UltimateZoneBuilder/Source/Plugins/BuilderModes
MaxED 70ea0658ed GZDoom Builder 1.12:
GZDoom Builder now uses SharpCompress.dll instead of SharpZip.dll.
Added PK7 archive support.
PK3 archives now load aprox. 40% faster.
Textures browser now shows Folder/PK3/PK7 folder structure.
TextureBrowserForm is now used to display both Textures and Flats.
ACS scripts from #include and #import directives are now shown in Script name/number dropdowns.
Fixed several cases when ACS scripts lists used in Edit Thing and Edit Linedef forms wasn't updated when they should've (i.e. after compiling a script).
2012-07-23 21:28:23 +00:00
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ClassicModes Fixed incorrect dragging of floor/ceiling textures with "rotationfloor" / "rotationceiling" UDMF property set in GZDoom Visual Mode. 2012-07-12 22:34:12 +00:00
ErrorChecks GZDoom Builder 1.07e: 2012-06-09 17:19:18 +00:00
FindReplace Added Find & Replace for Thing Angles 2010-09-01 14:36:31 +00:00
General GZDoom Builder 1.09a: 2012-06-28 20:27:48 +00:00
Interface Fixed Decorate parser error while parsing one line actors. 2012-07-17 12:22:17 +00:00
Properties GZDoom Builder 1.09a: 2012-06-28 20:27:48 +00:00
Resources GZDoom Builder 1.09a: 2012-06-28 20:27:48 +00:00
VisualModes GZDoom Builder 1.12: 2012-07-23 21:28:23 +00:00
BuilderModes.csproj Fixed Decorate parser error while parsing one line actors. 2012-07-17 12:22:17 +00:00