UltimateZoneBuilder/Source/Core
MaxED 5e52082409 Event lines are now shown for ActorMover.
Event lines for "event activators" (ActorMover, Camera and things with Thing_SetGoal special) are now drawn with different color.
Fixed a crash when a Thing with arguments is pasted in Visual modes.
Several other small fixes.
Fixed config error in ZDoom_things.cfg.
Fixed config error in ZDoom_ACS.cfg
2012-09-26 00:04:17 +00:00
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Actions Linked with the latest SlimDX (September 2011) 2011-12-02 19:49:09 +00:00
Compilers Fixed incorrect dragging of floor/ceiling textures with "rotationfloor" / "rotationceiling" UDMF property set in GZDoom Visual Mode. 2012-07-12 22:34:12 +00:00
Config Order, in which patrol points and interpolation points are connected can now be shown in Things and Visual modes. 2012-09-17 15:41:18 +00:00
Controls GZDoom Builder 1.12a: 2012-07-28 20:36:28 +00:00
Data Added palette size check to prevent crash if palette is corrupted 2012-08-24 01:18:25 +00:00
Editing GZDoom Builder 1.12a: 2012-07-28 20:36:28 +00:00
General GZDoom Builder 1.12: 2012-07-23 21:28:23 +00:00
Geometry Fixed incorrect dragging of floor/ceiling textures with "rotationfloor" / "rotationceiling" UDMF property set in GZDoom Visual Mode. 2012-07-12 22:34:12 +00:00
GZBuilder Event lines are now shown for ActorMover. 2012-09-26 00:04:17 +00:00
IO Event lines are now shown for ActorMover. 2012-09-26 00:04:17 +00:00
Map GZDoom Builder 1.12d: 2012-08-10 12:08:08 +00:00
Plugins GZDoom Builder 1.11: 2012-07-10 10:20:45 +00:00
Properties Added event lines. 2012-09-17 21:57:08 +00:00
Rendering Event lines are now shown for ActorMover. 2012-09-26 00:04:17 +00:00
Resources Added event lines. 2012-09-17 21:57:08 +00:00
Types GZDoom Builder 1.12d: 2012-08-10 12:08:08 +00:00
VisualModes GZDoom Builder 1.12e: 2012-08-14 12:47:27 +00:00
Windows Event lines are now shown for ActorMover. 2012-09-26 00:04:17 +00:00
ZDoom Fixed an error when a setting in configuration is outside of PreferencesForm's slider range. 2012-07-17 22:51:55 +00:00
Builder.csproj Event lines are now shown for ActorMover. 2012-09-26 00:04:17 +00:00
Builder.sln Floor and ceiling brightness levels of 3d-floors can now be edited properly in GZDoom Visual mode. 2012-08-27 11:39:14 +00:00