mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-27 22:22:32 +00:00
406f828473
- removed allow3dchange from undo snapshots (I expect 3D mode to handle all changes) - removed unused parameters from drag modes constructors
375 lines
13 KiB
C#
375 lines
13 KiB
C#
|
|
#region ================== Copyright (c) 2007 Pascal vd Heiden
|
|
|
|
/*
|
|
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
|
|
* This program is released under GNU General Public License
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
*/
|
|
|
|
#endregion
|
|
|
|
#region ================== Namespaces
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.ComponentModel;
|
|
using System.Drawing;
|
|
using System.Text;
|
|
using System.Windows.Forms;
|
|
using CodeImp.DoomBuilder.Map;
|
|
using CodeImp.DoomBuilder.Data;
|
|
using CodeImp.DoomBuilder.IO;
|
|
using System.IO;
|
|
using CodeImp.DoomBuilder.Config;
|
|
using CodeImp.DoomBuilder.Editing;
|
|
|
|
#endregion
|
|
|
|
namespace CodeImp.DoomBuilder.Interface
|
|
{
|
|
internal partial class LinedefEditForm : DelayedForm
|
|
{
|
|
// Variables
|
|
private ICollection<Linedef> lines;
|
|
|
|
// Constructor
|
|
public LinedefEditForm()
|
|
{
|
|
// Initialize
|
|
InitializeComponent();
|
|
|
|
// Fill flags list
|
|
foreach(KeyValuePair<int, string> lf in General.Map.Config.LinedefFlags) flags.Add(lf.Value, lf.Key);
|
|
|
|
// Fill actions list
|
|
action.GeneralizedCategories = General.Map.Config.GenActionCategories;
|
|
action.AddInfo(General.Map.Config.SortedLinedefActions.ToArray());
|
|
|
|
// Fill activations list
|
|
activation.Items.AddRange(General.Map.Config.LinedefActivates.ToArray());
|
|
|
|
// Fill universal fields list
|
|
fieldslist.ListFixedFields(General.Map.Config.LinedefFields);
|
|
|
|
// Initialize image selectors
|
|
fronthigh.Initialize();
|
|
frontmid.Initialize();
|
|
frontlow.Initialize();
|
|
backhigh.Initialize();
|
|
backmid.Initialize();
|
|
backlow.Initialize();
|
|
|
|
// Show appropriate panels/tabs
|
|
doompanel.Visible = General.Map.IsType(typeof(DoomMapSetIO));
|
|
hexenpanel.Visible = General.Map.IsType(typeof(HexenMapSetIO));
|
|
if(!General.Map.IsType(typeof(UniversalMapSetIO))) tabs.TabPages.Remove(tabcustom);
|
|
}
|
|
|
|
// This sets up the form to edit the given lines
|
|
public void Setup(ICollection<Linedef> lines)
|
|
{
|
|
LinedefActivateInfo sai;
|
|
Linedef fl;
|
|
|
|
// Keep this list
|
|
this.lines = lines;
|
|
if(lines.Count > 1) this.Text = "Edit Linedefs (" + lines.Count + ")";
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
// Set all options to the first linedef properties
|
|
////////////////////////////////////////////////////////////////////////
|
|
|
|
// Get first line
|
|
fl = General.GetByIndex<Linedef>(lines, 0);
|
|
|
|
// Flags
|
|
foreach(CheckBox c in flags.Checkboxes)
|
|
c.Checked = (fl.Flags & (int)c.Tag) != 0;
|
|
|
|
// Activations
|
|
foreach(LinedefActivateInfo ai in activation.Items)
|
|
if((fl.Flags & ai.Index) == ai.Index) activation.SelectedItem = ai;
|
|
|
|
// Action/tags
|
|
action.Value = fl.Action;
|
|
tag.Text = fl.Tag.ToString();
|
|
arg0.Text = fl.Args[0].ToString();
|
|
arg1.Text = fl.Args[1].ToString();
|
|
arg2.Text = fl.Args[2].ToString();
|
|
arg3.Text = fl.Args[3].ToString();
|
|
arg4.Text = fl.Args[4].ToString();
|
|
|
|
// Front side and back side checkboxes
|
|
frontside.Checked = (fl.Front != null);
|
|
backside.Checked = (fl.Back != null);
|
|
|
|
// Front settings
|
|
if(fl.Front != null)
|
|
{
|
|
fronthigh.TextureName = fl.Front.HighTexture;
