UltimateZoneBuilder/Source/BuilderModes/ClassicModes
2009-01-05 21:00:36 +00:00
..
BaseClassicMode.cs another fix 2009-01-03 23:11:29 +00:00
BrightnessMode.cs working on visual mode 2008-12-24 18:27:13 +00:00
CurveLinedefsMode.cs working on visual mode 2008-12-24 18:27:13 +00:00
DragGeometryMode.cs working on visual mode 2008-12-24 18:27:13 +00:00
DragLinedefsMode.cs generic system to display sector brightness and textures in their polygons (still buggy, working on it) 2008-10-15 11:46:43 +00:00
DragSectorsMode.cs generic system to display sector brightness and textures in their polygons (still buggy, working on it) 2008-10-15 11:46:43 +00:00
DragThingsMode.cs working on visual mode 2008-12-24 18:27:13 +00:00
DragVerticesMode.cs generic system to display sector brightness and textures in their polygons (still buggy, working on it) 2008-10-15 11:46:43 +00:00
DrawGeometryMode.cs several fixes 2009-01-03 22:18:59 +00:00
EditSelectionMode.cs - edit selection mode now also rotates thing angles 2009-01-04 13:58:26 +00:00
ErrorCheckMode.cs more on selectable editing modes 2008-11-27 19:25:13 +00:00
FindReplaceMode.cs more on selectable editing modes 2008-11-27 19:25:13 +00:00
LinedefsMode.cs - edit selection mode now also rotates thing angles 2009-01-04 13:58:26 +00:00
MakeSectorMode.cs working on visual mode 2008-12-24 18:27:13 +00:00
SectorsMode.cs linedefs with backsides only after removing a sector will now be correctly flipped 2009-01-03 14:27:51 +00:00
ThingsMode.cs several fixes 2009-01-03 22:18:59 +00:00
VerticesMode.cs inserting a vertex using 'insert item' action now also splits linedefs 2009-01-05 21:00:36 +00:00