UltimateZoneBuilder/Source/BuilderModes/VisualModes
2008-11-30 02:17:19 +00:00
..
BaseVisualMode.cs more on selectable editing modes 2008-11-27 19:25:13 +00:00
BaseVisualSector.cs miauw 2008-11-27 13:42:18 +00:00
VisualCeiling.cs visual mode extreme makeover! (internally at least) now using proper view frustum for culling and lots of other improvements to render the map more efficiently 2008-11-30 02:17:19 +00:00
VisualFloor.cs visual mode extreme makeover! (internally at least) now using proper view frustum for culling and lots of other improvements to render the map more efficiently 2008-11-30 02:17:19 +00:00
VisualLower.cs visual mode extreme makeover! (internally at least) now using proper view frustum for culling and lots of other improvements to render the map more efficiently 2008-11-30 02:17:19 +00:00
VisualMiddle.cs visual mode extreme makeover! (internally at least) now using proper view frustum for culling and lots of other improvements to render the map more efficiently 2008-11-30 02:17:19 +00:00
VisualUpper.cs visual mode extreme makeover! (internally at least) now using proper view frustum for culling and lots of other improvements to render the map more efficiently 2008-11-30 02:17:19 +00:00