UltimateZoneBuilder/Source/Plugins/BuilderModes/FindReplace/FindThingFlags.cs
MaxED e308d2ff15 Updated to Doom Builder 2 r1599:
Find and Replace Mode: can now find things and linedefs by their flags
2012-08-14 20:10:59 +00:00

157 lines
4 KiB
C#

#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
using System.Windows.Forms;
using System.IO;
using System.Reflection;
using CodeImp.DoomBuilder.Windows;
using CodeImp.DoomBuilder.IO;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Rendering;
using CodeImp.DoomBuilder.Geometry;
using System.Drawing;
using CodeImp.DoomBuilder.Editing;
using CodeImp.DoomBuilder.Config;
#endregion
namespace CodeImp.DoomBuilder.BuilderModes
{
[FindReplace("Thing Flags", BrowseButton = true, Replacable = false)]
internal class FindThingFlag : FindReplaceType
{
#region ================== Constants
#endregion
#region ================== Variables
#endregion
#region ================== Properties
public override Presentation RenderPresentation { get { return Presentation.Things; } }
public override Image BrowseImage { get { return Properties.Resources.List; } }
#endregion
#region ================== Constructor / Destructor
// Constructor
public FindThingFlag()
{
// Initialize
}
// Destructor
~FindThingFlag()
{
}
#endregion
#region ================== Methods
// This is called when the browse button is pressed
public override string Browse(string initialvalue)
{
return FlagsForm.ShowDialog(Form.ActiveForm, initialvalue, General.Map.Config.ThingFlags);
}
// This is called to perform a search (and replace)
// Returns a list of items to show in the results list
// replacewith is null when not replacing
public override FindReplaceObject[] Find(string value, bool withinselection, string replacewith, bool keepselection)
{
List<FindReplaceObject> objs = new List<FindReplaceObject>();
// Where to search?
ICollection<Thing> list = withinselection ? General.Map.Map.GetSelectedThings(true) : General.Map.Map.Things;
// Go for all things
foreach (Thing t in list)
{
bool match = true;
// Parse the value string...
foreach (string s in value.Split(','))
{
string str = s.Trim();
// ... and check if the flags don't match
if (General.Map.Config.ThingFlags.ContainsKey(str) && !t.IsFlagSet(str))
{
match = false;
break;
}
}
// Match?
if (match)
{
// Add to list
ThingTypeInfo ti = General.Map.Data.GetThingInfo(t.Type);
objs.Add(new FindReplaceObject(t, "Thing " + t.Index + " (" + ti.Title + ")"));
}
}
return objs.ToArray();
}
// This is called when a specific object is selected from the list
public override void ObjectSelected(FindReplaceObject[] selection)
{
if (selection.Length == 1)
{
ZoomToSelection(selection);
General.Interface.ShowThingInfo(selection[0].Thing);
}
else
General.Interface.HideInfo();
General.Map.Map.ClearAllSelected();
foreach (FindReplaceObject obj in selection) obj.Thing.Selected = true;
}
// Render selection
public override void RenderThingsSelection(IRenderer2D renderer, FindReplaceObject[] selection)
{
foreach (FindReplaceObject o in selection)
{
renderer.RenderThing(o.Thing, General.Colors.Selection, 1.0f);
}
}
// Edit objects
public override void EditObjects(FindReplaceObject[] selection)
{
List<Thing> things = new List<Thing>(selection.Length);
foreach (FindReplaceObject o in selection) things.Add(o.Thing);
General.Interface.ShowEditThings(things);
}
#endregion
}
}