTexturePanel(ceilingpanel, ceilingname, ceilinfolabels, ceilingtex, ceilingOffsetLabel.Location.X - 1, showExtededCeilingInfo);
UpdateTexturePanel(floorpanel, floorname, floorinfolabels, floortex, floorOffsetLabel.Location.X - 1, showExtededFloorInfo);
//mxd. Highlight ceiling or floor?
Color floorhighlightcolor = (highlightfloor ? SystemColors.HotTrack : SystemColors.WindowText);
Color ceilinghighlightcolor = (highlightceiling ? SystemColors.HotTrack : SystemColors.WindowText);
floorpanel.ForeColor = floorhighlightcolor;
floor.ForeColor = floorhighlightcolor;
labelfloor.ForeColor = floorhighlightcolor;
ceilingpanel.ForeColor = ceilinghighlightcolor;
ceiling.ForeColor = ceilinghighlightcolor;
labelceiling.ForeColor = ceilinghighlightcolor;
// Show the whole thing
this.Show();
//this.Update(); // ano - don't think this is needed, and is slow
}
//mxd
private static void UpdateTexturePanel(GroupBox panel, Label texturename, List<Label> proplabels, ConfigurablePictureBox image, int sizeref, bool extendedinfoshown)
{
//Reposition texture name label?
if(texturename.Width < image.Width + 2)
texturename.Location = new Point(image.Location.X + (image.Width - texturename.Width) / 2, texturename.Location.Y);
else
texturename.Location = new Point(image.Location.X - 1, texturename.Location.Y);
// Resize panel
if(!extendedinfoshown)
panel.Width = Math.Max(texturename.Right + image.Location.X - 1, sizeref);
else
panel.Width = Math.Max(texturename.Right, GetMaxRight(proplabels)) + image.Location.X;
}
//mxd
private static int GetMaxRight(IEnumerable<Label> labels)
{
int max = 0;
foreach(Label label in labels) if(label.Right > max) max = label.Right;
return max;
}
//mxd
private static void DisplayTextureSize(Label label, ImageData texture)
{
if(General.Settings.ShowTextureSizes && texture.ImageState == ImageLoadState.Ready
&& !string.IsNullOrEmpty(texture.Name) && !(texture is UnknownImage))
{
label.Visible = true;
label.Text = Math.Abs(texture.ScaledWidth) + "x" + Math.Abs(texture.ScaledHeight);
}
else
{
label.Visible = false;
}
}
// When visible changed
protected override void OnVisibleChanged(EventArgs e)
{
// Hiding panels
if(!this.Visible)
{
floortex.BackgroundImage = null;
ceilingtex.BackgroundImage = null;
}
// Call base
base.OnVisibleChanged(e);
}
}
}