UltimateZoneBuilder/Source/Plugins/BuilderModes/General
2019-06-20 15:38:41 +02:00
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Association.cs * A direct tag-to-tag relationship can now be established between two things, which allows event lines to be properly setup between them. This is intended for interpolation and patrol specials which are linked via a shared tag, instead of an argument. A POSITIVE value represents the parent thing, where a NEGATIVE value represents the child thing. 2017-02-14 12:33:50 -05:00
BuilderModesTools.cs Added: more magic to the autoalign/select neighbours logic; These functions should not anymore wrap around to the opposite side of two-sided linedefs, allowing you to select back and front sides separately using shift+click, and reducing infinite broken autoalign loops. 2017-01-26 15:33:07 +02:00
BuilderPlug.cs - Added option to enable additive paint selecting without holding shift independently from regular additive selecting 2019-06-20 15:38:41 +02:00
CopyStructures.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
HintLabel.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
LineLengthLabel.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
SelectionLabel.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
UndoGroup.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00