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BaseClassicMode.cs
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Added maximum number of map element checks (now you can't corrupt your map when exceeding the format's limits)
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2010-08-15 19:43:00 +00:00 |
BlockMapMode.cs
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@ Modified the BlockMap class with a template for the BlockEntry class and added custom block size (must be a power of 2 greater than 1)
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2009-08-14 10:45:22 +00:00 |
BridgeMode.cs
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Upper/lower textures are now applied in a more expected manner in Bridge mode.
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2012-06-26 21:48:37 +00:00 |
BrightnessMode.cs
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Fixed some problems with copy/paste in modes where it can't be used.
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2011-12-03 14:49:53 +00:00 |
CurveLinedefsMode.cs
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Fixed incorrect dragging of floor/ceiling textures with "rotationfloor" / "rotationceiling" UDMF property set in GZDoom Visual Mode.
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2012-07-12 22:34:12 +00:00 |
DragGeometryMode.cs
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Fixed a bug that allowed to place vertices and things outside the map format grid boundaries
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2010-08-13 18:32:21 +00:00 |
DragLinedefsMode.cs
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Fixed some problems with copy/paste in modes where it can't be used.
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2011-12-03 14:49:53 +00:00 |
DragSectorsMode.cs
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Fixed some problems with copy/paste in modes where it can't be used.
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2011-12-03 14:49:53 +00:00 |
DragThingsMode.cs
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Fixed some problems with copy/paste in modes where it can't be used.
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2011-12-03 14:49:53 +00:00 |
DragVerticesMode.cs
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Fixed some problems with copy/paste in modes where it can't be used.
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2011-12-03 14:49:53 +00:00 |
DrawEllipseMode.cs
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GZDoom Builder 1.09a:
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2012-06-28 20:27:48 +00:00 |
DrawGeometryMode.cs
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Line angle is now displayed when a line is drawn in Draw Geometry mode.
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2012-11-11 21:52:08 +00:00 |
DrawRectangleMode.cs
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Line angle is now displayed when a line is drawn in Draw Geometry mode.
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2012-11-11 21:52:08 +00:00 |
EditSelectionMode.cs
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Added button in toolbar for Edit Selection mode.
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2011-12-04 10:34:10 +00:00 |
ErrorCheckMode.cs
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Fixed some problems with copy/paste in modes where it can't be used.
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2011-12-03 14:49:53 +00:00 |
FindReplaceMode.cs
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Fixed some problems with copy/paste in modes where it can't be used.
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2011-12-03 14:49:53 +00:00 |
LinedefsMode.cs
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Added event lines.
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2012-09-17 21:57:08 +00:00 |
MakeSectorMode.cs
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Fixed incorrect dragging of floor/ceiling textures with "rotationfloor" / "rotationceiling" UDMF property set in GZDoom Visual Mode.
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2012-07-12 22:34:12 +00:00 |
RedrawSectorMode.cs
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Added Redraw Sector mode
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2012-09-11 22:33:19 +00:00 |
SectorsMode.cs
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Added event lines.
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2012-09-17 21:57:08 +00:00 |
SnapVerticesMode.cs
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GZDoom Builder 1.09:
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2012-06-26 08:54:25 +00:00 |
ThingsMode.cs
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Event lines are now shown for ActorMover.
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2012-09-26 00:04:17 +00:00 |
TriangulatorMode.cs
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Added source for Tag Range plugin
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2010-08-30 13:51:24 +00:00 |
VerticesMode.cs
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Added option in user preferences for manual line split behavior.
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2012-03-19 21:31:10 +00:00 |