mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 20:32:34 +00:00
5853624dc5
Increased maximum zoom level in Classic modes to 3000%. Added "1 mp" option in grid size menu. Added "400%" option in zoom menu. Renamed "Toggle GZDoom rendering effects" action to "Toggle Geometry Effects". Sync camera position: Visual Camera height is now changed only if camera is above or below current sector. Classic modes: view was not redrawn after "Test map from current position" action. "Test map from current position" action: incorrect player start was used when a map had several Player 1 Start things.
33 lines
778 B
Text
33 lines
778 B
Text
[OPTIONS]
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Auto Index=Yes
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Compatibility=1.1 or later
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Compiled file=..\Build\Refmanual.chm
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Contents file=Contents.hhc
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Default Font=Verdana,10,0
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Default Window=default
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Default topic=gz_introduction.html
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Display compile progress=Yes
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Full-text search=Yes
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Index file=Index.hhk
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Language=0x409 Àíãëèéñêèé (ÑØÀ)
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Title=GZDoom Builder Reference Manual
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[WINDOWS]
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default="GZDoom Builder Reference Manual","Contents.hhc","Index.hhk","gz_introduction.html","gz_introduction.html",,,,,0x42520,300,0x384e,[150,110,1100,800],0x108b0000,,,,,,0
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[FILES]
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introduction.html
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gz_introduction.html
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header.gif
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gzdb\gz_header.gif
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editingmodes.html
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userinterface.html
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configurations.html
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w_mainwindow.png
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w_scripteditor.png
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classiccontrols.html
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scripts.js
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[INFOTYPES]
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