UltimateZoneBuilder/Source/Core
2015-05-28 21:27:47 +00:00
..
Actions Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
Compilers More code sanity changes (constructors of abstract classes should not be public or internal). 2015-05-27 12:38:03 +00:00
Config Fixed several places where KeyNotFoundException can potentially occur in ThingFlagsCompare.Compare(). 2015-05-27 21:55:15 +00:00
Controls Changed, ButtonsNumericTextbox: turns out this problem can be solved without manual focus shifting. 2015-05-28 21:27:47 +00:00
Data Internal: added SNDSEQ parser. 2015-05-28 13:45:01 +00:00
Editing More code sanity changes (constructors of abstract classes should not be public or internal). 2015-05-27 12:38:03 +00:00
General More code sanity changes (constructors of abstract classes should not be public or internal). 2015-05-27 12:38:03 +00:00
Geometry Fixed, "Flip Linedefs" action: in some cases my sector based flipping logic was behaving incorrectly. 2015-05-26 20:10:09 +00:00
GZBuilder More code sanity changes (constructors of abstract classes should not be public or internal). 2015-05-27 12:38:03 +00:00
IO More code sanity changes (constructors of abstract classes should not be public or internal). 2015-05-27 12:38:03 +00:00
Map More code sanity changes (constructors of abstract classes should not be public or internal). 2015-05-27 12:38:03 +00:00
Plugins Fixed(?), PK3: SharpCompress doesn't like it when several threads try to read PK3 archive entries at the same time. 2015-05-28 10:04:42 +00:00
Properties Core, internal: added ReverbsParser. Reverbs can be accessed using General.Map.Data.Reverbs. 2015-01-25 23:22:42 +00:00
Rendering More code sanity changes (constructors of abstract classes should not be public or internal). 2015-05-27 12:38:03 +00:00
Resources Added GZDoom's glowing flats (http://www.zdoom.org/wiki/GLDEFS#Glowing_flats) support to Classic and Visual modes. 2015-04-14 11:33:57 +00:00
Types Added some disposers here and there. 2015-05-27 10:34:25 +00:00
VisualModes More code sanity changes (constructors of abstract classes should not be public or internal). 2015-05-27 12:38:03 +00:00
Windows Internal: added SNDSEQ parser. 2015-05-28 13:45:01 +00:00
ZDoom Internal: added SNDSEQ parser. 2015-05-28 13:45:01 +00:00
app.manifest Fixed: apparently, adding dpiAware as asmv1 element broke Windows XP compatibility... 2015-01-08 15:01:57 +00:00
Builder.csproj Internal: added SNDSEQ parser. 2015-05-28 13:45:01 +00:00
Builder.sln Removed UDMFControls plugin. 2013-08-10 11:28:51 +00:00