UltimateZoneBuilder/Build
2016-12-25 21:00:41 +00:00
..
Compilers Added "Apply Directional Shading" mode. It can be used to apply directional colored flat shading to sloped terrain sectors (line and vertex slopes are supported) and sidedefs. 2016-11-16 20:31:04 +00:00
Configurations Added, Draw Lines mode: added "Remove First Vertex" action (Ctrl-Backspace). It removes the first drawn vertex from the drawing session. Renamed "Remove Previous Vertex" action to "Remove Last Vertex". 2016-12-16 21:23:37 +00:00
Plugins
Scripting Fixed, Script Editor: fixed incorrect function calltip position when the cursor was positioned in a wrapped part of a wrapped line. 2016-12-25 21:00:41 +00:00
Setup
Snippets/acs
Sprites
Textures Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window. 2016-04-01 10:49:19 +00:00
DevIL.dll
GPL.txt
GZBuilder.default.cfg
ScintillaNET.3.5.dll Fixed, Script Editor: in some cases "[EP]" (Entry Position) markers were processed incorrectly when inserting a snippet. 2016-03-14 13:41:26 +00:00
SharpCompress.3.5.dll Fixed, Script Editor: in some cases "[EP]" (Entry Position) markers were processed incorrectly when inserting a snippet. 2016-03-14 13:41:26 +00:00
SlimDX.dll
TabControlEX.dll Added, Script Editor: added "Find usages" option (available in the "Search" menu, via text editor context menu, via Ctrl-Shift-F shortcut and in the "Find and Replace" window). 2016-12-08 12:10:43 +00:00
Updater.exe Added high-DPI support to Updater. 2016-11-08 09:09:24 +00:00
Updater.ini Fixed a crash when changing Custom Field type to Sector/Linedef/Thing Tag. 2016-10-08 21:09:55 +00:00