UltimateZoneBuilder/Source/Core/ZDoom
MaxED ae56aad3b7 Hints panel was improperly resized in some cases.
Info panel was not updated after leaving Visual mode.
Moved hints logic to ClassicMode, so hints can be displayed by any plugin.
Visual mode: dynamic light animation was not working.
Minor performance improvements in Actor, Configuration, UDMF and TEXTURES parsers.
2013-12-18 09:11:04 +00:00
..
ActorStructure.cs Hints panel was improperly resized in some cases. 2013-12-18 09:11:04 +00:00
DecorateParser.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
PatchStructure.cs Hints panel was improperly resized in some cases. 2013-12-18 09:11:04 +00:00
StateGoto.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
StateStructure.cs DECORATE: When an actor inherits from an actor, defined in Game configuration, values from Game configuration are used if an actor doesn't define them. 2013-04-19 11:35:56 +00:00
TexturesParser.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
TextureStructure.cs Hints panel was improperly resized in some cases. 2013-12-18 09:11:04 +00:00
ZDTextParser.cs Hints panel was improperly resized in some cases. 2013-12-18 09:11:04 +00:00