UltimateZoneBuilder/Source/Data
2009-04-15 05:59:43 +00:00
..
DataLocation.cs - added option to load patches between P_START and P_END only 2009-01-30 22:19:10 +00:00
DataLocationList.cs - added option to load patches between P_START and P_END only, for the WAD file being opened/created 2009-01-31 09:09:49 +00:00
DataManager.cs Re-enabled error checking when loading data resources 2009-03-25 12:42:32 +00:00
DataReader.cs Removed the "Others" Texture Set and added automatic Texture Sets for each resource location 2009-03-01 18:34:37 +00:00
DirectoryReader.cs Removed the "Others" Texture Set and added automatic Texture Sets for each resource location 2009-03-01 18:34:37 +00:00
FileImage.cs Removed some unneeded punctuation in error/warning messages and hidden the "conversion was needed" warning. 2009-03-01 09:15:58 +00:00
FlatImage.cs Removed some unneeded punctuation in error/warning messages and hidden the "conversion was needed" warning. 2009-03-01 09:15:58 +00:00
HighResImage.cs Removed some unneeded punctuation in error/warning messages and hidden the "conversion was needed" warning. 2009-03-01 09:15:58 +00:00
ImageData.cs Removed some unneeded punctuation in error/warning messages and hidden the "conversion was needed" warning. 2009-03-01 09:15:58 +00:00
ImageDataFormat.cs merged plugin system into trunk 2008-01-02 21:49:43 +00:00
ImageLoadState.cs - change a lot in the resources system 2008-09-28 21:20:56 +00:00
PatchNames.cs merged plugin system into trunk 2008-01-02 21:49:43 +00:00
PK3FileImage.cs Removed some unneeded punctuation in error/warning messages and hidden the "conversion was needed" warning. 2009-03-01 09:15:58 +00:00
PK3Reader.cs Merged in changes by Randy Heit which add support for BZip2 and LZMA 2009-04-15 05:59:43 +00:00
PK3StructuredReader.cs Added checks against loading unnamed textures 2009-03-05 12:50:13 +00:00
Playpal.cs fixed crash when no palette could be found (a 50% gray-only palette is now used instead of null) 2007-12-26 01:14:31 +00:00
PreviewManager.cs fixed crash on textures with very small width or height 2009-02-03 18:25:40 +00:00
ResourceImage.cs changed a lot in resources loading, how unknown textures are displayed and how corrupt textures are handled 2009-01-24 14:48:43 +00:00
SimpleTextureImage.cs Removed some unneeded punctuation in error/warning messages and hidden the "conversion was needed" warning. 2009-03-01 09:15:58 +00:00
SpriteImage.cs Fixed sprite offsets (for PNGs we just use zero offset) 2009-03-18 10:19:44 +00:00
TextureImage.cs Removed some unneeded punctuation in error/warning messages and hidden the "conversion was needed" warning. 2009-03-01 09:15:58 +00:00
TexturePatch.cs Some more work done on TEXTURES support 2009-02-15 23:58:28 +00:00
UnknownImage.cs changed a lot in resources loading, how unknown textures are displayed and how corrupt textures are handled 2009-01-24 14:48:43 +00:00
WADReader.cs Added checks against loading unnamed textures 2009-03-05 12:50:13 +00:00