mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-26 22:01:45 +00:00
4e579a53ed
Several new ZDaemon ACS function added (thanks to DoomKrawa).
115 lines
4 KiB
Text
Executable file
115 lines
4 KiB
Text
Executable file
//***************************************************************************
|
|
//**
|
|
//** zdaemon.acs
|
|
//**
|
|
//** Definitions for ZDaemon specific ACS scripts
|
|
//**
|
|
//***************************************************************************
|
|
//**
|
|
//** Usage for Doom Builder 2:
|
|
//**
|
|
//** - Put zdaemon.acs to your "...\Doom Builder 2\Compilers\ZDoom" folder.
|
|
//** - Edit acc.cfg in the same folder and add: zdaemon = "zdaemon.acs";
|
|
//** to the "zdoom_acc {...}" section.
|
|
//**
|
|
//** Example:
|
|
//** zdoom_acc
|
|
//** {
|
|
//** interface = "AccCompiler";
|
|
//** program = "acc.exe";
|
|
//** zcommon = "zcommon.acs";
|
|
//** zdefs = "zdefs.acs";
|
|
//** zspecial = "zspecial.acs";
|
|
//** zwvars = "zwvars.acs";
|
|
//** zdaemon = "zdaemon.acs";
|
|
//** }
|
|
//**
|
|
//** - You can also specify keywordhelp in zdaemon_acs.cfg as:
|
|
//** keywordhelp="http://www.zdaemon.org/acs_help.php?title=%K";
|
|
//** It will give you online info about the ZDaemon extensions.
|
|
//**
|
|
//***************************************************************************
|
|
|
|
// ZDaemon ACSF Functions ---------------------------------------------------
|
|
|
|
special
|
|
// -19620:GetTeamScore(1), //already defined in zspecial.acs
|
|
// -19621:SetTeamScore(2), //already defined in zspecial.acs
|
|
-19622:SetPlayerInfo(3),
|
|
-19623:PlayerTopIndex(0),
|
|
-19624:NetMode(0),
|
|
-19625:Server_Execute(1,5),
|
|
-19626:Server_ExecuteAlways(1,5),
|
|
-19627:Server_NamedExecute(1,5),
|
|
-19628:Server_NamedExecuteAlways(1,5),
|
|
-19629:Client_Execute(2,6),
|
|
-19630:Client_ExecuteAlways(2,6),
|
|
-19631:Client_NamedExecute(2,6),
|
|
-19632:Client_NamedExecuteAlways(2,6),
|
|
-19633:ZD_rand(2),
|
|
-19634:ZD_srand(1),
|
|
-19635:ZD_rand_savestate(0),
|
|
-19636:ZD_rand_restorestate(0),
|
|
-19637:Arti_Execute(2,5),
|
|
-19638:Arti_ExecuteAlways(2,5),
|
|
-19639:Arti_NamedExecute(2,5),
|
|
-19640:Arti_NamedExecuteAlways(2,5),
|
|
-19641:ZD_SetActorCameraHeight(2),
|
|
-19642:ZD_SetMarineSkin(2),
|
|
-19643:ZD_GetSkinName(1),
|
|
-19644:ZD_GetSkinTopIndex(0),
|
|
-19645:ZD_GetGameInfo(1),
|
|
-19646:ZD_GetMarineSkin(1);
|
|
|
|
// Team specifiers you can use with GetTeamScore/SetTeamScore ---------------
|
|
|
|
//#define TEAM_BLUE 0 //already defined in zdefs.acs
|
|
//#define TEAM_RED 1 //already defined in zdefs.acs
|
|
#define TEAM_GREEN 2
|
|
#define TEAM_WHITE 3
|
|
|
|
// More Properties you can use with GetPlayerInfo/SetPlayerInfo -------------
|
|
|
|
#define PLAYERINFO_ITEMS 100
|
|
#define PLAYERINFO_HEALTH 101
|
|
#define PLAYERINFO_ARMOR 102
|
|
#define PLAYERINFO_SECRETS 103
|
|
#define PLAYERINFO_KILLS 104
|
|
#define PLAYERINFO_DEATHS 105
|
|
#define PLAYERINFO_SUICIDES 106
|
|
#define PLAYERINFO_PTS_1 107
|
|
#define PLAYERINFO_PTS_2 108
|
|
#define PLAYERINFO_PTS_3 109
|
|
#define PLAYERINFO_TIME 110
|
|
#define PLAYERINFO_USR_1 111
|
|
#define PLAYERINFO_USR_2 112
|
|
#define PLAYERINFO_USR_3 113
|
|
#define PLAYERINFO_USR_4 114
|
|
#define PLAYERINFO_USR_5 115
|
|
#define PLAYERINFO_USR_6 116
|
|
#define PLAYERINFO_USR_7 117
|
|
#define PLAYERINFO_USR_8 118
|
|
#define PLAYERINFO_USR_9 119
|
|
#define PLAYERINFO_USR_10 120
|
|
#define PLAYERINFO_MORPHTICS 121
|
|
#define PLAYERINFO_MORPHED 122
|
|
#define PLAYERINFO_READYWEAPON 123
|
|
|
|
// Return values for PLAYERINFO_MORPHED -------------------------------------
|
|
|
|
#define MORPHEDTO_NONE 0
|
|
#define MORPHEDTO_CHICK 1
|
|
#define MORPHEDTO_PIG 2
|
|
|
|
// Return values for NetMode ------------------------------------------------
|
|
|
|
#define NM_SINGLEPLAYER 1
|
|
#define NM_SERVER 2
|
|
#define NM_CLIENT 3
|
|
|
|
// Return values for ZD_GetGameInfo -----------------------------------------
|
|
|
|
#define ZD_GAMEINFO_SURVIVALRESET 0
|
|
#define ZD_GAMEINFO_IN_OVERTIME 1
|
|
#define ZD_GAMEINFO_IN_WARMUP 2
|
|
#define ZD_GAMEINFO_IN_LOBBY 3
|