UltimateZoneBuilder/Source/Core/VisualModes
2019-12-31 23:46:56 +01:00
..
IVisualPickable.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
VisualBlockEntry.cs Rewrite VisualBlockMap to use a quad tree 2019-12-26 00:39:15 +01:00
VisualBlockMap.cs Use map boundaries defined in the game's config instead of static values in VisualBlockMap 2019-12-29 11:03:42 +01:00
VisualCamera.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
VisualGeometry.cs - remove SlimDX namespace 2019-08-08 18:24:33 +02:00
VisualMode.cs Ported visual sloping to UDB 2019-12-31 00:08:17 +01:00
VisualPickResult.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
VisualSector.cs Fix geometry constantly being rebuilt in some situations 2019-12-31 03:44:36 +01:00
VisualSlope.cs Ported visual sloping to UDB 2019-12-31 00:08:17 +01:00
VisualThing.cs - don't pass sizes into VertexBuffer and IndexBuffer constructors 2019-08-16 11:24:22 +02:00
VisualVertex.cs - remove SlimDX namespace 2019-08-08 18:24:33 +02:00