UltimateZoneBuilder/Source/Plugins/CommentsPanel
MaxED 476ccb5561 Map saving: map lumps position in the wad is now kept persistent when saving it (previously / in DB2 map lumps were always pushed to the end of the wad when saving it).
Internal: added NeutralResourcesLanguageAttribute to all assemblies. Theoretically this should result in a bit better performance when accessing embedded resources.
Updated ZDoom_DECORATE.cfg (A_Chase flags).
2016-03-17 23:58:08 +00:00
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Properties Map saving: map lumps position in the wad is now kept persistent when saving it (previously / in DB2 map lumps were always pushed to the end of the wad when saving it). 2016-03-17 23:58:08 +00:00
Resources @ This is one sexy plugin! 2010-08-20 15:04:08 +00:00
BuilderPlug.cs Comments Panel: probably fixed a possible crash when UpdateList() is triggered during map unloading. 2014-09-11 17:37:20 +00:00
CommentInfo.cs Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter. 2014-02-21 14:42:12 +00:00
CommentObjectType.cs Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter. 2014-02-21 14:42:12 +00:00
CommentsDocker.cs Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks. 2015-12-28 15:01:53 +00:00
CommentsDocker.Designer.cs High-Dpi: fixed most of alignment errors. 2015-01-06 11:49:06 +00:00
CommentsDocker.resx @ commants panel update 2010-08-20 19:15:50 +00:00
CommentsPanel.csproj Visual mode: noticeable performance boost (rendering now works ~40% faster). 2015-10-02 14:47:34 +00:00