UltimateZoneBuilder/Source/Core/Editing
2020-06-13 15:56:16 +02:00
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ClassicMode.cs It's compiling! 2020-05-21 14:20:02 +02:00
CopyPasteManager.cs Fixed: texture copy/paste in the visual mode was detected as failed pasting and caused a beep. (reported by DOOMGABR, abbuw, Turret_Master) 2017-03-17 17:48:14 +02:00
CustomThingsFilter.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
EditingManager.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
EditMode.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
EditModeAttribute.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
EditModeInfo.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
GridSetup.cs It's compiling! 2020-05-21 14:20:02 +02:00
NullThingsFilter.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ThingsFilter.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
UndoManager.cs Changed how performing undo interacts with volatile modes (it will now actually perform the undo instead of just canceling the volatile mode) 2020-06-13 15:56:16 +02:00
UndoSnapshot.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00