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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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894279b4ba
WARNING: because of the large amount of added/modified code, bugs are possible, so backup your resources, save often and report bugs.
48 lines
No EOL
1.2 KiB
INI
48 lines
No EOL
1.2 KiB
INI
/*******************************************************************\
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GZDoom Builder Script highlighting definitions for SNDSEQ
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\*******************************************************************/
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// Editor settings
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description = "ZDoom SNDSEQ";
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codepage = 0;
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extensions = "txt";
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casesensitive = false;
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insertcase = 1; // 0=Normal, 1=Lowercase, 2=Uppercase
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lexer = 35; // CPP-style, case-insensitive
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keywordhelp = "http://zdoom.org/wiki/SNDSEQ";
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scripttype = "SNDSEQ";
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keywords
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{
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play = "play <soundname>";
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playuntildone = "playuntildone <soundname>";
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playtime = "playtime <soundname> <delay>";
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playrepeat = "playrepeat <soundname>";
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playloop = "playloop <soundname> <delay>";
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delay = "delay <time>";
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delayonce = "delayonce <time>";
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delayrand = "delayrand <min> <max>";
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volume = "volume <volume>";
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volumerel = "volumerel <volume>";
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volumerand = "volumerand <min> <max>";
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attenuation = "attenuation <mode>";
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door = "door <index>";
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platform = "platform <index>";
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environment = "environment <index>";
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stopsound = "stopsound <soundname>";
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slot = "slot <slot>";
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}
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properties
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{
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restart;
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randomsequence;
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nostopcutoff;
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end;
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normal;
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idle;
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static;
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none;
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surround;
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} |