UltimateZoneBuilder/Source/Interface/IMainForm.cs

69 lines
1.8 KiB
C#

#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
using System.Windows.Forms;
using System.IO;
using System.Reflection;
using System.Drawing;
using System.ComponentModel;
using CodeImp.DoomBuilder.Map;
using SlimDX.Direct3D;
using SlimDX.Direct3D9;
using SlimDX;
using CodeImp.DoomBuilder.Geometry;
using System.Drawing.Imaging;
using CodeImp.DoomBuilder.Data;
using CodeImp.DoomBuilder.Editing;
#endregion
namespace CodeImp.DoomBuilder.Interface
{
public interface IMainForm : IWin32Window
{
// Properties
bool AltState { get; }
bool CtrlState { get; }
bool ShiftState { get; }
bool MouseInDisplay { get; }
bool AutoMerge { get; }
bool SnapToGrid { get; }
// Methods
void DisplayReady();
void DisplayStatus(string status);
void RedrawDisplay();
void ShowEditLinedefs(ICollection<Linedef> lines);
void ShowEditSectors(ICollection<Sector> sectors);
void ShowLinedefInfo(Linedef l);
void ShowSectorInfo(Sector s);
void ShowThingInfo(Thing t);
void ShowVertexInfo(Vertex v);
void HideInfo();
void UpdateCoordinates(Vector2D coords);
bool Focus();
void SetProcessorState(bool on);
void StartExclusiveMouseInput();
void StopExclusiveMouseInput();
}
}