UltimateZoneBuilder/Source/Plugins/BuilderModes/ClassicModes
MaxED 436bc14a86 Line angle is now displayed when a line is drawn in Draw Geometry mode.
TranslucentLine (208) action's "additive" property values were inverted.
2012-11-11 21:52:08 +00:00
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BaseClassicMode.cs Added maximum number of map element checks (now you can't corrupt your map when exceeding the format's limits) 2010-08-15 19:43:00 +00:00
BlockMapMode.cs @ Modified the BlockMap class with a template for the BlockEntry class and added custom block size (must be a power of 2 greater than 1) 2009-08-14 10:45:22 +00:00
BridgeMode.cs Upper/lower textures are now applied in a more expected manner in Bridge mode. 2012-06-26 21:48:37 +00:00
BrightnessMode.cs Fixed some problems with copy/paste in modes where it can't be used. 2011-12-03 14:49:53 +00:00
CurveLinedefsMode.cs Fixed incorrect dragging of floor/ceiling textures with "rotationfloor" / "rotationceiling" UDMF property set in GZDoom Visual Mode. 2012-07-12 22:34:12 +00:00
DragGeometryMode.cs Fixed a bug that allowed to place vertices and things outside the map format grid boundaries 2010-08-13 18:32:21 +00:00
DragLinedefsMode.cs Fixed some problems with copy/paste in modes where it can't be used. 2011-12-03 14:49:53 +00:00
DragSectorsMode.cs Fixed some problems with copy/paste in modes where it can't be used. 2011-12-03 14:49:53 +00:00
DragThingsMode.cs Fixed some problems with copy/paste in modes where it can't be used. 2011-12-03 14:49:53 +00:00
DragVerticesMode.cs Fixed some problems with copy/paste in modes where it can't be used. 2011-12-03 14:49:53 +00:00
DrawEllipseMode.cs GZDoom Builder 1.09a: 2012-06-28 20:27:48 +00:00
DrawGeometryMode.cs Line angle is now displayed when a line is drawn in Draw Geometry mode. 2012-11-11 21:52:08 +00:00
DrawRectangleMode.cs Line angle is now displayed when a line is drawn in Draw Geometry mode. 2012-11-11 21:52:08 +00:00
EditSelectionMode.cs Added button in toolbar for Edit Selection mode. 2011-12-04 10:34:10 +00:00
ErrorCheckMode.cs Fixed some problems with copy/paste in modes where it can't be used. 2011-12-03 14:49:53 +00:00
FindReplaceMode.cs Fixed some problems with copy/paste in modes where it can't be used. 2011-12-03 14:49:53 +00:00
LinedefsMode.cs Added event lines. 2012-09-17 21:57:08 +00:00
MakeSectorMode.cs Fixed incorrect dragging of floor/ceiling textures with "rotationfloor" / "rotationceiling" UDMF property set in GZDoom Visual Mode. 2012-07-12 22:34:12 +00:00
RedrawSectorMode.cs Added Redraw Sector mode 2012-09-11 22:33:19 +00:00
SectorsMode.cs Added event lines. 2012-09-17 21:57:08 +00:00
SnapVerticesMode.cs GZDoom Builder 1.09: 2012-06-26 08:54:25 +00:00
ThingsMode.cs Event lines are now shown for ActorMover. 2012-09-26 00:04:17 +00:00
TriangulatorMode.cs Added source for Tag Range plugin 2010-08-30 13:51:24 +00:00
VerticesMode.cs Added option in user preferences for manual line split behavior. 2012-03-19 21:31:10 +00:00