|
|
frontmid.TextureName = fl.Front.MiddleTexture;
|
|
frontlow.TextureName = fl.Front.LowTexture;
|
|
frontsector.Text = fl.Front.Sector.Index.ToString();
|
|
frontoffsetx.Text = fl.Front.OffsetX.ToString();
|
|
frontoffsety.Text = fl.Front.OffsetY.ToString();
|
|
}
|
|
|
|
// Back settings
|
|
if(fl.Back != null)
|
|
{
|
|
backhigh.TextureName = fl.Back.HighTexture;
|
|
backmid.TextureName = fl.Back.MiddleTexture;
|
|
backlow.TextureName = fl.Back.LowTexture;
|
|
backsector.Text = fl.Back.Sector.Index.ToString();
|
|
backoffsetx.Text = fl.Back.OffsetX.ToString();
|
|
backoffsety.Text = fl.Back.OffsetY.ToString();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
// Now go for all lines and change the options when a setting is different
|
|
////////////////////////////////////////////////////////////////////////
|
|
|
|
// Go for all lines
|
|
foreach(Linedef l in lines)
|
|
{
|
|
// Flags
|
|
foreach(CheckBox c in flags.Checkboxes)
|
|
{
|
|
if(((l.Flags & (int)c.Tag) != 0) != c.Checked)
|
|
{
|
|
c.ThreeState = true;
|
|
c.CheckState = CheckState.Indeterminate;
|
|
}
|
|
}
|
|
|
|
// Activations
|
|
if(activation.Items.Count > 0)
|
|
{
|
|
sai = (activation.Items[0] as LinedefActivateInfo);
|
|
foreach(LinedefActivateInfo ai in activation.Items)
|
|
if((l.Flags & ai.Index) == ai.Index) sai = ai;
|
|
if(sai != activation.SelectedItem) activation.SelectedIndex = -1;
|
|
}
|
|
|
|
// Action/tags
|
|
if(l.Action != action.Value) action.Empty = true;
|
|
if(l.Tag.ToString() != tag.Text) tag.Text = "";
|
|
if(l.Args[0].ToString() != arg0.Text) arg0.Text = "";
|
|
if(l.Args[1].ToString() != arg1.Text) arg1.Text = "";
|
|
if(l.Args[2].ToString() != arg2.Text) arg2.Text = "";
|
|
if(l.Args[3].ToString() != arg3.Text) arg3.Text = "";
|
|
if(l.Args[4].ToString() != arg4.Text) arg4.Text = "";
|
|
|
|
// Front side checkbox
|
|
if((l.Front != null) != frontside.Checked)
|
|
{
|
|
frontside.ThreeState = true;
|
|
frontside.CheckState = CheckState.Indeterminate;
|
|
frontside.AutoCheck = false;
|
|
}
|
|
|
|
// Back side checkbox
|
|
if((l.Back != null) != backside.Checked)
|
|
{
|
|
backside.ThreeState = true;
|
|
backside.CheckState = CheckState.Indeterminate;
|
|
backside.AutoCheck = false;
|
|
}
|
|
|
|
// Front settings
|
|
if(l.Front != null)
|
|
{
|
|
if(fronthigh.TextureName != l.Front.HighTexture) fronthigh.TextureName = "";
|
|
if(frontmid.TextureName != l.Front.MiddleTexture) frontmid.TextureName = "";
|
|
if(frontlow.TextureName != l.Front.LowTexture) frontlow.TextureName = "";
|
|
if(frontsector.Text != l.Front.Sector.Index.ToString()) frontsector.Text = "";
|
|
if(frontoffsetx.Text != l.Front.OffsetX.ToString()) frontoffsetx.Text = "";
|
|
if(frontoffsety.Text != l.Front.OffsetY.ToString()) frontoffsety.Text = "";
|
|
}
|
|
|
|
// Back settings
|
|
if(l.Back != null)
|
|
{
|
|
if(backhigh.TextureName != l.Back.HighTexture) backhigh.TextureName = "";
|
|
if(backmid.TextureName != l.Back.MiddleTexture) backmid.TextureName = "";
|
|
if(backlow.TextureName != l.Back.LowTexture) backlow.TextureName = "";
|
|
if(backsector.Text != l.Back.Sector.Index.ToString()) backsector.Text = "";
|
|
if(backoffsetx.Text != l.Back.OffsetX.ToString()) backoffsetx.Text = "";
|
|
if(backoffsety.Text != l.Back.OffsetY.ToString()) backoffsety.Text = "";
|
|
}
|
|
}
|
|
}
|
|
|
|
// Front side (un)checked
|
|
private void frontside_CheckStateChanged(object sender, EventArgs e)
|
|
{
|
|
// Enable/disable panel
|
|
// NOTE: Also enabled when checkbox is grayed!
