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Randomize mode: randomized pitch, roll and scale can now be applied to things. Randomize mode: removed "Relative" option, because results with this option enabled were almost the same as without it. Classic modes, model rendering: selected models are now rendered using highlight color, so they no longer blend with thing rectangle/circle. Model rendering, UDMF: scale was applied incorrectly to models with pitch or roll. Updated documentation.
40 KiB
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40 KiB
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![](/stjr/UltimateZoneBuilder/raw/commit/4a1dacc11a8cf624d6d2b988c1580c469176ca64/Help/gzdb/features/all_modes/jitter_sectors.jpg)