|
|
frontgroup.Enabled = (frontside.CheckState != CheckState.Unchecked);
|
|
}
|
|
|
|
// Back side (un)checked
|
|
private void backside_CheckStateChanged(object sender, EventArgs e)
|
|
{
|
|
// Enable/disable panel
|
|
// NOTE: Also enabled when checkbox is grayed!
|
|
backgroup.Enabled = (backside.CheckState != CheckState.Unchecked);
|
|
}
|
|
|
|
// This selects all text in a textbox
|
|
private void SelectAllText(object sender, EventArgs e)
|
|
{
|
|
(sender as TextBox).SelectAll();
|
|
}
|
|
|
|
// Apply clicked
|
|
private void apply_Click(object sender, EventArgs e)
|
|
{
|
|
string undodesc = "linedef";
|
|
Sector s;
|
|
int index;
|
|
|
|
// Make undo
|
|
if(lines.Count > 1) undodesc = lines.Count + " linedefs";
|
|
General.Map.UndoRedo.CreateUndo("edit " + undodesc, UndoGroup.None, 0);
|
|
|
|
// Go for all the lines
|
|
foreach(Linedef l in lines)
|
|
{
|
|
// Remove activation flags
|
|
if(activation.SelectedIndex > -1)
|
|
foreach(LinedefActivateInfo ai in activation.Items) l.Flags &= ~ai.Index;
|
|
|
|
// Apply all flags
|
|
foreach(CheckBox c in flags.Checkboxes)
|
|
{
|
|
if(c.CheckState == CheckState.Checked) l.Flags |= (int)c.Tag;
|
|
else if(c.CheckState == CheckState.Unchecked) l.Flags &= ~(int)c.Tag;
|
|
}
|
|
|
|
// Apply chosen activation flag
|
|
if(activation.SelectedIndex > -1)
|
|
l.Flags |= (activation.SelectedItem as LinedefActivateInfo).Index;
|
|
|
|
// Action/tags
|
|
if(!action.Empty) l.Action = action.Value;
|
|
l.Tag = tag.GetResult(l.Tag);
|
|
l.Args[0] = (byte)arg0.GetResult(l.Args[0]);
|
|
l.Args[1] = (byte)arg1.GetResult(l.Args[1]);
|
|
l.Args[2] = (byte)arg2.GetResult(l.Args[2]);
|
|
l.Args[3] = (byte)arg3.GetResult(l.Args[3]);
|
|
l.Args[4] = (byte)arg4.GetResult(l.Args[4]);
|
|
|
|
// Remove front side?
|
|
if((l.Front != null) && (frontside.CheckState == CheckState.Unchecked))
|
|
{
|
|
l.Front.Dispose();
|
|
}
|
|
// Create or modify front side?
|
|
else if(frontside.CheckState == CheckState.Checked)
|
|
{
|
|
// Make sure we have a valid sector (make a new one if needed)
|
|
if(l.Front != null) index = l.Front.Sector.Index; else index = -1;
|
|
s = General.Map.Map.GetSectorByIndex(frontsector.GetResult(index));
|
|
if(s == null) s = General.Map.Map.CreateSector();
|
|
|
|
// Create new sidedef?
|
|
if(l.Front == null) General.Map.Map.CreateSidedef(l, true, s);
|
|
|
|
// Change sector?
|
|
if(l.Front.Sector != s) l.Front.ChangeSector(s);
|
|
|
|
// Apply settings
|
|
l.Front.OffsetX = frontoffsetx.GetResult(l.Front.OffsetX);
|
|
l.Front.OffsetY = frontoffsety.GetResult(l.Front.OffsetY);
|
|
l.Front.SetTextureHigh(fronthigh.GetResult(l.Front.HighTexture));
|
|
l.Front.SetTextureMid(frontmid.GetResult(l.Front.MiddleTexture));
|
|
l.Front.SetTextureLow(frontlow.GetResult(l.Front.LowTexture));
|
|
}
|
|
|
|
// Remove back side?
|
|
if((l.Back != null) && (backside.CheckState == CheckState.Unchecked))
|
|
{
|
|
l.Back.Dispose();
|
|
}
|
|
// Create or modify back side?
|
|
else if(backside.CheckState == CheckState.Checked)
|
|
{
|
|
// Make sure we have a valid sector (make a new one if needed)
|
|
if(l.Back != null) index = l.Back.Sector.Index; else index = -1;
|
|
s = General.Map.Map.GetSectorByIndex(backsector.GetResult(index));
|
|
if(s == null) s = General.Map.Map.CreateSector();
|
|
|
|
// Create new sidedef?
|
|
if(l.Back == null) General.Map.Map.CreateSidedef(l, false, s);
|
|
|
|
// Change sector?
|
|
if(l.Back.Sector != s) l.Back.ChangeSector(s);
|
|
|
|
// Apply settings
|
|
l.Back.OffsetX = backoffsetx.GetResult(l.Back.OffsetX);
|
|
l.Back.OffsetY = backoffsety.GetResult(l.Back.OffsetY);
|
|
l.Back.SetTextureHigh(backhigh.GetResult(l.Back.HighTexture));
|
|
l.Back.SetTextureMid(backmid.GetResult(l.Back.MiddleTexture));
|
|
l.Back.SetTextureLow(backlow.GetResult(l.Back.LowTexture));
|
|
}
|
|
}
|
|
|
|
// Done
|
|
this.DialogResult = DialogResult.OK;
|
|
this.Close();
|
|
}
|
|
|
|
// Cancel clicked
|
|
private void cancel_Click(object sender, EventArgs e)
|
|
{
|
|
// Be gone
|
|
this.DialogResult = DialogResult.Cancel;
|
|
this.Close();
|
|
}
|
|
|
|
// This finds a new (unused) tag
|
|
private void newtag_Click(object sender, EventArgs e)
|
|
{
|
|
tag.Text = General.Map.Map.GetNewTag().ToString();
|
|
}
|
|
|
|
// Action changes
|
|
private void action_ValueChanges(object sender, EventArgs e)
|
|
{
|
|
int showaction = 0;
|
|
|
|
// Only when line type is known
|
|
if(General.Map.Config.LinedefActions.ContainsKey(action.Value)) showaction = action.Value;
|
|
|
|
// Change the argument descriptions
|
|
arg0label.Text = General.Map.Config.LinedefActions[showaction].ArgTitle[0] + ":";
|
|
arg1label.Text = General.Map.Config.LinedefActions[showaction].ArgTitle[1] + ":";
|
|
arg2label.Text = General.Map.Config.LinedefActions[showaction].ArgTitle[2] + ":";
|
|
arg3label.Text = General.Map.Config.LinedefActions[showaction].ArgTitle[3] + ":";
|
|
arg4label.Text = General.Map.Config.LinedefActions[showaction].ArgTitle[4] + ":";
|
|
arg0label.Enabled = General.Map.Config.LinedefActions[showaction].ArgUsed[0];
|
|
arg1label.Enabled = General.Map.Config.LinedefActions[showaction].ArgUsed[1];
|
|
arg2label.Enabled = General.Map.Config.LinedefActions[showaction].ArgUsed[2];
|
|
arg3label.Enabled = General.Map.Config.LinedefActions[showaction].ArgUsed[3];
|
|
arg4label.Enabled = General.Map.Config.LinedefActions[showaction].ArgUsed[4];
|
|
if(arg0label.Enabled) arg0.ForeColor = SystemColors.WindowText; else arg0.ForeColor = SystemColors.GrayText;
|
|
if(arg1label.Enabled) arg1.ForeColor = SystemColors.WindowText; else arg1.ForeColor = SystemColors.GrayText;
|
|
if(arg2label.Enabled) arg2.ForeColor = SystemColors.WindowText; else arg2.ForeColor = SystemColors.GrayText;
|
|
if(arg3label.Enabled) arg3.ForeColor = SystemColors.WindowText; else arg3.ForeColor = SystemColors.GrayText;
|
|
if(arg4label.Enabled) arg4.ForeColor = SystemColors.WindowText; else arg4.ForeColor = SystemColors.GrayText;
|
|
}
|
|
|
|
// Browse Action clicked
|
|
private void browseaction_Click(object sender, EventArgs e)
|
|
{
|
|
action.Value = ActionBrowserForm.BrowseAction(this, action.Value);
|
|
}
|
|
}
|
|
}
|